Player Matchup

Anhur
Anhur
JayCeeBaby
Anhur
Level 43
God Stats
2W - 2L
1,211 SR
Queue Stats
43W - 50L
1,413 Elo+
Party 1
Zhong Kui
Zhong Kui
Mikelarri
Zhong Kui
Level 19
God Stats
1W - 3L
1,155 SR
Queue Stats
66W - 73L
1,363 Elo+
Party 1
Arachne
Arachne
ScalyAnt235091
Arachne
Level 17
God Stats
21W - 17L
1,500 SR
Queue Stats
85W - 92L
1,280 Elo+
Solo
Nike
Nike
XDSword
Nike
Level 26
God Stats
18W - 18L
1,391 SR
Queue Stats
148W - 191L
1,344 Elo+
Party 1
Fafnir
Fafnir
crehs
Fafnir
Level 28
God Stats
20W - 13L
1,552 SR
Queue Stats
175W - 216L
1,408 Elo+
Party 1
Team Averages
Level 27
1,362 SR
1,361 Elo+

VS

Team Averages
Level 18
1,426 SR
1,294 Elo+
He Bo
He Bo
Killerreaper321
He Bo
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Meni-mE420
Ah Muzen Cab
Level 28
God Stats
1W - 2L
1,398 SR
Queue Stats
18W - 32L
1,222 Elo+
Solo
Merlin
Merlin
Red8974
Merlin
Level 14
God Stats
32W - 25L
1,178 SR
Queue Stats
115W - 120L
1,263 Elo+
Solo
Ares
Ares
crf_57
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,109 Elo+
Solo
Sol
Sol
xSerephina
Sol
Level 28
God Stats
15W - 16L
1,556 SR
Queue Stats
63W - 81L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
6
1 / 0 / 3
4,223
528
1,515
2,408
667
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zhong Kui
Mikelarri
Zhong Kui
9
8 / 0 / 2
5,814
727
4,845
3,853
2,491
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
5 / 0 / 1
4,970
621
2,243
3,141
1,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nike
XDSword
Nike
8
0 / 0 / 3
4,584
573
1,672
3,531
1,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Fafnir
crehs
Fafnir
6
0 / 0 / 3
4,586
573
566
3,098
1,796
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 3 / 0
3,687
461
878
3,134
852
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Meni-mE420
Ah Muzen Cab
8
0 / 2 / 0
4,526
566
1,285
5,366
1,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
Red8974
Merlin
7
0 / 4 / 0
4,216
527
1,422
3,695
1,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ares
crf_57
Ares
3
0 / 5 / 0
3,359
420
225
3,318
943
7
0 / 1 / 0
4,385
548
2,973
3,505
454
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
0
14
Kills
0
0
Deaths
15
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anhur
1
0
3
2.5
L
0
3
0
0
L
Ah Muzen Cab
Meni-mE420
Ah Muzen Cab
0
2
0
0
W
Zhong Kui
Mikelarri
Zhong Kui
8
0
2
9
L
Merlin
Red8974
Merlin
0
4
0
0
W
5
0
1
5.5
W
Nike
XDSword
Nike
0
0
3
1.5
W
Fafnir
crehs
Fafnir
0
0
3
1.5
L
Ares
crf_57
Ares
0
5
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,841
Damage
6,783
16,031
Taken
19,018
7,497
Mitigated
5,260
4,969
Healing
3,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
1,515
736
447
671
2,408
667
484
1,689
719
0
13,776
L
878
146
0
248
3,134
852
0
646
2,448
7,390
0
L
Ah Muzen Cab
Meni-mE420
Ah Muzen Cab
1,285
470
142
2,240
5,366
1,789
252
529
4,562
0
21,852
W
Zhong Kui
Mikelarri
Zhong Kui
4,845
649
0
1,778
3,853
2,491
639
1,476
2,377
17,518
0
L
Merlin
Red8974
Merlin
1,422
326
0
199
3,695
1,222
866
3,279
416
16,382
0
W
2,243
1,807
0
1,739
3,141
1,067
0
536
2,605
0
19,010
W
Nike
XDSword
Nike
1,672
126
0
249
3,531
1,476
0
353
3,178
0
17,039
W
Fafnir
crehs
Fafnir
566
210
0
85
3,098
1,796
230
1,444
1,654
9,077
0
L
Ares
crf_57
Ares
225
129
0
0
3,318
943
66
613
2,705
2,488
0
L
2,973
359
0
561
3,505
454
215
344
3,161
19,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,177
Gold Earned
20,173
149
Minions Killed
135
0
Camps Cleared
0
755,716
Distance Traveled
622,649
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
4,223
528
26
3
0
138,811
3
L
He Bo
3,687
461
12
2
0
133,102
1
L
Ah Muzen Cab
4,526
566
48
6
0
139,337
3
W
Zhong Kui
5,814
727
26
3
0
149,345
0
L
Merlin
4,216
527
31
4
0
121,791
0
W
Arachne
4,970
621
40
5
0
176,540
2
W
Nike
4,584
573
41
5
0
127,734
0
W
Fafnir
4,586
573
16
2
0
163,286
1
L
Ares
3,359
420
8
1
0
75,033
0
L
Sol
4,385
548
36
5
0
153,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role