Player Matchup

Zhong Kui
Zhong Kui
BossPixie
Zhong Kui
Level 123
God Stats
3W - 1L
1,500 SR
Queue Stats
113W - 128L
1,384 Elo+
Solo
Hou Yi
Hou Yi
DrUnicornMyHorn
Hou Yi
Level 124
God Stats
1W - 0L
1,311 SR
Queue Stats
29W - 32L
1,446 Elo+
Party 1
Ra
Ra
OTWTFYD
Ra
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 44L
1,227 Elo+
Solo
Izanami
Izanami
UncouthVirus19
Izanami
Level 82
God Stats
1W - 1L
1,495 SR
Queue Stats
14W - 13L
1,463 Elo+
Party 1
Tiamat
Tiamat
petterandres
Tiamat
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 25L
1,418 Elo+
Solo
Team Averages
Level 97
1,461 SR
1,388 Elo+

VS

Team Averages
Level 107
1,479 SR
1,409 Elo+
Bakasura
Bakasura
 
Bakasura
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
DyllPick1e
Ullr
Level 87
God Stats
0W - 1L
1,168 SR
Queue Stats
22W - 17L
1,453 Elo+
Solo
Mulan
Mulan
KidBoiBoi
Mulan
Level 94
God Stats
5W - 3L
1,642 SR
Queue Stats
670W - 679L
1,380 Elo+
Party 2
Ravana
Ravana
Murdura_Mundo
Ravana
Level 73
God Stats
4W - 3L
1,709 SR
Queue Stats
334W - 368L
1,354 Elo+
Party 2
Tiamat
Tiamat
SheriDeez
Tiamat
Level 127
God Stats
5W - 9L
1,376 SR
Queue Stats
376W - 404L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BossPixie
Zhong Kui
13
1 / 5 / 15
8,481
771
10,354
10,890
6,106
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
11 / 1 / 10
11,165
1,015
12,496
8,508
3,181
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

17
5 / 1 / 12
9,801
891
7,488
7,248
2,552
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
7 / 2 / 14
9,926
902
10,210
9,864
3,527
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
14
1 / 4 / 14
8,617
783
8,030
10,824
7,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
15
6 / 4 / 3
9,174
834
4,766
14,736
6,601
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 4 / 8
7,709
701
10,829
10,503
3,749
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mulan
KidBoiBoi
Mulan
14
2 / 6 / 9
7,891
717
9,644
12,413
9,747
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
3 / 5 / 7
7,626
693
6,086
10,883
5,772
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
SheriDeez
Tiamat
13
1 / 6 / 9
7,602
691
8,942
12,228
7,372
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
49
25
Kills
13
13
Deaths
25
65
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
6
4
3
1.88
W
Zhong Kui
BossPixie
Zhong Kui
1
5
15
1.7
W
11
1
10
16
L
1
4
8
1.25
L
Mulan
KidBoiBoi
Mulan
2
6
9
1.08
L
3
5
7
1.3
W
5
1
12
11
L
Tiamat
SheriDeez
Tiamat
1
6
9
0.92
W
7
2
14
7
W
Tiamat
1
4
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,578
Damage
40,267
47,334
Taken
60,763
23,058
Mitigated
33,241
24,294
Healing
17,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
4,766
3,025
355
5,553
14,736
6,601
697
6,729
7,779
0
8,036
W
Zhong Kui
BossPixie
Zhong Kui
10,354
1,285
528
2,533
10,890
6,106
572
1,962
8,526
15,226
0
W
12,496
6,114
1,067
3,275
8,508
3,181
276
1,125
6,844
0
28,082
L
10,829
2,437
541
2,410
10,503
3,749
512
5,170
5,217
0
21,661
L
Mulan
KidBoiBoi
Mulan
9,644
1,491
610
1,422
12,413
9,747
0
4,984
7,125
0
15,383
L
6,086
898
1,083
1,610
10,883
5,772
34
2,832
7,979
0
11,873
W
7,488
345
6,847
3,836
7,248
2,552
625
1,852
4,498
25,810
0
L
Tiamat
SheriDeez
Tiamat
8,942
1,084
927
2,699
12,228
7,372
0
5,205
6,791
20,388
0
W
10,210
5,352
842
1,288
9,864
3,527
2,561
1,814
7,562
0
22,756
W
Tiamat
8,030
821
1,293
2,785
10,824
7,692
670
1,396
9,221
16,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,990
Gold Earned
40,002
135
Minions Killed
89
0
Camps Cleared
0
1,036,123
Distance Traveled
937,925
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,174
834
23
2
0
201,249
1
W
Zhong Kui
8,481
771
12
1
0
187,785
1
W
Hou Yi
11,165
1,015
38
3
0
216,006
2
L
Ullr
7,709
701
25
2
0
190,400
0
L
Mulan
7,891
717
12
1
0
146,409
0
L
Ravana
7,626
693
7
1
0
230,292
1
W
Ra
9,801
891
33
3
0
226,818
0
L
Tiamat
7,602
691
22
2
0
169,575
0
W
Izanami
9,926
902
31
3
0
215,538
0
W
Tiamat
8,617
783
21
2
0
189,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role