Player Matchup

Cerberus
Cerberus
Doupi02
Cerberus
Level 24
God Stats
36W - 18L
1,683 SR
Queue Stats
63W - 55L
1,542 Elo+
Party 1
Loki
Loki
Fech26
Loki
Level 8
God Stats
2W - 3L
1,481 SR
Queue Stats
13W - 13L
1,470 Elo+
Party 1
Neith
Neith
Luma28
Neith
Level 14
God Stats
4W - 2L
1,502 SR
Queue Stats
33W - 26L
1,503 Elo+
Solo
Persephone
Persephone
Skylegends77
Persephone
Level 25
God Stats
2W - 0L
1,710 SR
Queue Stats
68W - 44L
1,573 Elo+
Party 1
Guan Yu
Guan Yu
мадаосан
Guan Yu
Level 23
God Stats
5W - 1L
1,500 SR
Queue Stats
26W - 25L
1,430 Elo+
Solo
Team Averages
Level 19
1,575 SR
1,504 Elo+

VS

Team Averages
Level 16
1,511 SR
1,402 Elo+
Mulan
Mulan
AngryWolfCZ
Mulan
Level 25
God Stats
1W - 2L
1,698 SR
Queue Stats
28W - 34L
1,435 Elo+
Party 2
Olorun
Olorun
BobSledChase
Olorun
Level 9
God Stats
2W - 3L
1,510 SR
Queue Stats
32W - 22L
1,459 Elo+
Solo
Pele
Pele
MrSafran
Pele
Level 20
God Stats
3W - 10L
1,345 SR
Queue Stats
25W - 34L
1,414 Elo+
Party 2
Yemoja
Yemoja
hinotnew14
Yemoja
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 28L
1,451 Elo+
Solo
Tsukuyomi
Tsukuyomi
pestiluszxc
Tsukuyomi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,252 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Doupi02
Cerberus
20
8 / 5 / 32
16,578
1,105
14,923
34,094
51,478
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Loki
Fech26
Loki
20
8 / 12 / 16
14,680
979
22,987
22,485
9,716
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
Luma28
Neith
20
21 / 2 / 19
18,774
1,252
51,853
25,766
12,362
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Persephone
Skylegends77
Persephone
20
5 / 6 / 28
16,644
1,110
23,915
23,717
10,123
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
6 / 14 / 22
15,324
1,022
17,698
35,536
53,878
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

4

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 7 / 23
16,377
1,092
34,192
28,429
38,765
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Olorun
20
12 / 10 / 17
16,246
1,083
33,255
28,627
10,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pele
20
7 / 18 / 15
15,083
1,006
21,885
35,226
12,579
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
hinotnew14
Yemoja
20
3 / 4 / 20
14,325
955
15,163
20,804
34,208
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Tsukuyomi
pestiluszxc
Tsukuyomi
20
9 / 9 / 13
15,543
1,036
29,189
22,790
7,780
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

165
Kill Participation
127
48
Kills
39
39
Deaths
48
117
Assists
88
Player
Kills
Deaths
Assists
KDA
L
8
7
23
2.79
L
Olorun
12
10
17
2.05
W
Cerberus
Doupi02
Cerberus
8
5
32
4.8
W
Loki
Fech26
Loki
8
12
16
1.33
W
Neith
Luma28
Neith
21
2
19
15.25
L
Pele
7
18
15
0.81
W
Persephone
Skylegends77
Persephone
5
6
28
3.17
L
Yemoja
hinotnew14
Yemoja
3
4
20
3.25
L
Tsukuyomi
pestiluszxc
Tsukuyomi
9
9
13
1.72
W
6
14
22
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

131,376
Damage
133,684
141,598
Taken
135,876
137,557
Mitigated
103,693
25,718
Healing
18,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
34,192
4,670
0
2,251
28,429
38,765
0
8,240
20,189
3,120
43,721
L
Olorun
33,255
21,814
1,825
8,941
28,627
10,361
0
9,775
18,852
81,720
0
W
Cerberus
Doupi02
Cerberus
14,923
1,666
0
4,598
34,094
51,478
0
12,441
21,653
31,818
0
W
Loki
Fech26
Loki
22,987
5,232
0
0
22,485
9,716
0
8,101
14,384
0
33,997
W
Neith
Luma28
Neith
51,853
24,690
0
6,261
25,766
12,362
0
7,583
18,183
0
93,782
L
Pele
21,885
4,909
0
1,777
35,226
12,579
0
9,282
25,944
0
51,019
W
Persephone
Skylegends77
Persephone
23,915
3,699
187
4,858
23,717
10,123
0
6,175
17,536
55,773
0
L
Yemoja
hinotnew14
Yemoja
15,163
1,782
2,150
506
20,804
34,208
0
6,044
14,760
30,216
0
L
Tsukuyomi
pestiluszxc
Tsukuyomi
29,189
9,912
0
1,025
22,790
7,780
0
5,497
17,293
0
52,307
W
17,698
3,843
4,504
5,310
35,536
53,878
0
15,300
20,236
0
30,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,000
Gold Earned
77,574
249
Minions Killed
260
8
Camps Cleared
6
1,365,629
Distance Traveled
1,363,414
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
16,377
1,092
25
2
1
294,141
0
L
Olorun
16,246
1,083
94
6
0
239,008
0
W
Cerberus
16,578
1,105
30
2
0
291,528
1
W
Loki
14,680
979
21
1
3
282,674
2
W
Neith
18,774
1,252
84
6
2
260,806
0
L
Pele
15,083
1,006
59
4
2
255,195
0
W
Persephone
16,644
1,110
91
6
3
254,519
0
L
Yemoja
14,325
955
31
2
0
281,074
2
L
Tsukuyomi
15,543
1,036
51
3
3
293,996
1
W
Guan Yu
15,324
1,022
23
2
0
276,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role