Player Matchup

Ullr
Ullr
 
Ullr
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Azabey
Sylvanus
Level 150
God Stats
8W - 7L
1,655 SR
Queue Stats
158W - 176L
1,558 Elo+
Party 2
Gilgamesh
Gilgamesh
SaSaYKuDaSaaY00
Gilgamesh
Level 120
God Stats
6W - 5L
1,693 SR
Queue Stats
104W - 115L
1,561 Elo+
Party 2
Sol
Sol
Valettu
Sol
Level 143
God Stats
11W - 7L
1,551 SR
Queue Stats
179W - 193L
1,523 Elo+
Party 2
Team Averages
Level 125
1,580 SR
1,528 Elo+

VS

Team Averages
Level 109
1,580 SR
1,544 Elo+
Khepri
Khepri
 
Khepri
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Arachne
Arachne
Drobash
Arachne
Level 100
God Stats
5W - 2L
1,638 SR
Queue Stats
43W - 36L
1,542 Elo+
Party 1
Scylla
Scylla
Kozsoking
Scylla
Level 118
God Stats
3W - 0L
1,792 SR
Queue Stats
104W - 86L
1,587 Elo+
Solo
Medusa
Medusa
Reason333
Medusa
Level 139
God Stats
1W - 0L
1,576 SR
Queue Stats
10W - 8L
1,545 Elo+
Party 3
Sol
Sol
bobr322
Sol
Level 81
God Stats
3W - 2L
1,394 SR
Queue Stats
77W - 77L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
15
4 / 4 / 1
8,704
580
7,371
9,667
3,508
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Baba Yaga
 
Baba Yaga
11
2 / 3 / 1
6,870
458
8,363
9,350
4,715
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
Azabey
Sylvanus
11
1 / 4 / 3
7,672
511
3,297
11,729
7,324
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
SaSaYKuDaSaaY00
Gilgamesh
12
4 / 1 / 2
7,793
520
3,969
9,616
3,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sol
12
1 / 6 / 1
7,346
490
5,320
11,599
2,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
12
1 / 1 / 9
8,097
540
4,356
9,088
7,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Arachne
Drobash
Arachne
12
2 / 4 / 2
7,362
491
4,777
10,651
4,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
Kozsoking
Scylla
13
2 / 3 / 5
7,525
502
6,318
9,878
3,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Medusa
Reason333
Medusa
16
9 / 2 / 0
9,712
647
10,103
6,919
2,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sol
14
4 / 2 / 4
8,531
569
10,000
8,369
3,450
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
38
12
Kills
18
18
Deaths
12
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
4
4
1
1.13
L
Baba Yaga
 
Baba Yaga
2
3
1
0.83
W
Khepri
 
Khepri
1
1
9
5.5
L
Sylvanus
Azabey
Sylvanus
1
4
3
0.63
W
Arachne
Drobash
Arachne
2
4
2
0.75
W
Scylla
Kozsoking
Scylla
2
3
5
1.5
W
Medusa
Reason333
Medusa
9
2
0
4.5
L
Gilgamesh
SaSaYKuDaSaaY00
Gilgamesh
4
1
2
5
L
Sol
1
6
1
0.25
W
Sol
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,320
Damage
35,554
51,961
Taken
44,905
21,608
Mitigated
21,829
15,607
Healing
13,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
7,371
2,975
0
1,192
9,667
3,508
0
5,272
4,395
0
60,297
L
Baba Yaga
 
Baba Yaga
8,363
924
0
3,910
9,350
4,715
43
5,119
4,231
42,176
0
W
Khepri
 
Khepri
4,356
326
503
2,575
9,088
7,637
120
4,330
4,758
20,240
0
L
Sylvanus
Azabey
Sylvanus
3,297
940
588
2,590
11,729
7,324
0
5,913
5,816
18,686
0
W
Arachne
Drobash
Arachne
4,777
3,268
0
3,292
10,651
4,739
0
3,305
7,346
0
35,202
W
Scylla
Kozsoking
Scylla
6,318
1,397
99
3,333
9,878
3,339
704
3,831
6,047
44,687
0
W
Medusa
Reason333
Medusa
10,103
4,526
0
1,093
6,919
2,664
2,819
3,807
3,112
0
62,893
L
Gilgamesh
SaSaYKuDaSaaY00
Gilgamesh
3,969
1,325
0
3,124
9,616
3,449
0
2,768
6,848
0
45,703
L
Sol
5,320
2,352
0
4,203
11,599
2,612
0
795
10,804
44,405
0
W
Sol
10,000
4,448
0
3,003
8,369
3,450
1,547
1,707
6,662
39,465
6,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,385
Gold Earned
41,227
415
Minions Killed
371
0
Camps Cleared
0
1,288,085
Distance Traveled
1,462,520
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,704
580
129
9
0
254,087
0
L
Baba Yaga
6,870
458
80
5
0
204,736
2
W
Khepri
8,097
540
41
3
0
305,632
8
L
Sylvanus
7,672
511
40
3
0
251,796
7
W
Arachne
7,362
491
57
4
0
327,139
4
W
Scylla
7,525
502
75
5
0
277,958
0
W
Medusa
9,712
647
116
8
0
277,454
1
L
Gilgamesh
7,793
520
77
5
0
323,967
6
L
Sol
7,346
490
89
6
0
253,499
3
W
Sol
8,531
569
82
5
0
274,337
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role