Player Matchup

Guan Yu
Guan Yu
BecomingJerome
Guan Yu
Level 26
God Stats
0W - 1L
1,356 SR
Queue Stats
5W - 9L
1,336 Elo+
Party 3
Sylvanus
Sylvanus
Engex
Sylvanus
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Party 1
Fenrir
Fenrir
GENERAL6565
Fenrir
Level 127
God Stats
148W - 144L
1,481 SR
Queue Stats
255W - 286L
1,444 Elo+
Solo
Chang'e
Chang'e
Mseifah
Chang'e
Level 125
God Stats
15W - 10L
1,669 SR
Queue Stats
149W - 139L
1,478 Elo+
Party 3
Chernobog
Chernobog
Ultramarin71
Chernobog
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,500 Elo+
Party 1
Team Averages
Level 74
1,501 SR
1,452 Elo+

VS

Team Averages
Level 74
1,512 SR
1,443 Elo+
Anubis
Anubis
 
Anubis
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Risson94
Arachne
Level 92
God Stats
55W - 37L
1,434 SR
Queue Stats
416W - 567L
1,426 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
bewwie
Morgan Le Fay
Level 83
God Stats
56W - 54L
1,511 SR
Queue Stats
681W - 789L
1,445 Elo+
Party 2
Danzaburou
Danzaburou
drSatanSD13
Danzaburou
Level 103
God Stats
160W - 184L
1,456 SR
Queue Stats
576W - 726L
1,466 Elo+
Party 2
Cerberus
Cerberus
martinos10000
Cerberus
Level 50
God Stats
2W - 3L
1,660 SR
Queue Stats
218W - 275L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 0
4,435
341
0
2,264
542
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
Engex
Sylvanus
9
3 / 4 / 3
6,341
488
4,092
10,541
8,162
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
12
8 / 3 / 0
7,283
560
5,671
10,745
3,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
Mseifah
Chang'e
10
0 / 5 / 3
5,898
454
3,600
6,958
1,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
Ultramarin71
Chernobog
9
0 / 7 / 4
5,417
417
2,600
9,396
2,779
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
2 / 1 / 0
7,165
551
2,626
3,403
1,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Arachne
Risson94
Arachne
10
2 / 3 / 6
6,684
514
4,602
8,579
3,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
bewwie
Morgan Le Fay
13
10 / 0 / 0
8,435
649
9,718
5,149
2,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
drSatanSD13
Danzaburou
11
4 / 3 / 3
7,321
563
8,810
8,979
3,125
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
martinos10000
Cerberus
9
3 / 4 / 5
6,737
518
4,986
8,921
6,530
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
35
11
Kills
21
21
Deaths
11
10
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
1
0
2
L
0
2
0
0
L
Sylvanus
Engex
Sylvanus
3
4
3
1.13
L
Fenrir
8
3
0
2.67
L
Chang'e
Mseifah
Chang'e
0
5
3
0.3
W
Arachne
Risson94
Arachne
2
3
6
1.67
L
Chernobog
Ultramarin71
Chernobog
0
7
4
0.29
W
Morgan Le Fay
bewwie
Morgan Le Fay
10
0
0
10
W
Danzaburou
drSatanSD13
Danzaburou
4
3
3
1.83
W
Cerberus
martinos10000
Cerberus
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,963
Damage
30,742
39,904
Taken
35,031
16,877
Mitigated
17,280
8,827
Healing
12,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
2,626
401
0
1,680
3,403
1,615
787
506
2,855
37,098
2,797
L
0
0
0
140
2,264
542
0
1,367
897
0
5,097
L
Sylvanus
Engex
Sylvanus
4,092
1,901
1,529
3,629
10,541
8,162
0
3,595
6,890
10,646
0
L
Fenrir
5,671
968
16
1,005
10,745
3,609
0
4,723
5,704
0
35,905
L
Chang'e
Mseifah
Chang'e
3,600
253
88
1,822
6,958
1,785
0
3,944
2,676
28,809
0
W
Arachne
Risson94
Arachne
4,602
3,254
0
1,776
8,579
3,491
154
2,060
6,479
0
32,079
L
Chernobog
Ultramarin71
Chernobog
2,600
1,578
0
598
9,396
2,779
0
2,847
6,517
0
15,740
W
Morgan Le Fay
bewwie
Morgan Le Fay
9,718
591
83
2,181
5,149
2,519
617
1,604
3,437
40,396
0
W
Danzaburou
drSatanSD13
Danzaburou
8,810
3,735
455
4,645
8,979
3,125
268
2,045
6,892
0
44,720
W
Cerberus
martinos10000
Cerberus
4,986
299
0
1,252
8,921
6,530
0
1,416
7,463
15,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,374
Gold Earned
36,342
205
Minions Killed
342
0
Camps Cleared
0
973,739
Distance Traveled
1,204,278
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,165
551
83
6
0
227,822
5
L
Guan Yu
4,435
341
17
1
0
106,153
0
L
Sylvanus
6,341
488
11
1
0
196,189
3
L
Fenrir
7,283
560
73
6
0
255,748
0
L
Chang'e
5,898
454
72
6
0
223,498
1
W
Arachne
6,684
514
61
5
0
264,174
2
L
Chernobog
5,417
417
32
2
0
192,151
0
W
Morgan Le Fay
8,435
649
78
6
0
271,446
8
W
Danzaburou
7,321
563
84
6
0
201,014
2
W
Cerberus
6,737
518
36
3
0
239,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role