Player Matchup

Chronos
Chronos
 
Chronos
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
JayyyZ
Bellona
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,244 Elo+
Solo
Rama
Rama
ManuelJ2006
Rama
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 26L
1,236 Elo+
Party 2
Bakasura
Bakasura
Xxjosemari16Xx
Bakasura
Level 29
God Stats
4W - 2L
1,122 SR
Queue Stats
75W - 99L
1,310 Elo+
Party 2
Sun Wukong
Sun Wukong
alvarodestruc631
Sun Wukong
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
82W - 102L
1,354 Elo+
Party 2
Team Averages
Level 23
1,424 SR
1,329 Elo+

VS

Team Averages
Level 22
1,516 SR
1,368 Elo+
Yemoja
Yemoja
Janonymou5
Yemoja
Level 43
God Stats
3W - 8L
1,547 SR
Queue Stats
288W - 356L
1,412 Elo+
Party 1
Thor
Thor
KRAK3N105
Thor
Level 16
God Stats
12W - 15L
1,408 SR
Queue Stats
199W - 269L
1,347 Elo+
Party 1
Bellona
Bellona
Noob7648
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Serqet
Serqet
Shingeki--no
Serqet
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 82L
1,260 Elo+
Solo
Jing Wei
Jing Wei
umflamper117
Jing Wei
Level 20
God Stats
12W - 8L
1,623 SR
Queue Stats
97W - 104L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
15
0 / 3 / 4
9,441
472
3,226
10,849
3,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
JayyyZ
Bellona
13
4 / 3 / 5
9,120
456
5,792
11,584
7,298
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 2 / 5
8,100
405
3,483
7,452
4,570
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bakasura
18
7 / 4 / 2
11,459
573
10,018
17,756
7,768
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
alvarodestruc631
Sun Wukong
17
8 / 1 / 0
11,043
552
10,571
14,095
10,572
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Janonymou5
Yemoja
15
3 / 3 / 5
10,090
505
9,949
13,688
16,681
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thor
11
1 / 5 / 0
7,102
355
4,092
10,965
4,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bellona
Noob7648
Bellona
1
0 / 0 / 0
5,304
265
0
0
0
Serqet
10
1 / 7 / 1
7,407
370
3,134
9,402
2,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
umflamper117
Jing Wei
16
6 / 4 / 5
10,372
519
10,741
11,467
4,342
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
22
19
Kills
11
13
Deaths
19
16
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
0
3
4
0.67
L
Yemoja
Janonymou5
Yemoja
3
3
5
1.83
W
Bellona
JayyyZ
Bellona
4
3
5
2.17
L
Thor
1
5
0
0.2
W
0
2
5
1.25
L
Bellona
Noob7648
Bellona
0
0
0
0
L
Serqet
1
7
1
0.21
W
Bakasura
7
4
2
2
W
Sun Wukong
alvarodestruc631
Sun Wukong
8
1
0
8
L
Jing Wei
umflamper117
Jing Wei
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,090
Damage
27,916
61,736
Taken
45,522
33,754
Mitigated
27,963
13,463
Healing
6,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
3,226
619
0
1,219
10,849
3,546
5,060
1,810
9,039
46,203
0
L
Yemoja
Janonymou5
Yemoja
9,949
1,600
1,973
2,100
13,688
16,681
363
1,702
11,805
44,008
0
W
Bellona
JayyyZ
Bellona
5,792
1,878
85
1,022
11,584
7,298
884
1,345
10,065
0
26,974
L
Thor
4,092
1,124
0
695
10,965
4,136
548
0
10,629
0
21,338
W
3,483
2,412
0
0
7,452
4,570
353
3,754
3,698
0
22,717
L
Bellona
Noob7648
Bellona
0
0
0
0
0
0
0
0
0
0
0
L
Serqet
3,134
1,120
0
2,106
9,402
2,804
0
0
9,402
0
26,059
W
Bakasura
10,018
7,014
0
5,570
17,756
7,768
76
1,608
16,148
0
81,845
W
Sun Wukong
alvarodestruc631
Sun Wukong
10,571
2,102
0
5,567
14,095
10,572
713
1,432
12,477
0
66,707
L
Jing Wei
umflamper117
Jing Wei
10,741
9,534
0
0
11,467
4,342
609
1,524
9,823
0
58,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,163
Gold Earned
40,275
437
Minions Killed
250
0
Camps Cleared
0
1,836,023
Distance Traveled
1,187,358
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,441
472
104
5
0
352,026
0
L
Yemoja
10,090
505
61
3
0
327,368
0
W
Bellona
9,120
456
41
2
0
351,462
5
L
Thor
7,102
355
29
1
0
291,021
0
W
Rama
8,100
405
39
2
0
339,416
2
L
Bellona
5,304
265
0
0
0
6,442
0
L
Serqet
7,407
370
56
3
0
198,266
0
W
Bakasura
11,459
573
131
7
0
416,773
0
W
Sun Wukong
11,043
552
122
6
0
376,346
1
L
Jing Wei
10,372
519
104
5
0
364,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role