Player Matchup

Sol
Sol
Hopfensaftbube
Sol
Level 24
God Stats
5W - 3L
1,799 SR
Queue Stats
43W - 39L
1,647 Elo+
Solo
Kali
Kali
SaturnSeventy
Kali
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
99W - 68L
1,741 Elo+
Solo
Ymir
Ymir
Shinyl3Lood
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,809 Elo+
Solo
Neith
Neith
UltimateGuide
Neith
Level 17
God Stats
1W - 1L
1,730 SR
Queue Stats
51W - 46L
1,599 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ngubu4343
Ah Muzen Cab
Level 29
God Stats
2W - 5L
1,453 SR
Queue Stats
138W - 98L
1,638 Elo+
Solo
Team Averages
Level 18
1,596 SR
1,687 Elo+

VS

Team Averages
Level 25
1,598 SR
1,610 Elo+
Tiamat
Tiamat
Gabalito
Tiamat
Level 25
God Stats
6W - 6L
1,382 SR
Queue Stats
102W - 94L
1,593 Elo+
Solo
Cabrakan
Cabrakan
Gigastyle
Cabrakan
Level 28
God Stats
176W - 141L
1,645 SR
Queue Stats
463W - 426L
1,618 Elo+
Solo
Chernobog
Chernobog
JayPhii
Chernobog
Level 27
God Stats
4W - 2L
1,297 SR
Queue Stats
70W - 60L
1,490 Elo+
Solo
Ne Zha
Ne Zha
PutSomeSauceOnIt
Ne Zha
Level 18
God Stats
23W - 8L
1,592 SR
Queue Stats
147W - 67L
1,683 Elo+
Solo
Sol
Sol
Zeetrah
Sol
Level 29
God Stats
42W - 28L
2,072 SR
Queue Stats
171W - 140L
1,663 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 10 / 4
8,356
464
10,450
17,326
4,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
7 / 8 / 2
10,087
560
14,596
17,644
7,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 7 / 3
7,971
443
3,414
17,421
14,276
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
2 / 7 / 2
8,655
481
8,971
14,293
4,059
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ah Muzen Cab
ngubu4343
Ah Muzen Cab
16
4 / 6 / 2
10,198
567
11,884
12,899
4,513
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Gabalito
Tiamat
16
5 / 6 / 4
10,461
581
8,845
14,255
8,667
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cabrakan
Gigastyle
Cabrakan
18
6 / 1 / 5
11,318
629
10,929
15,755
16,439
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chernobog
JayPhii
Chernobog
17
5 / 3 / 9
10,673
593
8,707
13,066
5,129
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
11 / 1 / 5
12,732
707
13,558
14,834
8,207
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sol
17
10 / 4 / 5
11,671
648
18,037
18,110
8,110
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
65
15
Kills
37
38
Deaths
15
13
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Gabalito
Tiamat
5
6
4
1.17
W
Cabrakan
Gigastyle
Cabrakan
6
1
5
8.5
L
2
10
4
0.4
W
Chernobog
JayPhii
Chernobog
5
3
9
3.17
W
11
1
5
13.5
L
7
8
2
1
L
0
7
3
0.21
L
2
7
2
0.43
W
Sol
10
4
5
3.13
L
Ah Muzen Cab
ngubu4343
Ah Muzen Cab
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,315
Damage
60,076
79,583
Taken
76,020
34,887
Mitigated
46,552
15,644
Healing
32,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Gabalito
Tiamat
8,845
772
176
4,474
14,255
8,667
5,449
2,663
11,592
59,809
0
W
Cabrakan
Gigastyle
Cabrakan
10,929
1,046
0
8,585
15,755
16,439
315
691
15,064
65,691
0
L
10,450
3,000
0
3,523
17,326
4,815
0
10,900
6,426
48,168
0
W
Chernobog
JayPhii
Chernobog
8,707
4,023
0
3,299
13,066
5,129
654
3,109
9,957
0
62,647
W
13,558
5,357
0
6,726
14,834
8,207
0
520
14,314
0
98,915
L
14,596
6,934
0
4,108
17,644
7,224
0
8,709
8,935
0
57,109
L
3,414
618
0
1,230
17,421
14,276
376
7,141
10,280
13,963
0
L
8,971
2,847
66
2,770
14,293
4,059
1,973
6,225
8,068
0
63,692
W
Sol
18,037
4,677
0
8,880
18,110
8,110
1,688
6,948
11,162
81,155
0
L
Ah Muzen Cab
ngubu4343
Ah Muzen Cab
11,884
2,395
0
3,947
12,899
4,513
1,444
4,836
8,063
0
65,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,267
Gold Earned
56,855
448
Minions Killed
633
0
Camps Cleared
0
1,535,491
Distance Traveled
1,644,770
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,461
581
112
6
0
308,878
1
W
Cabrakan
11,318
629
133
7
0
266,663
3
L
Sol
8,356
464
99
6
0
301,005
3
W
Chernobog
10,673
593
99
6
0
334,341
1
W
Ne Zha
12,732
707
157
9
0
384,759
1
L
Kali
10,087
560
84
5
0
332,197
3
L
Ymir
7,971
443
21
1
0
313,471
1
L
Neith
8,655
481
132
7
0
275,720
2
W
Sol
11,671
648
132
7
0
350,129
4
L
Ah Muzen Cab
10,198
567
112
6
0
313,098
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role