Player Matchup

Chernobog
Chernobog
MesserWar
Chernobog
Level 22
God Stats
28W - 19L
1,661 SR
Queue Stats
185W - 155L
1,513 Elo+
Solo
Ra
Ra
Onisоr
Ra
Level 28
God Stats
13W - 8L
1,603 SR
Queue Stats
33W - 32L
1,526 Elo+
Solo
Kuzenbo
Kuzenbo
PAPApalpatin
Kuzenbo
Level 26
God Stats
4W - 3L
1,621 SR
Queue Stats
122W - 144L
1,483 Elo+
Solo
Camazotz
Camazotz
VampTech
Camazotz
Level 7
God Stats
2W - 1L
1,792 SR
Queue Stats
6W - 4L
1,337 Elo+
Solo
Nu Wa
Nu Wa
h4t3all3
Nu Wa
Level 29
God Stats
7W - 2L
1,520 SR
Queue Stats
108W - 105L
1,509 Elo+
Solo
Team Averages
Level 22
1,639 SR
1,474 Elo+

VS

Team Averages
Level 16
1,501 SR
1,559 Elo+
Hades
Hades
BreadliestBread
Hades
Level 8
God Stats
2W - 2L
1,463 SR
Queue Stats
12W - 8L
1,563 Elo+
Party 1
Fafnir
Fafnir
FacMeiSlo
Fafnir
Level 16
God Stats
5W - 3L
1,688 SR
Queue Stats
43W - 33L
1,534 Elo+
Party 1
Thanatos
Thanatos
MekMekel
Thanatos
Level 15
God Stats
1W - 3L
1,354 SR
Queue Stats
13W - 10L
1,494 Elo+
Party 1
Yemoja
Yemoja
SirSnarbolax
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,670 Elo+
Party 1
Horus
Horus
Sparki100
Horus
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 43L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
MesserWar
Chernobog
20
9 / 1 / 22
13,025
1,085
26,456
12,815
5,243
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
4 / 2 / 19
11,905
992
15,219
9,245
4,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kuzenbo
PAPApalpatin
Kuzenbo
19
5 / 2 / 27
12,313
1,026
18,410
16,838
24,892
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Camazotz
VampTech
Camazotz
20
13 / 1 / 19
13,693
1,141
26,807
19,460
7,466
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nu Wa
h4t3all3
Nu Wa
19
8 / 1 / 23
12,434
1,036
25,981
4,411
1,643
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

304

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 8 / 4
10,798
900
19,522
25,755
15,985
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fafnir
FacMeiSlo
Fafnir
17
0 / 8 / 7
10,406
867
9,971
22,062
27,234
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
MekMekel
Thanatos
17
4 / 11 / 3
11,337
945
10,405
24,193
8,972
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Yemoja
17
0 / 4 / 5
10,041
837
6,588
20,938
21,984
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Horus
Sparki100
Horus
17
2 / 8 / 5
10,720
893
9,796
26,480
30,864
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
31
39
Kills
7
7
Deaths
39
110
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
8
4
0.38
L
Fafnir
FacMeiSlo
Fafnir
0
8
7
0.44
L
Thanatos
MekMekel
Thanatos
4
11
3
0.5
W
Chernobog
MesserWar
Chernobog
9
1
22
20
W
4
2
19
6.75
W
Kuzenbo
PAPApalpatin
Kuzenbo
5
2
27
9.25
L
Yemoja
0
4
5
0.63
L
Horus
Sparki100
Horus
2
8
5
0.56
W
Camazotz
VampTech
Camazotz
13
1
19
22.5
W
Nu Wa
h4t3all3
Nu Wa
8
1
23
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,873
Damage
56,282
62,769
Taken
119,428
44,112
Mitigated
105,039
20,637
Healing
27,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,522
1,396
877
4,292
25,755
15,985
0
13,340
12,415
51,810
0
L
Fafnir
FacMeiSlo
Fafnir
9,971
4,016
0
1,492
22,062
27,234
0
12,555
9,507
18,277
0
L
Thanatos
MekMekel
Thanatos
10,405
2,320
0
6,545
24,193
8,972
0
11,296
12,897
0
27,166
W
Chernobog
MesserWar
Chernobog
26,456
15,529
0
2,151
12,815
5,243
0
7,204
5,611
0
42,499
W
15,219
836
4,341
3,536
9,245
4,868
0
7,143
2,102
38,043
0
W
Kuzenbo
PAPApalpatin
Kuzenbo
18,410
4,025
0
0
16,838
24,892
0
9,039
7,799
25,508
0
L
Yemoja
6,588
1,131
4,669
809
20,938
21,984
0
9,313
11,625
31,961
0
L
Horus
Sparki100
Horus
9,796
4,480
4,176
4,175
26,480
30,864
0
13,106
13,374
323
26,110
W
Camazotz
VampTech
Camazotz
26,807
9,232
0
8,999
19,460
7,466
0
10,291
9,169
0
35,977
W
Nu Wa
h4t3all3
Nu Wa
25,981
7,428
583
1,027
4,411
1,643
0
2,727
1,684
52,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,370
Gold Earned
53,302
201
Minions Killed
186
10
Camps Cleared
4
1,192,614
Distance Traveled
1,034,577
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
10,798
900
81
7
2
205,072
0
L
Fafnir
10,406
867
12
1
0
197,813
2
L
Thanatos
11,337
945
45
4
2
211,154
1
W
Chernobog
13,025
1,085
42
4
1
255,815
1
W
Ra
11,905
992
61
5
2
216,068
0
W
Kuzenbo
12,313
1,026
11
1
0
229,227
2
L
Yemoja
10,041
837
36
3
0
206,546
0
L
Horus
10,720
893
12
1
0
213,992
2
W
Camazotz
13,693
1,141
25
2
3
266,043
0
W
Nu Wa
12,434
1,036
62
5
4
225,461
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role