Player Matchup

Morgan Le Fay
Morgan Le Fay
AmaterasuOkami1
Morgan Le Fay
Level 157
God Stats
20W - 13L
1,604 SR
Queue Stats
279W - 301L
1,508 Elo+
Solo
Yemoja
Yemoja
Bouyancy
Yemoja
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 111L
1,563 Elo+
Solo
Sol
Sol
FC Mooly
Sol
Level 123
God Stats
3W - 2L
1,754 SR
Queue Stats
70W - 51L
1,649 Elo+
Party 1
Jing Wei
Jing Wei
Lunchbox954
Jing Wei
Level 147
God Stats
1W - 1L
1,482 SR
Queue Stats
209W - 219L
1,521 Elo+
Solo
Gilgamesh
Gilgamesh
topher118
Gilgamesh
Level 154
God Stats
1W - 1L
1,257 SR
Queue Stats
98W - 87L
1,596 Elo+
Party 1
Team Averages
Level 141
1,520 SR
1,567 Elo+

VS

Team Averages
Level 125
1,496 SR
1,569 Elo+
Izanami
Izanami
Aceuki-HP
Izanami
Level 148
God Stats
2W - 1L
1,677 SR
Queue Stats
611W - 567L
1,655 Elo+
Solo
Persephone
Persephone
Nikedanz
Persephone
Level 88
God Stats
3W - 9L
1,539 SR
Queue Stats
453W - 440L
1,491 Elo+
Solo
Ravana
Ravana
PerkyCheese8589
Ravana
Level 160
God Stats
5W - 9L
1,248 SR
Queue Stats
561W - 583L
1,557 Elo+
Solo
Tsukuyomi
Tsukuyomi
aXx BLAIR xX
Tsukuyomi
Level 86
God Stats
12W - 4L
1,864 SR
Queue Stats
200W - 206L
1,586 Elo+
Solo
Hera
Hera
xxhehecklerxx
Hera
Level 144
God Stats
0W - 4L
1,155 SR
Queue Stats
506W - 486L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AmaterasuOkami1
Morgan Le Fay
18
6 / 2 / 11
12,263
1,022
18,860
11,221
4,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
Bouyancy
Yemoja
18
1 / 2 / 16
11,182
932
6,079
9,513
9,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
7 / 1 / 8
13,562
1,130
14,888
13,158
4,432
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
Lunchbox954
Jing Wei
18
3 / 2 / 4
10,831
903
5,907
12,384
4,289
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
topher118
Gilgamesh
18
4 / 1 / 12
12,420
1,035
18,984
26,705
15,046
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

199

VS

Team 2 Tickets

134

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aceuki-HP
Izanami
17
2 / 2 / 3
11,118
927
14,699
8,294
3,123
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Persephone
Nikedanz
Persephone
17
1 / 5 / 5
11,494
958
14,533
14,860
5,635
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
0 / 4 / 6
10,308
859
10,766
18,130
7,732
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tsukuyomi
aXx BLAIR xX
Tsukuyomi
17
3 / 6 / 2
11,032
919
16,677
16,346
6,356
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
2 / 4 / 4
10,990
916
13,397
11,099
4,098
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
28
21
Kills
8
8
Deaths
21
51
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Izanami
Aceuki-HP
Izanami
2
2
3
1.75
W
Morgan Le Fay
AmaterasuOkami1
Morgan Le Fay
6
2
11
5.75
W
Yemoja
Bouyancy
Yemoja
1
2
16
4.5
W
7
1
8
11
W
Jing Wei
Lunchbox954
Jing Wei
3
2
4
2.5
L
Persephone
Nikedanz
Persephone
1
5
5
0.7
L
0
4
6
0.75
L
Tsukuyomi
aXx BLAIR xX
Tsukuyomi
3
6
2
0.67
W
Gilgamesh
topher118
Gilgamesh
4
1
12
10
L
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,718
Damage
70,072
72,981
Taken
68,729
37,770
Mitigated
26,944
13,198
Healing
7,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Aceuki-HP
Izanami
14,699
9,222
0
1,228
8,294
3,123
0
4,667
3,545
0
52,080
W
Morgan Le Fay
AmaterasuOkami1
Morgan Le Fay
18,860
1,562
263
1,505
11,221
4,142
0
4,503
6,718
44,114
0
W
Yemoja
Bouyancy
Yemoja
6,079
799
4,582
1,301
9,513
9,861
0
4,268
5,245
14,925
0
W
14,888
6,397
0
3,512
13,158
4,432
0
5,668
7,490
46,848
0
W
Jing Wei
Lunchbox954
Jing Wei
5,907
4,130
0
1,884
12,384
4,289
0
5,720
6,664
0
24,427
L
Persephone
Nikedanz
Persephone
14,533
1,125
53
2,745
14,860
5,635
0
10,513
4,106
47,813
0
L
10,766
2,835
0
1,525
18,130
7,732
0
10,512
7,386
0
22,212
L
Tsukuyomi
aXx BLAIR xX
Tsukuyomi
16,677
6,173
0
1,522
16,346
6,356
0
7,578
8,590
0
28,397
W
Gilgamesh
topher118
Gilgamesh
18,984
5,391
0
151
26,705
15,046
0
7,771
18,934
0
33,368
L
13,397
1,166
0
668
11,099
4,098
0
5,690
5,275
27,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,258
Gold Earned
54,942
240
Minions Killed
256
6
Camps Cleared
11
1,171,002
Distance Traveled
1,162,933
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,118
927
81
7
4
222,600
1
W
Morgan Le Fay
12,263
1,022
68
6
1
233,332
1
W
Yemoja
11,182
932
26
2
1
227,092
0
W
Sol
13,562
1,130
92
8
0
235,469
2
W
Jing Wei
10,831
903
31
3
3
219,447
1
L
Persephone
11,494
958
86
7
0
232,556
0
L
Ravana
10,308
859
30
3
1
227,554
0
L
Tsukuyomi
11,032
919
20
2
5
240,842
0
W
Gilgamesh
12,420
1,035
23
2
1
255,662
0
L
Hera
10,990
916
39
3
1
239,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role