Player Matchup

Tsukuyomi
Tsukuyomi
KrmaL___________
Tsukuyomi
Level 18
God Stats
13W - 8L
1,712 SR
Queue Stats
41W - 25L
1,597 Elo+
Solo
Rama
Rama
LavHof
Rama
Level 27
God Stats
10W - 1L
1,827 SR
Queue Stats
55W - 44L
1,551 Elo+
Solo
Kukulkan
Kukulkan
Rafadol
Kukulkan
Level 14
God Stats
1W - 2L
1,276 SR
Queue Stats
23W - 19L
1,493 Elo+
Solo
Agni
Agni
SchiiZo
Agni
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
206W - 199L
1,409 Elo+
Solo
Ares
Ares
ʅKAZUYAʅ
Ares
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 18L
1,680 Elo+
Solo
Team Averages
Level 14
1,563 SR
1,546 Elo+

VS

Team Averages
Level 18
1,696 SR
1,561 Elo+
Morgan Le Fay
Morgan Le Fay
Ramro200
Morgan Le Fay
Level 11
God Stats
2W - 2L
1,500 SR
Queue Stats
24W - 21L
1,663 Elo+
Solo
Apollo
Apollo
WoMoraisNoOB1
Apollo
Level 25
God Stats
2W - 1L
1,939 SR
Queue Stats
21W - 11L
1,550 Elo+
Solo
Thanatos
Thanatos
jubilo-cegante
Thanatos
Level 16
God Stats
9W - 5L
1,702 SR
Queue Stats
52W - 50L
1,600 Elo+
Solo
King Arthur
King Arthur
xVinnyT
King Arthur
Level 16
God Stats
6W - 3L
1,664 SR
Queue Stats
39W - 38L
1,468 Elo+
Solo
Jormungandr
Jormungandr
xerebeb3u
Jormungandr
Level 23
God Stats
12W - 7L
1,675 SR
Queue Stats
88W - 78L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
17
6 / 3 / 8
10,677
593
10,999
11,784
4,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Rama
LavHof
Rama
16
4 / 5 / 3
10,384
577
5,589
10,702
2,989
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Rafadol
Kukulkan
17
9 / 4 / 1
10,524
585
9,104
11,073
4,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Agni
SchiiZo
Agni
16
6 / 1 / 9
10,231
568
17,207
10,400
5,111
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
3 / 2 / 16
10,253
570
7,859
14,442
14,483
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Ramro200
Morgan Le Fay
14
4 / 6 / 2
9,056
503
9,191
15,800
5,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
2 / 6 / 3
9,476
526
6,817
12,898
3,806
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thanatos
14
7 / 6 / 4
9,389
522
11,356
14,047
5,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
xVinnyT
King Arthur
13
1 / 5 / 4
8,048
447
3,861
14,803
7,823
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jormungandr
xerebeb3u
Jormungandr
10
1 / 5 / 3
6,757
375
5,069
11,983
10,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
31
28
Kills
15
15
Deaths
28
37
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
6
3
8
3.33
W
Rama
LavHof
Rama
4
5
3
1.1
W
Kukulkan
Rafadol
Kukulkan
9
4
1
2.38
L
Morgan Le Fay
Ramro200
Morgan Le Fay
4
6
2
0.83
W
Agni
SchiiZo
Agni
6
1
9
10.5
L
2
6
3
0.58
L
Thanatos
7
6
4
1.5
L
King Arthur
xVinnyT
King Arthur
1
5
4
0.6
L
Jormungandr
xerebeb3u
Jormungandr
1
5
3
0.5
W
3
2
16
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,758
Damage
36,294
58,401
Taken
69,531
31,275
Mitigated
32,968
15,106
Healing
18,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
10,999
2,392
0
4,872
11,784
4,139
32
2,800
8,900
0
82,313
W
Rama
LavHof
Rama
5,589
4,500
0
2,888
10,702
2,989
1,364
1,439
8,863
0
75,104
W
Kukulkan
Rafadol
Kukulkan
9,104
872
0
2,277
11,073
4,553
638
3,661
7,327
61,755
0
L
Morgan Le Fay
Ramro200
Morgan Le Fay
9,191
1,067
0
2,318
15,800
5,659
106
9,224
6,576
57,361
0
W
Agni
SchiiZo
Agni
17,207
1,180
0
3,586
10,400
5,111
1,313
1,936
8,377
58,807
0
L
6,817
4,267
0
3,788
12,898
3,806
815
4,784
8,114
0
59,757
L
Thanatos
11,356
3,133
0
7,053
14,047
5,352
0
5,657
8,390
0
50,413
L
King Arthur
xVinnyT
King Arthur
3,861
330
0
3,129
14,803
7,823
0
7,797
7,006
0
35,824
L
Jormungandr
xerebeb3u
Jormungandr
5,069
659
164
2,326
11,983
10,328
60
6,708
5,275
22,113
0
W
7,859
262
0
1,483
14,442
14,483
63
3,540
10,446
24,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,069
Gold Earned
42,726
530
Minions Killed
383
0
Camps Cleared
0
1,757,122
Distance Traveled
1,706,591
31
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,677
593
143
8
0
381,677
5
W
Rama
10,384
577
137
8
0
321,565
4
W
Kukulkan
10,524
585
125
7
0
323,335
6
L
Morgan Le Fay
9,056
503
99
6
0
338,092
3
W
Agni
10,231
568
99
6
0
354,406
5
L
Apollo
9,476
526
116
6
0
335,110
10
L
Thanatos
9,389
522
69
4
0
366,289
4
L
King Arthur
8,048
447
66
4
0
337,026
4
L
Jormungandr
6,757
375
33
2
0
330,074
0
W
Ares
10,253
570
26
1
0
376,139
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role