Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
BradWVU0032
Bakasura
Level 87
God Stats
9W - 5L
1,915 SR
Queue Stats
505W - 600L
1,430 Elo+
Solo
Ymir
Ymir
TheChaosSeed571
Ymir
Level 85
God Stats
4W - 10L
1,338 SR
Queue Stats
139W - 151L
1,367 Elo+
Solo
Bellona
Bellona
VitorRibeiro050
Bellona
Level 118
God Stats
4W - 6L
1,548 SR
Queue Stats
322W - 368L
1,378 Elo+
Solo
Anubis
Anubis
XHumbleChaosX
Anubis
Level 148
God Stats
6W - 13L
1,518 SR
Queue Stats
536W - 750L
1,255 Elo+
Solo
Team Averages
Level 105
1,564 SR
1,386 Elo+

VS

Team Averages
Level 82
1,470 SR
1,353 Elo+
Ao Kuang
Ao Kuang
ArmandoPlayer115
Ao Kuang
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 57L
1,353 Elo+
Solo
Nox
Nox
Drixpy_yad
Nox
Level 81
God Stats
2W - 1L
1,398 SR
Queue Stats
235W - 295L
1,338 Elo+
Solo
Mulan
Mulan
Whatsa Jr
Mulan
Level 74
God Stats
91W - 66L
1,370 SR
Queue Stats
184W - 175L
1,305 Elo+
Solo
Danzaburou
Danzaburou
hellbilly14
Danzaburou
Level 87
God Stats
49W - 41L
1,506 SR
Queue Stats
409W - 462L
1,386 Elo+
Solo
Hercules
Hercules
scoobycapt19
Hercules
Level 103
God Stats
6W - 7L
1,574 SR
Queue Stats
349W - 380L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
9
0 / 2 / 0
5,024
419
5,008
5,899
1,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bakasura
BradWVU0032
Bakasura
9
1 / 3 / 0
6,006
501
2,801
9,739
3,191
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

9
0 / 2 / 1
5,988
499
1,908
9,512
3,804
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

11
1 / 3 / 0
6,330
528
4,897
8,084
6,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 3 / 0
6,015
501
5,068
7,402
4,350
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 1
6,500
542
2,250
9,968
2,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
2 / 1 / 3
6,738
562
6,767
4,844
1,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
Whatsa Jr
Mulan
12
2 / 0 / 3
7,086
591
7,016
9,106
7,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
hellbilly14
Danzaburou
11
3 / 0 / 2
6,850
571
4,827
5,432
1,764
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
scoobycapt19
Hercules
11
4 / 0 / 3
6,527
544
4,242
8,159
3,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
3
Kills
13
13
Deaths
4
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
2
0
0
W
2
3
1
0.83
L
Bakasura
BradWVU0032
Bakasura
1
3
0
0.33
W
2
1
3
3.5
L
0
2
1
0.25
L
1
3
0
0.33
W
Mulan
Whatsa Jr
Mulan
2
0
3
3.5
L
1
3
0
0.33
W
Danzaburou
hellbilly14
Danzaburou
3
0
2
4
W
Hercules
scoobycapt19
Hercules
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,682
Damage
25,102
40,636
Taken
37,509
19,533
Mitigated
17,308
12,580
Healing
18,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
5,008
3,243
139
2,185
5,899
1,658
238
40
5,747
0
28,460
W
2,250
751
0
4,984
9,968
2,663
0
1,796
8,132
28,684
0
L
Bakasura
BradWVU0032
Bakasura
2,801
2,026
0
4,959
9,739
3,191
0
1,414
8,195
0
28,022
W
6,767
1,197
0
500
4,844
1,123
0
2,802
2,042
37,336
0
L
1,908
289
0
640
9,512
3,804
0
2,992
6,336
19,637
0
L
4,897
1,160
0
2,061
8,084
6,530
0
645
6,509
0
35,928
W
Mulan
Whatsa Jr
Mulan
7,016
1,862
0
5,091
9,106
7,954
0
525
8,581
0
41,641
L
5,068
549
83
2,513
7,402
4,350
0
3,926
3,386
30,836
0
W
Danzaburou
hellbilly14
Danzaburou
4,827
2,579
304
3,320
5,432
1,764
552
458
4,974
0
40,122
W
Hercules
scoobycapt19
Hercules
4,242
1,844
0
3,820
8,159
3,804
272
1,276
6,804
0
23,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,363
Gold Earned
33,701
309
Minions Killed
359
0
Camps Cleared
0
1,024,671
Distance Traveled
1,081,842
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,024
419
47
4
0
182,357
1
W
Ao Kuang
6,500
542
67
6
0
239,878
0
L
Bakasura
6,006
501
69
6
0
239,016
0
W
Nox
6,738
562
77
6
0
218,976
3
L
Ymir
5,988
499
42
4
0
206,518
2
L
Bellona
6,330
528
90
8
0
208,885
3
W
Mulan
7,086
591
98
8
0
194,133
1
L
Anubis
6,015
501
61
5
0
187,895
0
W
Danzaburou
6,850
571
73
6
0
208,554
2
W
Hercules
6,527
544
44
4
0
220,301
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role