Player Matchup

Medusa
Medusa
ConfusedEgirl
Medusa
Level 90
God Stats
2W - 6L
1,241 SR
Queue Stats
93W - 86L
1,491 Elo+
Party 1
Chang'e
Chang'e
IchorAlchemy
Chang'e
Level 29
God Stats
1W - 0L
1,403 SR
Queue Stats
35W - 30L
1,445 Elo+
Party 1
Cthulhu
Cthulhu
SuperJavan64
Cthulhu
Level 42
God Stats
2W - 4L
1,411 SR
Queue Stats
16W - 10L
1,576 Elo+
Party 1
Team Averages
Level 54
1,351 SR
1,504 Elo+

VS

Team Averages
Level 24
1,393 SR
1,335 Elo+
Athena
Athena
ImaTarantula206
Athena
Level 29
God Stats
1W - 3L
1,269 SR
Queue Stats
115W - 107L
1,405 Elo+
Solo
Xbalanque
Xbalanque
ThemTidePods-
Xbalanque
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,285 Elo+
Solo
Scylla
Scylla
agorl
Scylla
Level 25
God Stats
0W - 3L
1,410 SR
Queue Stats
9W - 19L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 2
11,117
741
17,880
14,997
7,233
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Chang'e
IchorAlchemy
Chang'e
13
4 / 0 / 4
10,086
672
11,886
15,539
7,864
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
SuperJavan64
Cthulhu
14
1 / 2 / 7
10,541
703
8,212
18,330
20,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 1
8,806
587
11,289
20,766
30,116
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Xbalanque
ThemTidePods-
Xbalanque
11
1 / 9 / 1
8,638
576
19,093
17,178
6,726
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Scylla
agorl
Scylla
12
0 / 2 / 1
8,896
593
5,124
7,503
3,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
12
Kills
2
2
Deaths
12
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
7
0
2
8
W
Chang'e
IchorAlchemy
Chang'e
4
0
4
6
L
1
1
1
1.5
W
Cthulhu
SuperJavan64
Cthulhu
1
2
7
2.25
L
Xbalanque
ThemTidePods-
Xbalanque
1
9
1
0.17
L
Scylla
agorl
Scylla
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,978
Damage
35,506
48,866
Taken
45,447
35,982
Mitigated
40,270
19,303
Healing
3,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,880
8,879
0
5,331
14,997
7,233
2,283
5,773
9,224
0
68,282
W
Chang'e
IchorAlchemy
Chang'e
11,886
1,369
4,326
6,445
15,539
7,864
197
4,767
10,772
32,013
0
L
11,289
2,925
493
877
20,766
30,116
0
9,006
11,760
31,898
0
W
Cthulhu
SuperJavan64
Cthulhu
8,212
757
40
3,161
18,330
20,885
0
5,873
12,457
26,132
0
L
Xbalanque
ThemTidePods-
Xbalanque
19,093
10,138
0
1,322
17,178
6,726
0
7,135
10,043
0
40,759
L
Scylla
agorl
Scylla
5,124
761
0
693
7,503
3,428
0
3,957
3,546
29,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,744
Gold Earned
26,340
187
Minions Killed
135
0
Camps Cleared
0
802,377
Distance Traveled
791,429
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,117
741
110
7
0
259,217
1
W
Chang'e
10,086
672
45
3
0
271,201
0
L
Athena
8,806
587
40
3
0
300,376
1
W
Cthulhu
10,541
703
32
2
0
271,959
0
L
Xbalanque
8,638
576
50
3
0
236,909
0
L
Scylla
8,896
593
45
3
0
254,144
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role