Player Matchup

Ymir
Ymir
ARC_Luckythrone
Ymir
Level 27
God Stats
2W - 4L
1,173 SR
Queue Stats
132W - 130L
1,422 Elo+
Party 1
Olorun
Olorun
AchuLocus
Olorun
Level 18
God Stats
5W - 2L
1,570 SR
Queue Stats
9W - 6L
1,561 Elo+
Solo
Amaterasu
Amaterasu
AzathothX
Amaterasu
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,721 Elo+
Solo
Medusa
Medusa
Papuiz
Medusa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
911 Elo+
Solo
Guan Yu
Guan Yu
Sh3rek_V3rde
Guan Yu
Level 8
God Stats
3W - 5L
1,718 SR
Queue Stats
31W - 29L
1,536 Elo+
Party 1
Team Averages
Level 15
1,492 SR
1,430 Elo+

VS

Team Averages
Level 19
1,513 SR
1,458 Elo+
Nu Wa
Nu Wa
Andamir
Nu Wa
Level 18
God Stats
3W - 5L
1,252 SR
Queue Stats
131W - 115L
1,379 Elo+
Solo
Apollo
Apollo
IGusTavoz74525
Apollo
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 62L
1,409 Elo+
Solo
Sobek
Sobek
SharonStegalkín
Sobek
Level 18
God Stats
2W - 0L
1,746 SR
Queue Stats
55W - 47L
1,548 Elo+
Solo
Pele
Pele
XXSN0WXX
Pele
Level 26
God Stats
11W - 7L
1,566 SR
Queue Stats
82W - 88L
1,455 Elo+
Solo
Danzaburou
Danzaburou
marcus mfs
Danzaburou
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 8 / 3
7,284
520
4,164
8,748
2,762
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
AchuLocus
Olorun
11
2 / 10 / 2
6,787
485
9,782
12,955
4,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
AzathothX
Amaterasu
11
4 / 5 / 0
6,541
467
5,194
13,642
5,898
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
Papuiz
Medusa
7
0 / 12 / 3
5,360
383
3,991
10,280
1,851
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
Sh3rek_V3rde
Guan Yu
12
5 / 5 / 2
7,863
562
7,980
12,299
5,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Andamir
Nu Wa
15
10 / 0 / 10
8,984
642
12,939
4,958
1,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
16 / 2 / 5
9,222
659
12,034
7,591
2,614
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
3 / 1 / 17
7,465
533
5,677
10,309
10,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Pele
13
8 / 4 / 3
8,040
574
7,392
9,732
3,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Danzaburou
marcus mfs
Danzaburou
10
3 / 6 / 0
7,726
552
5,131
10,747
2,656
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
75
13
Kills
40
40
Deaths
13
10
Assists
35
Player
Kills
Deaths
Assists
KDA
L
2
8
3
0.44
L
Olorun
AchuLocus
Olorun
2
10
2
0.3
W
Nu Wa
Andamir
Nu Wa
10
0
10
15
L
Amaterasu
AzathothX
Amaterasu
4
5
0
0.8
W
16
2
5
9.25
L
Medusa
Papuiz
Medusa
0
12
3
0.13
L
Guan Yu
Sh3rek_V3rde
Guan Yu
5
5
2
1.2
W
3
1
17
11.5
W
Pele
8
4
3
2.38
W
Danzaburou
marcus mfs
Danzaburou
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,111
Damage
43,173
57,924
Taken
43,337
20,174
Mitigated
20,103
10,305
Healing
8,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,164
851
0
10
8,748
2,762
32
2,017
6,448
22,441
0
L
Olorun
AchuLocus
Olorun
9,782
4,686
179
3,121
12,955
4,165
1,089
6,068
6,302
34,276
3,624
W
Nu Wa
Andamir
Nu Wa
12,939
3,280
0
1,490
4,958
1,504
462
1,608
3,350
56,699
0
L
Amaterasu
AzathothX
Amaterasu
5,194
3,131
0
3,017
13,642
5,898
490
2,866
10,636
0
25,689
W
12,034
7,415
0
2,081
7,591
2,614
3,170
1,521
5,850
0
54,812
L
Medusa
Papuiz
Medusa
3,991
1,836
0
20
10,280
1,851
280
3,317
6,620
0
14,274
L
Guan Yu
Sh3rek_V3rde
Guan Yu
7,980
1,227
350
3,608
12,299
5,498
0
2,824
9,302
0
37,848
W
5,677
957
0
4,366
10,309
10,020
0
4,514
5,545
19,202
0
W
Pele
7,392
2,283
0
627
9,732
3,309
0
3,224
6,490
0
41,854
W
Danzaburou
marcus mfs
Danzaburou
5,131
2,047
0
390
10,747
2,656
464
1,395
9,286
0
22,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,835
Gold Earned
41,437
234
Minions Killed
344
0
Camps Cleared
0
1,197,559
Distance Traveled
1,257,842
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,284
520
41
3
0
238,970
2
L
Olorun
6,787
485
59
4
0
226,077
2
W
Nu Wa
8,984
642
110
8
0
236,067
3
L
Amaterasu
6,541
467
43
3
0
236,761
0
W
Apollo
9,222
659
99
7
0
259,356
3
L
Medusa
5,360
383
17
1
0
226,359
1
L
Guan Yu
7,863
562
74
5
0
269,392
3
W
Sobek
7,465
533
31
2
0
240,728
3
W
Pele
8,040
574
70
5
0
282,143
5
W
Danzaburou
7,726
552
34
2
0
239,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role