Player Matchup

Ares
Ares
BlackMarie
Ares
Level 11
God Stats
5W - 4L
1,520 SR
Queue Stats
17W - 28L
1,276 Elo+
Solo
Kukulkan
Kukulkan
Deceìvèr
Kukulkan
Level 8
God Stats
3W - 3L
1,127 SR
Queue Stats
34W - 35L
1,359 Elo+
Solo
Nu Wa
Nu Wa
Shantỵ
Nu Wa
Level 28
God Stats
8W - 9L
1,303 SR
Queue Stats
30W - 43L
1,372 Elo+
Solo
Chaac
Chaac
Wisephant0m
Chaac
Level 27
God Stats
27W - 14L
1,608 SR
Queue Stats
72W - 79L
1,406 Elo+
Solo
Hachiman
Hachiman
幽冬啊啊
Hachiman
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 18L
1,343 Elo+
Solo
Team Averages
Level 18
1,412 SR
1,351 Elo+

VS

Team Averages
Level 17
1,546 SR
1,360 Elo+
Loki
Loki
GeraldRB
Loki
Level 7
God Stats
2W - 7L
1,382 SR
Queue Stats
4W - 9L
1,040 Elo+
Solo
Sol
Sol
Icewolf898
Sol
Level 11
God Stats
7W - 6L
1,495 SR
Queue Stats
29W - 36L
1,419 Elo+
Solo
Agni
Agni
MonoRompeCuero
Agni
Level 11
God Stats
3W - 7L
1,492 SR
Queue Stats
26W - 32L
1,465 Elo+
Solo
Hun Batz
Hun Batz
MozartMan
Hun Batz
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 30L
1,246 Elo+
Solo
Gilgamesh
Gilgamesh
Tenatian
Gilgamesh
Level 25
God Stats
3W - 2L
1,859 SR
Queue Stats
14W - 15L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 6 / 23
11,347
946
8,703
21,274
25,842
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
Deceìvèr
Kukulkan
19
6 / 5 / 23
12,547
1,046
17,638
11,836
4,879
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nu Wa
Shantỵ
Nu Wa
20
10 / 6 / 23
13,888
1,157
29,901
16,200
5,917
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
9 / 1 / 20
13,795
1,150
16,923
18,591
23,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hachiman
幽冬啊啊
Hachiman
20
13 / 4 / 17
14,018
1,168
22,353
11,868
5,249
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Team 1 Tickets

204

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
18
7 / 7 / 8
12,675
1,056
12,218
20,294
8,331
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
3 / 5 / 11
12,017
1,001
19,277
20,265
6,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 7 / 7
11,160
930
12,911
13,563
4,478
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
MozartMan
Hun Batz
17
1 / 12 / 8
10,573
881
9,613
24,072
9,016
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Tenatian
Gilgamesh
18
7 / 9 / 7
12,566
1,047
20,721
24,737
11,047
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
63
40
Kills
22
22
Deaths
40
106
Assists
41
Player
Kills
Deaths
Assists
KDA
W
2
6
23
2.25
W
Kukulkan
Deceìvèr
Kukulkan
6
5
23
3.5
L
Loki
7
7
8
1.57
L
3
5
11
1.7
L
4
7
7
1.07
L
Hun Batz
MozartMan
Hun Batz
1
12
8
0.42
W
Nu Wa
Shantỵ
Nu Wa
10
6
23
3.58
L
Gilgamesh
Tenatian
Gilgamesh
7
9
7
1.17
W
9
1
20
19
W
Hachiman
幽冬啊啊
Hachiman
13
4
17
5.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,518
Damage
74,740
79,769
Taken
102,931
65,650
Mitigated
39,709
16,407
Healing
5,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,703
697
0
1,771
21,274
25,842
0
8,845
12,313
11,823
0
W
Kukulkan
Deceìvèr
Kukulkan
17,638
2,504
0
406
11,836
4,879
0
6,638
5,198
34,681
0
L
Loki
12,218
2,055
0
1,170
20,294
8,331
0
11,496
8,652
0
30,942
L
19,277
4,687
0
3,529
20,265
6,837
0
12,386
7,693
63,687
0
L
12,911
1,254
0
205
13,563
4,478
0
7,722
5,509
25,690
0
L
Hun Batz
MozartMan
Hun Batz
9,613
2,531
0
44
24,072
9,016
0
13,055
10,695
0
27,328
W
Nu Wa
Shantỵ
Nu Wa
29,901
7,919
372
2,272
16,200
5,917
0
5,271
10,929
54,124
0
L
Gilgamesh
Tenatian
Gilgamesh
20,721
7,269
0
595
24,737
11,047
0
11,583
12,678
0
36,176
W
16,923
2,422
0
7,561
18,591
23,763
0
8,094
10,425
0
48,016
W
Hachiman
幽冬啊啊
Hachiman
22,353
13,861
0
4,025
11,868
5,249
0
3,340
8,528
0
42,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,595
Gold Earned
58,991
209
Minions Killed
210
7
Camps Cleared
5
1,132,146
Distance Traveled
1,016,247
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,347
946
4
0
0
212,463
0
W
Kukulkan
12,547
1,046
39
3
2
204,596
1
L
Loki
12,675
1,056
31
3
3
227,979
1
L
Sol
12,017
1,001
89
7
1
209,460
0
L
Agni
11,160
930
24
2
1
150,750
0
L
Hun Batz
10,573
881
39
3
0
238,677
0
W
Nu Wa
13,888
1,157
41
3
4
210,367
1
L
Gilgamesh
12,566
1,047
27
2
0
189,381
0
W
Chaac
13,795
1,150
71
6
0
300,309
0
W
Hachiman
14,018
1,168
54
5
1
204,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role