Player Matchup

Artemis
Artemis
WeiRuLin
Artemis
Level 18
God Stats
43W - 39L
1,539 SR
Queue Stats
113W - 141L
1,433 Elo+
Party 1
Cerberus
Cerberus
Zalim100
Cerberus
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 99L
1,357 Elo+
Solo
Zeus
Zeus
握草泥馬
Zeus
Level 15
God Stats
13W - 13L
1,536 SR
Queue Stats
86W - 109L
1,450 Elo+
Party 1
Team Averages
Level 32
1,525 SR
1,413 Elo+

VS

Team Averages
Level 45
1,510 SR
1,360 Elo+
He Bo
He Bo
 
He Bo
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
GodzillaKing561
Cthulhu
Level 71
God Stats
115W - 108L
1,531 SR
Queue Stats
193W - 255L
1,322 Elo+
Party 2
Neith
Neith
Zappazpot
Neith
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 22L
1,258 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
WeiRuLin
Artemis
13
6 / 0 / 6
8,449
845
6,931
5,593
1,937
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
Zalim100
Cerberus
11
1 / 1 / 12
7,263
726
4,227
8,499
4,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
6 / 1 / 7
8,204
820
11,169
4,127
1,609
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
10
2 / 5 / 0
6,964
696
2,956
8,784
2,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

9
0 / 5 / 1
5,976
598
5,466
10,219
5,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Neith
Zappazpot
Neith
10
0 / 3 / 2
6,476
648
4,683
8,306
2,460
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
13
Kills
2
2
Deaths
13
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
2
5
0
0.4
L
0
5
1
0.1
W
Artemis
WeiRuLin
Artemis
6
0
6
9
W
Cerberus
Zalim100
Cerberus
1
1
12
7
L
Neith
Zappazpot
Neith
0
3
2
0.33
W
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,327
Damage
13,105
18,219
Taken
27,309
7,939
Mitigated
11,033
4,289
Healing
4,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
2,956
140
0
1,881
8,784
2,788
26
4,054
4,730
10,724
0
L
5,466
90
269
958
10,219
5,785
0
6,732
3,487
15,302
0
W
Artemis
WeiRuLin
Artemis
6,931
2,347
0
851
5,593
1,937
1,022
2,804
2,709
0
29,806
W
Cerberus
Zalim100
Cerberus
4,227
235
632
1,953
8,499
4,393
569
2,893
5,239
20,051
0
L
Neith
Zappazpot
Neith
4,683
1,457
0
1,395
8,306
2,460
0
4,610
3,696
0
23,755
W
11,169
1,780
0
853
4,127
1,609
820
2,152
1,849
29,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,916
Gold Earned
19,416
151
Minions Killed
84
0
Camps Cleared
0
544,842
Distance Traveled
482,322
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,964
696
22
2
0
160,507
1
L
Cthulhu
5,976
598
22
2
0
170,066
0
W
Artemis
8,449
845
43
4
0
205,771
3
W
Cerberus
7,263
726
60
6
0
184,166
1
L
Neith
6,476
648
40
4
0
151,749
0
W
Zeus
8,204
820
48
5
0
154,905
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role