Player Matchup

Merlin
Merlin
LGN Did It
Merlin
Level 151
God Stats
5W - 11L
1,395 SR
Queue Stats
266W - 294L
1,486 Elo+
Party 1
Odin
Odin
STE4LTHYP4NDA
Odin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,326 Elo+
Party 1
Neith
Neith
josu23diez
Neith
Level 8
God Stats
1W - 2L
1,283 SR
Queue Stats
10W - 34L
1,219 Elo+
Solo
Team Averages
Level 55
1,392 SR
1,344 Elo+

VS

Team Averages
Level 77
1,395 SR
1,450 Elo+
Chaac
Chaac
Guner
Chaac
Level 106
God Stats
11W - 8L
1,704 SR
Queue Stats
79W - 82L
1,527 Elo+
Solo
Loki
Loki
PointyBasil
Loki
Level 108
God Stats
1W - 0L
1,295 SR
Queue Stats
64W - 78L
1,488 Elo+
Solo
Kukulkan
Kukulkan
SalmtheKid
Kukulkan
Level 17
God Stats
2W - 2L
1,186 SR
Queue Stats
9W - 15L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
LGN Did It
Merlin
15
1 / 5 / 5
11,355
598
14,374
15,943
5,024
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
6 / 6 / 1
12,047
634
10,379
21,644
23,778
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Neith
12
0 / 12 / 3
9,853
519
1,634
17,557
5,470
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Guner
Chaac
19
11 / 0 / 10
13,874
730
21,049
15,500
15,141
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
7 / 4 / 9
13,355
703
15,599
14,301
6,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kukulkan
SalmtheKid
Kukulkan
17
4 / 3 / 13
12,897
679
10,880
11,599
4,557
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
54
7
Kills
22
23
Deaths
7
9
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Chaac
Guner
Chaac
11
0
10
16
L
Merlin
LGN Did It
Merlin
1
5
5
0.7
W
7
4
9
2.88
L
6
6
1
1.08
W
Kukulkan
SalmtheKid
Kukulkan
4
3
13
3.5
L
Neith
0
12
3
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,387
Damage
47,528
55,144
Taken
41,400
34,272
Mitigated
25,911
9,435
Healing
15,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Guner
Chaac
21,049
2,173
709
10,645
15,500
15,141
1,647
7,593
7,907
0
67,623
L
Merlin
LGN Did It
Merlin
14,374
32
270
2,867
15,943
5,024
0
2,029
13,562
53,632
0
W
15,599
3,131
0
3,476
14,301
6,213
211
3,137
11,164
0
69,918
L
10,379
1,178
336
4,827
21,644
23,778
0
5,882
14,820
4,712
19,853
W
Kukulkan
SalmtheKid
Kukulkan
10,880
818
0
477
11,599
4,557
269
5,984
5,615
46,238
0
L
Neith
1,634
256
0
1,135
17,557
5,470
207
2,969
13,843
0
22,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,255
Gold Earned
40,126
140
Minions Killed
226
0
Camps Cleared
0
840,873
Distance Traveled
1,051,289
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,874
730
85
4
0
411,964
2
L
Merlin
11,355
598
76
4
0
289,062
6
W
Loki
13,355
703
58
3
0
357,675
2
L
Odin
12,047
634
25
1
0
319,053
1
W
Kukulkan
12,897
679
83
4
0
281,650
2
L
Neith
9,853
519
39
2
0
232,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role