Player Matchup

Ymir
Ymir
AnklzFrmSull
Ymir
Level 28
God Stats
50W - 42L
1,558 SR
Queue Stats
119W - 119L
1,470 Elo+
Party 1
Osiris
Osiris
GirthQuake000
Osiris
Level 10
God Stats
7W - 6L
1,293 SR
Queue Stats
41W - 43L
1,412 Elo+
Solo
Thoth
Thoth
JH13MVP
Thoth
Level 27
God Stats
11W - 3L
1,635 SR
Queue Stats
64W - 19L
1,567 Elo+
Solo
Apollo
Apollo
JohnfortniteK
Apollo
Level 27
God Stats
13W - 7L
1,588 SR
Queue Stats
39W - 44L
1,484 Elo+
Solo
Set
Set
Vnmthegod
Set
Level 27
God Stats
18W - 30L
1,545 SR
Queue Stats
129W - 140L
1,454 Elo+
Party 1
Team Averages
Level 24
1,524 SR
1,477 Elo+

VS

Team Averages
Level 16
1,553 SR
1,474 Elo+
Odin
Odin
Bxd x Kxrma
Odin
Level 18
God Stats
1W - 3L
1,728 SR
Queue Stats
100W - 99L
1,392 Elo+
Party 2
Anubis
Anubis
ChicoGym22
Anubis
Level 17
God Stats
1W - 1L
1,545 SR
Queue Stats
13W - 15L
1,505 Elo+
Solo
Ymir
Ymir
ManueliNeegrid
Ymir
Level 3
God Stats
34W - 35L
1,459 SR
Queue Stats
45W - 59L
1,390 Elo+
Solo
Ullr
Ullr
Mixi531
Ullr
Level 16
God Stats
0W - 1L
1,241 SR
Queue Stats
4W - 5L
1,499 Elo+
Party 2
Ao Kuang
Ao Kuang
hueleaobo1
Ao Kuang
Level 25
God Stats
2W - 1L
1,791 SR
Queue Stats
111W - 84L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 7
5,816
727
2,585
3,707
1,461
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
3 / 1 / 0
5,545
693
4,508
3,675
2,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thoth
JH13MVP
Thoth
11
8 / 1 / 0
6,433
804
6,222
4,179
1,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
8 / 1 / 1
5,576
697
4,237
3,156
602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

8
1 / 1 / 1
5,013
627
1,294
3,592
1,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 1
3,779
472
1,339
5,623
1,849
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
ChicoGym22
Anubis
6
0 / 7 / 1
3,854
482
1,490
5,781
2,688
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

3
0 / 3 / 0
3,609
451
806
3,332
1,025
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ullr
Mixi531
Ullr
6
0 / 6 / 0
3,817
477
1,853
5,141
1,378
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ao Kuang
hueleaobo1
Ao Kuang
8
4 / 3 / 0
5,585
698
3,221
6,072
1,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
22
Kills
4
4
Deaths
22
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
0
7
5.5
L
0
3
1
0.17
L
Anubis
ChicoGym22
Anubis
0
7
1
0.07
W
3
1
0
3
W
Thoth
JH13MVP
Thoth
8
1
0
8
W
8
1
1
8.5
L
0
3
0
0
L
Ullr
Mixi531
Ullr
0
6
0
0
W
1
1
1
1.5
L
Ao Kuang
hueleaobo1
Ao Kuang
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,846
Damage
8,709
18,309
Taken
25,949
6,517
Mitigated
8,654
3,907
Healing
2,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,585
707
0
929
3,707
1,461
120
608
3,099
15,971
0
L
1,339
1,093
12
1,080
5,623
1,849
87
0
5,623
0
10,294
L
Anubis
ChicoGym22
Anubis
1,490
46
0
326
5,781
2,688
0
3,951
1,830
10,794
0
W
4,508
2,119
0
1,147
3,675
2,261
0
972
2,703
0
26,448
W
Thoth
JH13MVP
Thoth
6,222
457
0
770
4,179
1,092
615
1,765
2,414
39,163
0
W
4,237
2,916
40
802
3,156
602
1,330
1,810
1,346
0
15,223
L
806
387
0
0
3,332
1,025
0
588
2,744
3,122
0
L
Ullr
Mixi531
Ullr
1,853
1,474
87
341
5,141
1,378
0
1,997
3,144
0
10,541
W
1,294
405
0
219
3,592
1,101
0
362
3,230
0
22,976
L
Ao Kuang
hueleaobo1
Ao Kuang
3,221
423
0
1,091
6,072
1,714
0
2,271
3,801
19,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,383
Gold Earned
20,644
237
Minions Killed
93
0
Camps Cleared
0
804,507
Distance Traveled
590,700
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,816
727
28
4
0
158,448
0
L
Odin
3,779
472
19
2
0
140,127
3
L
Anubis
3,854
482
10
1
0
101,064
0
W
Osiris
5,545
693
49
6
0
166,906
2
W
Thoth
6,433
804
80
10
0
160,919
0
W
Apollo
5,576
697
30
4
0
154,581
1
L
Ymir
3,609
451
2
0
0
89,786
0
L
Ullr
3,817
477
19
2
0
119,756
0
W
Set
5,013
627
50
6
0
163,653
0
L
Ao Kuang
5,585
698
43
5
0
139,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role