Player Matchup

Cthulhu
Cthulhu
FinalPenguin920
Cthulhu
Level 6
God Stats
0W - 5L
1,204 SR
Queue Stats
3W - 11L
1,256 Elo+
Solo
Anhur
Anhur
JacobMarley5923
Anhur
Level 9
God Stats
4W - 11L
1,255 SR
Queue Stats
62W - 51L
1,293 Elo+
Solo
Hera
Hera
bayonnet
Hera
Level 15
God Stats
4W - 3L
1,579 SR
Queue Stats
90W - 92L
1,384 Elo+
Solo
Fenrir
Fenrir
lI-N4CH0-Il
Fenrir
Level 22
God Stats
13W - 23L
1,355 SR
Queue Stats
184W - 216L
1,393 Elo+
Solo
Chaac
Chaac
thiccsy
Chaac
Level 19
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 26L
1,291 Elo+
Solo
Team Averages
Level 14
1,379 SR
1,323 Elo+

VS

Team Averages
Level 10
1,392 SR
1,377 Elo+
King Arthur
King Arthur
Cinder1003
King Arthur
Level 8
God Stats
5W - 7L
1,207 SR
Queue Stats
37W - 44L
1,261 Elo+
Party 2
Bakasura
Bakasura
Dead Prank5479
Bakasura
Level 11
God Stats
1W - 1L
1,252 SR
Queue Stats
26W - 21L
1,457 Elo+
Party 1
Cerberus
Cerberus
Det3ctiveR
Cerberus
Level 8
God Stats
2W - 0L
1,495 SR
Queue Stats
3W - 1L
1,518 Elo+
Party 1
Ymir
Ymir
Lev Zx6001
Ymir
Level 16
God Stats
5W - 3L
1,702 SR
Queue Stats
32W - 30L
1,418 Elo+
Party 1
Cthulhu
Cthulhu
jotaro876545654
Cthulhu
Level 6
God Stats
11W - 12L
1,304 SR
Queue Stats
29W - 34L
1,234 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 1 / 7
12,688
793
4,167
6,500
6,217
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
8 / 14 / 15
16,751
1,047
41,126
32,954
10,428
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hera
20
12 / 5 / 18
18,316
1,145
40,683
21,768
13,549
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Fenrir
20
9 / 17 / 12
16,611
1,038
41,389
37,387
23,578
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chaac
thiccsy
Chaac
20
6 / 1 / 13
15,904
994
26,229
27,640
34,407
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Team 1 Tickets

0

VS

Team 2 Tickets

27

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Cinder1003
King Arthur
20
2 / 13 / 15
14,446
903
15,952
34,880
22,630
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bakasura
20
17 / 8 / 14
18,833
1,177
45,400
41,937
21,234
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cerberus
Det3ctiveR
Cerberus
20
1 / 8 / 27
15,214
951
12,104
31,779
34,484
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
11 / 3 / 17
17,732
1,108
17,640
29,836
45,832
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
7 / 4 / 16
16,201
1,013
24,935
32,218
38,105
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
127
36
Kills
38
38
Deaths
36
65
Assists
89
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Cinder1003
King Arthur
2
13
15
0.73
W
Bakasura
17
8
14
3
W
Cerberus
Det3ctiveR
Cerberus
1
8
27
1.81
L
1
1
7
4.5
L
8
14
15
1.11
W
11
3
17
6.5
L
Hera
12
5
18
4.2
W
7
4
16
3.75
L
Fenrir
9
17
12
0.88
L
Chaac
thiccsy
Chaac
6
1
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

153,594
Damage
116,031
126,249
Taken
170,650
88,179
Mitigated
162,285
22,761
Healing
31,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Cinder1003
King Arthur
15,952
7,594
0
629
34,880
22,630
0
9,703
25,177
0
37,945
W
Bakasura
45,400
35,049
996
19,854
41,937
21,234
0
11,777
30,160
0
64,216
W
Cerberus
Det3ctiveR
Cerberus
12,104
3,577
0
5,116
31,779
34,484
0
5,275
26,504
20,854
0
L
4,167
930
330
0
6,500
6,217
0
1,939
4,276
9,571
0
L
41,126
24,657
0
5,728
32,954
10,428
0
14,947
16,735
0
72,212
W
17,640
4,076
791
1,595
29,836
45,832
0
6,122
22,404
50,604
0
L
Hera
40,683
15,214
200
1,911
21,768
13,549
0
13,366
7,987
58,234
0
W
24,935
4,511
2,423
0
32,218
38,105
0
11,973
20,245
45,396
0
L
Fenrir
41,389
14,758
0
2,425
37,387
23,578
0
13,404
21,709
0
54,992
L
Chaac
thiccsy
Chaac
26,229
9,992
483
11,684
27,640
34,407
0
11,023
15,141
0
58,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,270
Gold Earned
82,426
234
Minions Killed
234
2
Camps Cleared
2
1,299,878
Distance Traveled
1,538,574
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
14,446
903
38
2
0
299,590
1
W
Bakasura
18,833
1,177
67
4
0
337,603
3
W
Cerberus
15,214
951
14
1
1
286,088
0
L
Cthulhu
12,688
793
9
1
1
169,880
0
L
Anhur
16,751
1,047
82
5
0
258,596
0
W
Ymir
17,732
1,108
77
5
1
269,934
4
L
Hera
18,316
1,145
35
2
0
267,415
5
W
Cthulhu
16,201
1,013
38
2
0
345,359
4
L
Fenrir
16,611
1,038
30
2
0
304,236
1
L
Chaac
15,904
994
78
5
1
299,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role