Player Matchup

Nu Wa
Nu Wa
LC Nemesis
Nu Wa
Level 60
God Stats
1W - 0L
1,431 SR
Queue Stats
5W - 4L
1,331 Elo+
Solo
Cthulhu
Cthulhu
On1yNine
Cthulhu
Level 22
God Stats
3W - 3L
1,674 SR
Queue Stats
48W - 48L
1,417 Elo+
Solo
Gilgamesh
Gilgamesh
SHOTTEYSWORD
Gilgamesh
Level 129
God Stats
3W - 4L
1,646 SR
Queue Stats
46W - 45L
1,550 Elo+
Party 1
Baron Samedi
Baron Samedi
SN Bassman
Baron Samedi
Level 46
God Stats
2W - 1L
1,565 SR
Queue Stats
2W - 7L
1,282 Elo+
Solo
Neith
Neith
Sasori l
Neith
Level 160
God Stats
4W - 4L
1,582 SR
Queue Stats
160W - 163L
1,530 Elo+
Party 1
Team Averages
Level 83
1,579 SR
1,422 Elo+

VS

Team Averages
Level 125
1,573 SR
1,484 Elo+
Sol
Sol
Jaggystang
Sol
Level 143
God Stats
4W - 5L
1,569 SR
Queue Stats
151W - 137L
1,575 Elo+
Solo
Ganesha
Ganesha
JudgeMenace
Ganesha
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,400 Elo+
Solo
Chernobog
Chernobog
LikeNoir
Chernobog
Level 156
God Stats
14W - 11L
1,869 SR
Queue Stats
786W - 738L
1,584 Elo+
Solo
Discordia
Discordia
Mage5o1
Discordia
Level 87
God Stats
0W - 1L
1,313 SR
Queue Stats
43W - 43L
1,368 Elo+
Solo
Gilgamesh
Gilgamesh
eldrewskii
Gilgamesh
Level 142
God Stats
6W - 9L
1,617 SR
Queue Stats
104W - 92L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
14
1 / 6 / 3
8,515
710
7,253
8,898
2,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
On1yNine
Cthulhu
16
4 / 1 / 8
10,143
845
13,443
15,863
8,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
SHOTTEYSWORD
Gilgamesh
17
6 / 3 / 6
10,869
906
8,867
10,982
7,874
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
SN Bassman
Baron Samedi
15
1 / 5 / 7
9,185
765
7,342
10,666
5,258
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Sasori l
Neith
18
8 / 0 / 7
11,620
968
24,728
11,110
4,188
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 4
9,674
806
11,868
14,737
5,560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
JudgeMenace
Ganesha
13
0 / 4 / 4
7,889
657
3,593
16,167
16,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chernobog
LikeNoir
Chernobog
17
3 / 1 / 5
9,533
794
8,911
11,100
4,514
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Mage5o1
Discordia
13
2 / 9 / 3
8,037
670
7,269
13,583
5,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
eldrewskii
Gilgamesh
16
6 / 2 / 8
10,024
835
15,122
13,612
10,286
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
39
20
Kills
15
15
Deaths
20
31
Assists
24
Player
Kills
Deaths
Assists
KDA
L
4
4
4
1.5
L
Ganesha
JudgeMenace
Ganesha
0
4
4
0.5
W
Nu Wa
1
6
3
0.42
L
Chernobog
LikeNoir
Chernobog
3
1
5
5.5
L
Discordia
Mage5o1
Discordia
2
9
3
0.39
W
Cthulhu
On1yNine
Cthulhu
4
1
8
8
W
Gilgamesh
SHOTTEYSWORD
Gilgamesh
6
3
6
3
W
Baron Samedi
SN Bassman
Baron Samedi
1
5
7
0.9
W
Neith
Sasori l
Neith
8
0
7
11.5
L
Gilgamesh
eldrewskii
Gilgamesh
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,633
Damage
46,763
57,519
Taken
69,199
28,921
Mitigated
42,322
15,480
Healing
8,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,868
3,296
0
5,197
14,737
5,560
380
5,044
9,479
44,227
0
L
Ganesha
JudgeMenace
Ganesha
3,593
291
0
1,440
16,167
16,661
0
4,772
11,057
16,159
0
W
Nu Wa
7,253
1,352
0
27
8,898
2,913
269
2,667
6,085
23,463
0
L
Chernobog
LikeNoir
Chernobog
8,911
5,254
0
1,654
11,100
4,514
2
7,735
2,946
0
48,639
L
Discordia
Mage5o1
Discordia
7,269
90
0
202
13,583
5,301
0
4,323
9,002
15,620
0
W
Cthulhu
On1yNine
Cthulhu
13,443
554
451
3,607
15,863
8,688
240
6,288
9,297
22,962
0
W
Gilgamesh
SHOTTEYSWORD
Gilgamesh
8,867
1,938
0
1,839
10,982
7,874
424
4,424
6,437
0
26,972
W
Baron Samedi
SN Bassman
Baron Samedi
7,342
149
224
3,218
10,666
5,258
210
5,366
5,077
29,895
0
W
Neith
Sasori l
Neith
24,728
14,066
0
6,114
11,110
4,188
2,011
4,812
6,000
0
68,390
L
Gilgamesh
eldrewskii
Gilgamesh
15,122
2,811
0
271
13,612
10,286
0
5,531
7,985
941
31,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,332
Gold Earned
45,157
299
Minions Killed
282
10
Camps Cleared
8
1,114,545
Distance Traveled
1,157,061
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,674
806
105
9
2
222,399
3
L
Ganesha
7,889
657
9
1
0
225,948
1
W
Nu Wa
8,515
710
44
4
0
189,385
2
L
Chernobog
9,533
794
104
9
4
258,962
3
L
Discordia
8,037
670
29
2
0
185,006
0
W
Cthulhu
10,143
845
31
3
1
251,785
0
W
Gilgamesh
10,869
906
51
4
4
234,749
4
W
Baron Samedi
9,185
765
62
5
2
211,262
1
W
Neith
11,620
968
111
9
3
227,364
0
L
Gilgamesh
10,024
835
35
3
2
264,746
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role