Player Matchup

Fenrir
Fenrir
BigBruce3715
Fenrir
Level 20
God Stats
2W - 1L
1,500 SR
Queue Stats
92W - 68L
1,551 Elo+
Solo
Aphrodite
Aphrodite
DISBBYDNTCRY
Aphrodite
Level 26
God Stats
13W - 12L
1,412 SR
Queue Stats
25W - 32L
1,459 Elo+
Solo
Ra
Ra
IJEYO
Ra
Level 17
God Stats
10W - 11L
1,283 SR
Queue Stats
15W - 24L
1,220 Elo+
Solo
Danzaburou
Danzaburou
Joxsy
Danzaburou
Level 29
God Stats
6W - 5L
1,754 SR
Queue Stats
38W - 41L
1,527 Elo+
Party 1
Gilgamesh
Gilgamesh
WheelByte_
Gilgamesh
Level 24
God Stats
5W - 6L
1,598 SR
Queue Stats
50W - 52L
1,469 Elo+
Party 1
Team Averages
Level 23
1,510 SR
1,445 Elo+

VS

Team Averages
Level 13
1,562 SR
1,444 Elo+
Olorun
Olorun
PlayboyMauri
Olorun
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
63W - 74L
1,629 Elo+
Solo
Cupid
Cupid
Seceda
Cupid
Level 23
God Stats
3W - 3L
1,632 SR
Queue Stats
49W - 53L
1,502 Elo+
Solo
Artemis
Artemis
Sugndesenuts
Artemis
Level 9
God Stats
4W - 12L
1,565 SR
Queue Stats
16W - 23L
1,390 Elo+
Solo
Arachne
Arachne
WEv4ns
Arachne
Level 29
God Stats
2W - 2L
1,611 SR
Queue Stats
87W - 94L
1,470 Elo+
Solo
Ra
Ra
cgtoxic
Ra
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,231 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
12 / 2 / 1
7,408
673
10,258
7,640
2,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Aphrodite
DISBBYDNTCRY
Aphrodite
9
2 / 3 / 2
5,547
504
1,904
4,799
1,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ra
10
0 / 0 / 5
5,633
512
1,122
2,114
511
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Joxsy
Danzaburou
10
5 / 1 / 1
6,187
562
5,397
6,259
2,071
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilgamesh
WheelByte_
Gilgamesh
11
3 / 0 / 1
6,443
586
1,948
5,411
2,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
6
0 / 6 / 1
4,480
407
1,822
6,542
1,273
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cupid
Seceda
Cupid
10
3 / 2 / 0
6,347
577
2,870
6,984
1,811
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Artemis
Sugndesenuts
Artemis
8
1 / 5 / 1
4,895
445
3,162
5,981
1,407
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
WEv4ns
Arachne
8
0 / 4 / 2
5,158
469
2,593
5,875
2,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
2 / 5 / 0
5,289
481
1,712
5,122
1,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
22
Kills
6
6
Deaths
22
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fenrir
12
2
1
6.25
W
Aphrodite
DISBBYDNTCRY
Aphrodite
2
3
2
1
W
Ra
0
0
5
2.5
W
Danzaburou
Joxsy
Danzaburou
5
1
1
5.5
L
Olorun
0
6
1
0.08
L
Cupid
Seceda
Cupid
3
2
0
1.5
L
Artemis
Sugndesenuts
Artemis
1
5
1
0.3
L
Arachne
WEv4ns
Arachne
0
4
2
0.25
W
Gilgamesh
WheelByte_
Gilgamesh
3
0
1
3.5
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,629
Damage
12,159
26,223
Taken
30,504
9,547
Mitigated
7,601
10,258
Healing
5,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
10,258
5,186
0
1,732
7,640
2,725
0
1,754
5,876
0
36,138
W
Aphrodite
DISBBYDNTCRY
Aphrodite
1,904
101
1,985
2,084
4,799
1,636
822
207
4,552
17,154
0
W
Ra
1,122
41
132
819
2,114
511
261
738
1,258
24,802
0
W
Danzaburou
Joxsy
Danzaburou
5,397
2,499
0
1,861
6,259
2,071
1,702
179
6,080
0
31,103
L
Olorun
1,822
848
0
450
6,542
1,273
452
523
5,825
9,705
0
L
Cupid
Seceda
Cupid
2,870
1,061
0
2,405
6,984
1,811
230
488
6,452
0
32,212
L
Artemis
Sugndesenuts
Artemis
3,162
1,092
0
507
5,981
1,407
468
488
5,415
0
19,300
L
Arachne
WEv4ns
Arachne
2,593
1,691
0
1,683
5,875
2,009
0
233
5,542
0
25,397
W
Gilgamesh
WheelByte_
Gilgamesh
1,948
510
0
1,645
5,411
2,604
1,044
488
4,923
0
29,414
L
1,712
623
0
250
5,122
1,101
0
1,077
4,014
15,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,218
Gold Earned
26,169
275
Minions Killed
189
0
Camps Cleared
0
1,006,554
Distance Traveled
945,403
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,408
673
63
6
0
213,430
1
W
Aphrodite
5,547
504
54
5
0
192,761
0
W
Ra
5,633
512
39
4
0
218,700
0
W
Danzaburou
6,187
562
55
5
0
200,350
1
L
Olorun
4,480
407
21
2
0
196,299
0
L
Cupid
6,347
577
58
5
0
169,740
3
L
Artemis
4,895
445
33
3
0
181,706
1
L
Arachne
5,158
469
51
5
0
236,459
1
W
Gilgamesh
6,443
586
64
6
0
181,313
0
L
Ra
5,289
481
26
2
0
161,199
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role