Player Matchup

Terra
Terra
BBC Genetics
Terra
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 24L
1,608 Elo+
Party 1
Arachne
Arachne
Serious RP
Arachne
Level 151
God Stats
6W - 1L
1,803 SR
Queue Stats
854W - 383L
1,730 Elo+
Party 1
Scylla
Scylla
ViizousFox
Scylla
Level 117
God Stats
63W - 32L
1,520 SR
Queue Stats
498W - 360L
1,654 Elo+
Party 1
Team Averages
Level 99
1,608 SR
1,664 Elo+

VS

Team Averages
Level 44
1,563 SR
1,460 Elo+
Izanami
Izanami
Itachi the leaf
Izanami
Level 28
God Stats
1W - 4L
1,725 SR
Queue Stats
16W - 11L
1,634 Elo+
Solo
Nu Wa
Nu Wa
MammaJinFromBTS
Nu Wa
Level 87
God Stats
49W - 64L
1,465 SR
Queue Stats
707W - 998L
1,313 Elo+
Solo
Zeus
Zeus
TrippKidd
Zeus
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
70W - 75L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 12
8,585
780
4,357
14,045
14,227
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
Serious RP
Arachne
14
8 / 4 / 8
9,818
893
9,211
14,720
6,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Scylla
ViizousFox
Scylla
13
9 / 3 / 6
9,605
873
12,439
8,358
2,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 6 / 3
9,087
826
8,989
10,788
2,792
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 7 / 7
8,259
751
6,689
9,292
2,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zeus
12
3 / 7 / 5
8,819
802
10,563
10,231
2,704
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
25
20
Kills
10
10
Deaths
20
26
Assists
15
Player
Kills
Deaths
Assists
KDA
W
3
3
12
3
L
5
6
3
1.08
L
2
7
7
0.79
W
Arachne
Serious RP
Arachne
8
4
8
3
L
Zeus
3
7
5
0.79
W
Scylla
ViizousFox
Scylla
9
3
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,007
Damage
26,241
37,123
Taken
30,311
23,903
Mitigated
7,695
12,778
Healing
2,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,357
773
1,144
2,749
14,045
14,227
53
6,855
7,190
15,007
0
L
8,989
6,561
0
393
10,788
2,792
1,224
6,218
4,272
0
27,164
L
6,689
2,607
0
510
9,292
2,199
423
4,407
4,695
15,692
0
W
Arachne
Serious RP
Arachne
9,211
6,404
0
7,574
14,720
6,689
310
6,364
8,356
0
36,631
L
Zeus
10,563
1,590
0
1,987
10,231
2,704
37
5,452
4,548
33,024
0
W
Scylla
ViizousFox
Scylla
12,439
603
0
1,311
8,358
2,987
680
4,033
4,325
38,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,008
Gold Earned
26,165
117
Minions Killed
101
0
Camps Cleared
0
632,354
Distance Traveled
517,147
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
8,585
780
16
1
0
233,252
0
L
Izanami
9,087
826
32
3
0
169,961
0
L
Nu Wa
8,259
751
15
1
0
158,832
0
W
Arachne
9,818
893
46
4
0
197,824
1
L
Zeus
8,819
802
54
5
0
188,354
0
W
Scylla
9,605
873
55
5
0
201,278
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role