Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
EastonSaves7
Bakasura
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,255 Elo+
Solo
Sol
Sol
JoZam24
Sol
Level 28
God Stats
1W - 1L
1,751 SR
Queue Stats
4W - 5L
1,383 Elo+
Solo
Sun Wukong
Sun Wukong
NGM_08
Sun Wukong
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
marlenateresa025
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 20L
1,154 Elo+
Solo
Team Averages
Level 14
1,550 SR
1,358 Elo+

VS

Team Averages
Level 18
1,420 SR
1,322 Elo+
Nu Wa
Nu Wa
Marked Night
Nu Wa
Level 25
God Stats
5W - 4L
1,450 SR
Queue Stats
141W - 117L
1,420 Elo+
Solo
Ra
Ra
Pro FlameMaster
Ra
Level 17
God Stats
3W - 0L
1,690 SR
Queue Stats
9W - 20L
1,185 Elo+
Solo
Nemesis
Nemesis
RobinSchwan
Nemesis
Level 27
God Stats
14W - 11L
1,280 SR
Queue Stats
163W - 167L
1,409 Elo+
Solo
Gilgamesh
Gilgamesh
TechnoMassacre5
Gilgamesh
Level 15
God Stats
42W - 39L
1,475 SR
Queue Stats
143W - 121L
1,310 Elo+
Solo
Erlang Shen
Erlang Shen
zombie62666
Erlang Shen
Level 7
God Stats
1W - 1L
1,204 SR
Queue Stats
32W - 55L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
20
6 / 13 / 10
14,621
1,044
19,126
26,493
10,280
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bakasura
EastonSaves7
Bakasura
19
2 / 13 / 8
13,353
954
5,047
22,992
8,766
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sol
20
11 / 3 / 7
16,912
1,208
45,498
24,391
9,304
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
NGM_08
Sun Wukong
17
0 / 1 / 0
10,482
749
0
3,709
1,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

20
2 / 12 / 10
13,419
959
15,893
22,526
8,992
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

70

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 9 / 22
16,765
1,198
30,610
25,478
7,570
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
5 / 6 / 21
15,100
1,079
20,517
19,959
6,689
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
RobinSchwan
Nemesis
20
13 / 0 / 15
16,855
1,204
13,210
19,619
6,372
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gilgamesh
TechnoMassacre5
Gilgamesh
20
10 / 6 / 19
15,363
1,097
25,968
26,553
23,031
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Erlang Shen
zombie62666
Erlang Shen
17
0 / 0 / 0
10,766
769
0
1,827
824

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
119
21
Kills
42
42
Deaths
21
35
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
6
13
10
0.85
L
Bakasura
EastonSaves7
Bakasura
2
13
8
0.46
L
Sol
11
3
7
4.83
W
14
9
22
2.78
L
Sun Wukong
NGM_08
Sun Wukong
0
1
0
0
W
5
6
21
2.58
W
Nemesis
RobinSchwan
Nemesis
13
0
15
20.5
W
Gilgamesh
TechnoMassacre5
Gilgamesh
10
6
19
3.25
L
2
12
10
0.58
W
Erlang Shen
zombie62666
Erlang Shen
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,564
Damage
90,305
100,111
Taken
93,436
38,912
Mitigated
44,486
16,338
Healing
9,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
19,126
9,112
0
3,180
26,493
10,280
0
14,779
11,714
0
49,434
L
Bakasura
EastonSaves7
Bakasura
5,047
3,186
0
396
22,992
8,766
0
9,712
13,280
0
28,529
L
Sol
45,498
16,449
39
10,548
24,391
9,304
0
12,228
12,163
114,735
0
W
30,610
6,858
306
2,601
25,478
7,570
0
18,231
7,247
40,003
0
L
Sun Wukong
NGM_08
Sun Wukong
0
0
0
0
3,709
1,570
0
2,747
962
0
2,813
W
20,517
2,971
872
600
19,959
6,689
0
12,200
7,759
53,202
0
W
Nemesis
RobinSchwan
Nemesis
13,210
3,439
0
3,823
19,619
6,372
0
12,964
6,445
0
51,720
W
Gilgamesh
TechnoMassacre5
Gilgamesh
25,968
8,689
124
1,587
26,553
23,031
0
17,996
8,417
0
51,289
L
15,893
1,847
1,365
810
22,526
8,992
0
11,661
10,865
47,321
0
W
Erlang Shen
zombie62666
Erlang Shen
0
0
0
0
1,827
824
0
0
1,827
0
4,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,787
Gold Earned
74,849
331
Minions Killed
247
9
Camps Cleared
4
1,099,011
Distance Traveled
1,164,954
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
14,621
1,044
66
5
0
285,549
0
L
Bakasura
13,353
954
33
2
8
263,005
1
L
Sol
16,912
1,208
168
12
1
273,625
0
W
Nu Wa
16,765
1,198
15
1
0
233,056
1
L
Sun Wukong
10,482
749
1
0
0
27,562
0
W
Ra
15,100
1,079
68
5
0
261,949
0
W
Nemesis
16,855
1,204
110
8
0
305,964
2
W
Gilgamesh
15,363
1,097
49
4
0
285,457
0
L
Ra
13,419
959
63
5
0
249,270
0
W
Erlang Shen
10,766
769
5
0
4
78,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role