Player Matchup

Hera
Hera
Nitsuki99
Hera
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
135W - 157L
1,443 Elo+
Solo
Baron Samedi
Baron Samedi
ZD_Crown
Baron Samedi
Level 25
God Stats
17W - 6L
1,721 SR
Queue Stats
53W - 49L
1,466 Elo+
Solo
Ah Puch
Ah Puch
yulderr
Ah Puch
Level 7
God Stats
7W - 3L
1,776 SR
Queue Stats
29W - 25L
1,508 Elo+
Solo
Team Averages
Level 46
1,665 SR
1,472 Elo+

VS

Team Averages
Level 63
1,496 SR
1,498 Elo+
Baron Samedi
Baron Samedi
AlecPetroff
Baron Samedi
Level 105
God Stats
24W - 9L
1,657 SR
Queue Stats
195W - 175L
1,520 Elo+
Party 1
Kumbhakarna
Kumbhakarna
GOOOOOODJ
Kumbhakarna
Level 68
God Stats
17W - 16L
1,614 SR
Queue Stats
67W - 58L
1,453 Elo+
Solo
Skadi
Skadi
Sweatpants09
Skadi
Level 17
God Stats
0W - 2L
1,216 SR
Queue Stats
140W - 111L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
17
10 / 2 / 9
12,623
789
11,958
10,283
3,449
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
ZD_Crown
Baron Samedi
14
1 / 6 / 18
10,632
665
9,550
11,972
4,595
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Puch
yulderr
Ah Puch
17
9 / 1 / 9
12,890
806
22,426
10,903
4,213
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AlecPetroff
Baron Samedi
14
3 / 7 / 6
10,305
644
11,712
14,107
11,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
GOOOOOODJ
Kumbhakarna
12
0 / 5 / 7
9,773
611
2,745
20,522
21,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
6 / 8 / 3
10,770
673
10,909
15,792
5,248
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
25
20
Kills
9
9
Deaths
20
36
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AlecPetroff
Baron Samedi
3
7
6
0.86
L
Kumbhakarna
GOOOOOODJ
Kumbhakarna
0
5
7
0.7
W
Hera
10
2
9
7.25
L
6
8
3
0.94
W
Baron Samedi
ZD_Crown
Baron Samedi
1
6
18
1.67
W
Ah Puch
yulderr
Ah Puch
9
1
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,934
Damage
25,366
33,158
Taken
50,421
12,257
Mitigated
38,688
11,101
Healing
6,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AlecPetroff
Baron Samedi
11,712
1,166
1,202
3,213
14,107
11,786
172
12,187
1,920
48,872
0
L
Kumbhakarna
GOOOOOODJ
Kumbhakarna
2,745
390
581
1,187
20,522
21,654
96
17,735
2,787
11,700
0
W
Hera
11,958
3,872
130
801
10,283
3,449
1,421
3,997
6,286
50,304
0
L
10,909
4,171
0
692
15,792
5,248
568
14,012
1,780
0
30,364
W
Baron Samedi
ZD_Crown
Baron Samedi
9,550
1,321
1,004
2,588
11,972
4,595
392
5,521
6,451
27,043
0
W
Ah Puch
yulderr
Ah Puch
22,426
178
75
6,503
10,903
4,213
1,052
4,939
5,964
81,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,145
Gold Earned
30,848
196
Minions Killed
132
0
Camps Cleared
0
845,034
Distance Traveled
828,799
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,305
644
63
4
0
258,683
2
L
Kumbhakarna
9,773
611
17
1
0
321,880
2
W
Hera
12,623
789
51
3
0
298,681
2
L
Skadi
10,770
673
52
3
0
248,236
4
W
Baron Samedi
10,632
665
35
2
0
263,559
3
W
Ah Puch
12,890
806
110
7
0
282,794
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role