Player Matchup

Tyr
Tyr
ADCringe
Tyr
Level 32
God Stats
1W - 1L
1,789 SR
Queue Stats
39W - 21L
1,649 Elo+
Party 1
Ravana
Ravana
BuffLokiPlease
Ravana
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 15L
1,669 Elo+
Party 1
Sol
Sol
KnowiTheEnemY
Sol
Level 16
God Stats
5W - 2L
1,714 SR
Queue Stats
13W - 7L
1,672 Elo+
Party 1
Team Averages
Level 28
1,668 SR
1,663 Elo+

VS

Team Averages
Level 23
1,666 SR
1,512 Elo+
Agni
Agni
AdlerMikel
Agni
Level 14
God Stats
2W - 1L
1,442 SR
Queue Stats
9W - 6L
1,498 Elo+
Solo
Nike
Nike
IvisurFV
Nike
Level 29
God Stats
4W - 1L
1,695 SR
Queue Stats
14W - 11L
1,538 Elo+
Solo
Loki
Loki
SolarZXA
Loki
Level 27
God Stats
1W - 0L
1,863 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 6
9,147
762
7,931
12,633
10,757
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
2 / 6 / 8
8,859
738
6,101
9,935
3,549
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

13
5 / 5 / 4
9,018
752
10,660
10,056
3,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 11
9,365
780
8,822
7,525
2,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nike
13
4 / 5 / 10
8,963
747
8,055
11,443
9,770
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Loki
13
7 / 3 / 8
9,647
804
10,103
10,220
3,407
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
45
10
Kills
16
16
Deaths
10
18
Assists
29
Player
Kills
Deaths
Assists
KDA
L
3
5
6
1.2
W
5
2
11
5.25
L
2
6
8
1
W
Nike
4
5
10
1.8
L
5
5
4
1.4
W
Loki
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,692
Damage
26,980
32,624
Taken
29,188
17,597
Mitigated
15,874
8,796
Healing
4,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,931
491
0
5,466
12,633
10,757
0
2,189
10,104
285
20,451
W
8,822
912
0
676
7,525
2,697
125
2,036
5,316
32,794
0
L
6,101
1,513
0
777
9,935
3,549
0
3,122
6,339
0
21,040
W
Nike
8,055
1,129
536
1,167
11,443
9,770
0
4,984
6,210
60
27,700
L
10,660
2,481
0
2,553
10,056
3,291
696
2,509
7,299
34,242
2,099
W
Loki
10,103
3,794
0
2,441
10,220
3,407
168
3,389
6,742
0
19,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,024
Gold Earned
27,975
131
Minions Killed
124
0
Camps Cleared
0
628,009
Distance Traveled
665,778
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,147
762
31
3
0
236,292
2
W
Agni
9,365
780
71
6
0
216,500
3
L
Ravana
8,859
738
37
3
0
221,452
1
W
Nike
8,963
747
32
3
0
219,274
3
L
Sol
9,018
752
63
5
0
170,265
2
W
Loki
9,647
804
21
2
0
230,004
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role