Player Matchup

Thanatos
Thanatos
KrisHoang
Thanatos
Level 16
God Stats
1W - 2L
1,717 SR
Queue Stats
16W - 30L
1,254 Elo+
Party 2
Erlang Shen
Erlang Shen
Mikinobita
Erlang Shen
Level 14
God Stats
4W - 4L
1,417 SR
Queue Stats
12W - 24L
1,210 Elo+
Party 2
Kuzenbo
Kuzenbo
PhucSushi
Kuzenbo
Level 14
God Stats
3W - 6L
1,373 SR
Queue Stats
9W - 22L
1,210 Elo+
Party 2
Artemis
Artemis
aquanman
Artemis
Level 14
God Stats
0W - 2L
1,289 SR
Queue Stats
13W - 23L
1,254 Elo+
Party 2
Ra
Ra
woolfAchref
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,215 Elo+
Solo
Team Averages
Level 13
1,459 SR
1,229 Elo+

VS

Team Averages
Level 30
1,574 SR
1,385 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Brandonpjb
Danzaburou
Level 27
God Stats
10W - 3L
1,517 SR
Queue Stats
47W - 34L
1,440 Elo+
Solo
Sun Wukong
Sun Wukong
Omegashrigma
Sun Wukong
Level 6
God Stats
3W - 0L
1,684 SR
Queue Stats
4W - 9L
1,173 Elo+
Party 1
Kuzenbo
Kuzenbo
ferkis99
Kuzenbo
Level 27
God Stats
3W - 1L
1,435 SR
Queue Stats
22W - 24L
1,368 Elo+
Solo
Vulcan
Vulcan
scvarii
Vulcan
Level 29
God Stats
3W - 3L
1,735 SR
Queue Stats
108W - 131L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
KrisHoang
Thanatos
14
6 / 5 / 1
8,663
510
5,463
11,507
4,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
Mikinobita
Erlang Shen
13
3 / 3 / 2
7,487
440
5,447
11,294
5,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kuzenbo
PhucSushi
Kuzenbo
9
0 / 5 / 0
6,931
408
2,240
12,366
12,087
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
aquanman
Artemis
11
0 / 7 / 0
6,736
396
4,175
10,806
2,882
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 7 / 1
6,406
377
1,633
7,830
1,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
14
3 / 2 / 4
8,838
520
4,814
7,920
2,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
Brandonpjb
Danzaburou
14
7 / 1 / 7
9,347
550
15,562
8,346
2,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
Omegashrigma
Sun Wukong
13
0 / 4 / 3
8,009
471
2,521
10,006
7,937
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kuzenbo
ferkis99
Kuzenbo
14
5 / 1 / 12
9,820
578
4,505
9,459
8,362
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
scvarii
Vulcan
16
12 / 1 / 2
10,558
621
13,104
7,015
2,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
55
9
Kills
27
27
Deaths
9
4
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
3
2
4
2.5
W
Danzaburou
Brandonpjb
Danzaburou
7
1
7
10.5
L
Thanatos
KrisHoang
Thanatos
6
5
1
1.3
L
Erlang Shen
Mikinobita
Erlang Shen
3
3
2
1.33
W
Sun Wukong
Omegashrigma
Sun Wukong
0
4
3
0.38
L
Kuzenbo
PhucSushi
Kuzenbo
0
5
0
0
L
Artemis
aquanman
Artemis
0
7
0
0
W
Kuzenbo
ferkis99
Kuzenbo
5
1
12
11
W
Vulcan
scvarii
Vulcan
12
1
2
13
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,958
Damage
40,506
53,803
Taken
42,746
26,711
Mitigated
23,975
13,861
Healing
9,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
4,814
1,170
0
2,743
7,920
2,414
2,192
1,006
6,834
0
51,185
W
Danzaburou
Brandonpjb
Danzaburou
15,562
5,634
0
3,616
8,346
2,561
1,502
1,672
6,632
0
60,380
L
Thanatos
KrisHoang
Thanatos
5,463
1,233
0
7,736
11,507
4,749
0
4,567
6,737
0
48,792
L
Erlang Shen
Mikinobita
Erlang Shen
5,447
2,979
0
2,925
11,294
5,026
726
3,518
7,623
0
32,868
W
Sun Wukong
Omegashrigma
Sun Wukong
2,521
814
0
0
10,006
7,937
1,701
0
10,006
0
29,121
L
Kuzenbo
PhucSushi
Kuzenbo
2,240
871
0
2,000
12,366
12,087
0
3,034
9,307
11,658
0
L
Artemis
aquanman
Artemis
4,175
1,650
0
970
10,806
2,882
0
2,538
8,224
0
31,942
W
Kuzenbo
ferkis99
Kuzenbo
4,505
1,906
0
460
9,459
8,362
550
580
8,839
21,568
0
W
Vulcan
scvarii
Vulcan
13,104
2,328
0
2,447
7,015
2,701
1,112
480
6,495
56,757
0
L
1,633
401
0
230
7,830
1,967
532
3,313
4,303
15,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,223
Gold Earned
46,572
264
Minions Killed
381
0
Camps Cleared
0
1,439,050
Distance Traveled
1,627,288
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,838
520
95
6
0
363,072
2
W
Danzaburou
9,347
550
78
5
0
305,049
1
L
Thanatos
8,663
510
86
5
0
323,427
0
L
Erlang Shen
7,487
440
53
3
0
317,745
0
W
Sun Wukong
8,009
471
66
4
0
312,548
0
L
Kuzenbo
6,931
408
21
1
0
300,187
3
L
Artemis
6,736
396
69
4
0
268,447
1
W
Kuzenbo
9,820
578
32
2
0
320,472
0
W
Vulcan
10,558
621
110
6
0
326,147
0
L
Ra
6,406
377
35
2
0
229,244
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role