Player Matchup

Loki
Loki
ElNiñoCroqueta
Loki
Level 18
God Stats
2W - 3L
1,394 SR
Queue Stats
19W - 29L
1,319 Elo+
Solo
Nox
Nox
Lechado98
Nox
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,421 Elo+
Solo
Neith
Neith
ch0glad
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Athena
Athena
iKeyt0
Athena
Level 8
God Stats
2W - 2L
1,308 SR
Queue Stats
2W - 3L
1,234 Elo+
Party 2
Erlang Shen
Erlang Shen
imotazv2
Erlang Shen
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 11
1,440 SR
1,395 Elo+

VS

Team Averages
Level 19
1,449 SR
1,375 Elo+
Baron Samedi
Baron Samedi
Baku97x
Baron Samedi
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Sol
Sol
Conisted
Sol
Level 15
God Stats
6W - 2L
1,500 SR
Queue Stats
85W - 80L
1,245 Elo+
Party 1
Hachiman
Hachiman
MarcusAV
Hachiman
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
bendder
Sun Wukong
Level 28
God Stats
4W - 4L
1,316 SR
Queue Stats
47W - 50L
1,266 Elo+
Solo
Tsukuyomi
Tsukuyomi
mekanismehmet
Tsukuyomi
Level 37
God Stats
28W - 34L
1,427 SR
Queue Stats
146W - 159L
1,365 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 7 / 5
11,215
534
14,235
16,983
6,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
4 / 4 / 1
10,940
521
10,595
10,750
4,157
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
ch0glad
Neith
13
3 / 7 / 2
8,303
395
7,594
12,464
4,256
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Athena
iKeyt0
Athena
13
2 / 6 / 2
8,940
426
6,009
13,482
13,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Erlang Shen
imotazv2
Erlang Shen
2
0 / 0 / 0
5,596
266
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Baku97x
Baron Samedi
14
6 / 3 / 4
9,466
451
10,482
10,586
6,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

19
9 / 1 / 5
12,071
575
14,892
14,382
4,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
MarcusAV
Hachiman
15
2 / 5 / 1
9,940
473
1,824
8,297
1,570
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
bendder
Sun Wukong
11
0 / 3 / 10
8,145
388
5,515
8,341
5,471
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
mekanismehmet
Tsukuyomi
18
7 / 4 / 5
11,360
541
6,240
16,751
6,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
49
16
Kills
24
24
Deaths
16
10
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Baku97x
Baron Samedi
6
3
4
2.67
W
9
1
5
11.5
L
7
7
5
1.36
L
4
4
1
1.13
W
Hachiman
MarcusAV
Hachiman
2
5
1
0.5
W
Sun Wukong
bendder
Sun Wukong
0
3
10
1.67
L
Neith
ch0glad
Neith
3
7
2
0.57
L
Athena
iKeyt0
Athena
2
6
2
0.5
L
Erlang Shen
imotazv2
Erlang Shen
0
0
0
0
W
Tsukuyomi
mekanismehmet
Tsukuyomi
7
4
5
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,433
Damage
38,953
53,679
Taken
58,357
27,702
Mitigated
24,788
9,963
Healing
19,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Baku97x
Baron Samedi
10,482
1,389
804
3,133
10,586
6,561
195
2,936
7,650
44,028
0
W
14,892
5,104
0
7,842
14,382
4,786
5,811
6,760
7,622
82,412
0
L
14,235
4,445
0
4,258
16,983
6,228
0
6,630
10,023
0
70,712
L
10,595
348
463
1,765
10,750
4,157
596
5,900
4,461
62,182
0
W
Hachiman
MarcusAV
Hachiman
1,824
1,416
0
522
8,297
1,570
3,319
692
7,605
0
33,481
W
Sun Wukong
bendder
Sun Wukong
5,515
1,176
0
410
8,341
5,471
0
2,756
5,585
0
16,103
L
Neith
ch0glad
Neith
7,594
3,199
0
2,011
12,464
4,256
1,843
5,344
6,630
0
47,009
L
Athena
iKeyt0
Athena
6,009
614
0
1,466
13,482
13,061
197
5,962
6,951
16,920
0
L
Erlang Shen
imotazv2
Erlang Shen
0
0
0
0
0
0
0
0
0
0
0
W
Tsukuyomi
mekanismehmet
Tsukuyomi
6,240
1,330
87
6,230
16,751
6,400
192
3,460
13,291
0
68,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,994
Gold Earned
50,982
323
Minions Killed
459
0
Camps Cleared
0
1,513,435
Distance Traveled
1,720,196
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,466
451
57
3
0
324,429
3
W
Sol
12,071
575
158
8
0
393,585
0
L
Loki
11,215
534
100
5
0
377,082
0
L
Nox
10,940
521
122
6
0
401,796
0
W
Hachiman
9,940
473
84
4
0
330,498
0
W
Sun Wukong
8,145
388
30
1
0
229,592
6
L
Neith
8,303
395
86
4
0
320,062
2
L
Athena
8,940
426
15
1
0
411,147
3
L
Erlang Shen
5,596
266
0
0
0
3,348
0
W
Tsukuyomi
11,360
541
130
6
0
442,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role