Player Matchup

Heimdallr
Heimdallr
Mythosaur14
Heimdallr
Level 29
God Stats
4W - 1L
1,789 SR
Queue Stats
90W - 100L
1,327 Elo+
Solo
Merlin
Merlin
OeilOH BILL
Merlin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
RobertNH7
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
Vilemutilation
Nemesis
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 8L
1,500 Elo+
Solo
Yemoja
Yemoja
yash2809
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 10
1,558 SR
1,465 Elo+

VS

Team Averages
Level 22
1,370 SR
1,261 Elo+
Medusa
Medusa
Bllizzard69
Medusa
Level 17
God Stats
1W - 0L
1,168 SR
Queue Stats
24W - 38L
1,280 Elo+
Solo
Hades
Hades
Epicgamer16704
Hades
Level 22
God Stats
33W - 12L
1,649 SR
Queue Stats
140W - 149L
1,372 Elo+
Solo
Apollo
Apollo
JasonM5
Apollo
Level 28
God Stats
17W - 18L
1,279 SR
Queue Stats
297W - 332L
1,308 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Kaiser8596
Morgan Le Fay
Level 22
God Stats
2W - 4L
1,256 SR
Queue Stats
45W - 71L
1,297 Elo+
Solo
Ymir
Ymir
abraganholo
Ymir
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,048 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Mythosaur14
Heimdallr
14
2 / 6 / 0
8,236
515
6,746
10,866
3,515
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
12
4 / 6 / 1
7,755
485
4,937
7,716
2,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
RobertNH7
Kukulkan
2
0 / 1 / 0
4,872
305
289
538
115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
1 / 3 / 1
7,513
470
6,537
12,893
4,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
yash2809
Yemoja
11
0 / 4 / 0
7,232
452
1,666
9,266
5,811
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
3 / 2 / 1
7,703
481
5,020
10,823
3,887
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
8 / 1 / 3
8,778
549
8,438
7,891
4,518
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
JasonM5
Apollo
14
5 / 2 / 5
8,924
558
6,546
8,905
3,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
Kaiser8596
Morgan Le Fay
12
3 / 2 / 4
8,288
518
6,639
8,206
2,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 0 / 3
6,822
426
1,471
7,245
7,525
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
7
Kills
20
20
Deaths
7
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Medusa
3
2
1
1.75
W
8
1
3
9.5
W
Apollo
JasonM5
Apollo
5
2
5
3.75
W
Morgan Le Fay
Kaiser8596
Morgan Le Fay
3
2
4
2.5
L
Heimdallr
Mythosaur14
Heimdallr
2
6
0
0.33
L
Merlin
4
6
1
0.75
L
Kukulkan
RobertNH7
Kukulkan
0
1
0
0
L
1
3
1
0.5
W
1
0
3
2.5
L
Yemoja
yash2809
Yemoja
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,175
Damage
28,114
41,279
Taken
43,070
16,306
Mitigated
22,172
5,889
Healing
7,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
5,020
2,783
0
1,986
10,823
3,887
1,009
425
10,398
0
41,319
W
8,438
1,041
90
2,140
7,891
4,518
783
1,987
5,904
41,071
0
W
Apollo
JasonM5
Apollo
6,546
3,568
0
1,520
8,905
3,390
2,378
891
8,014
0
50,471
W
Morgan Le Fay
Kaiser8596
Morgan Le Fay
6,639
930
0
1,670
8,206
2,852
1,557
2,156
6,050
46,452
0
L
Heimdallr
Mythosaur14
Heimdallr
6,746
2,469
0
1,781
10,866
3,515
3,144
2,535
8,319
0
48,769
L
Merlin
4,937
431
0
0
7,716
2,313
834
3,066
4,514
32,608
0
L
Kukulkan
RobertNH7
Kukulkan
289
107
0
0
538
115
0
318
110
1,213
0
L
6,537
2,762
0
3,665
12,893
4,552
0
5,763
6,877
0
46,221
W
1,471
351
0
0
7,245
7,525
83
1,433
5,812
18,017
0
L
Yemoja
yash2809
Yemoja
1,666
188
443
0
9,266
5,811
170
4,125
4,911
14,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,608
Gold Earned
40,515
231
Minions Killed
343
0
Camps Cleared
0
1,019,937
Distance Traveled
1,575,359
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,703
481
65
4
0
388,019
1
W
Hades
8,778
549
75
5
0
301,516
1
W
Apollo
8,924
558
87
5
0
285,147
0
W
Morgan Le Fay
8,288
518
83
5
0
287,825
0
L
Heimdallr
8,236
515
85
5
0
269,071
0
L
Merlin
7,755
485
38
2
0
254,433
0
L
Kukulkan
4,872
305
0
0
0
29,957
0
L
Nemesis
7,513
470
82
5
0
236,426
0
W
Ymir
6,822
426
33
2
0
312,852
0
L
Yemoja
7,232
452
26
2
0
230,050
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role