Player Matchup

Cthulhu
Cthulhu
BLUE0321
Cthulhu
Level 10
God Stats
3W - 3L
1,461 SR
Queue Stats
10W - 4L
1,746 Elo+
Solo
Ullr
Ullr
Ihatesmite203
Ullr
Level 13
God Stats
9W - 13L
1,542 SR
Queue Stats
43W - 39L
1,685 Elo+
Solo
Tyr
Tyr
Raggaa
Tyr
Level 31
God Stats
10W - 17L
1,351 SR
Queue Stats
368W - 414L
1,425 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Smipn
Cu Chulainn
Level 28
God Stats
25W - 13L
1,681 SR
Queue Stats
78W - 69L
1,589 Elo+
Solo
Raijin
Raijin
kiggyy
Raijin
Level 27
God Stats
7W - 5L
1,731 SR
Queue Stats
283W - 332L
1,436 Elo+
Party 1
Team Averages
Level 22
1,553 SR
1,576 Elo+

VS

Team Averages
Level 37
1,484 SR
1,537 Elo+
Neith
Neith
 
Neith
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Gakomxari
Fenrir
Level 18
God Stats
22W - 18L
1,424 SR
Queue Stats
96W - 106L
1,306 Elo+
Solo
Zhong Kui
Zhong Kui
mArS1233
Zhong Kui
Level 29
God Stats
5W - 7L
1,500 SR
Queue Stats
278W - 320L
1,604 Elo+
Solo
Odin
Odin
memeñigga
Odin
Level 7
God Stats
2W - 2L
1,497 SR
Queue Stats
22W - 9L
1,678 Elo+
Party 2
Ao Kuang
Ao Kuang
zzDHzz
Ao Kuang
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BLUE0321
Cthulhu
7
0 / 1 / 0
4,344
434
1,257
4,074
1,794
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

10
1 / 0 / 0
5,464
546
2,129
3,951
887
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Tyr
Raggaa
Tyr
8
2 / 1 / 0
5,020
502
1,628
5,698
2,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cu Chulainn
Smipn
Cu Chulainn
10
2 / 1 / 0
5,586
559
4,164
4,868
2,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Raijin
kiggyy
Raijin
9
0 / 2 / 2
5,181
518
3,092
3,729
1,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
1 / 0 / 1
5,437
544
1,406
3,595
866
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
Gakomxari
Fenrir
7
2 / 2 / 2
5,204
520
2,333
4,977
1,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
mArS1233
Zhong Kui
9
1 / 1 / 2
5,142
514
2,945
6,255
3,953
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 0 / 1
6,443
644
2,789
5,502
2,408
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ao Kuang
zzDHzz
Ao Kuang
5
0 / 2 / 1
4,409
441
449
3,544
793
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
12
5
Kills
5
5
Deaths
5
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
0
1
1.5
W
Cthulhu
BLUE0321
Cthulhu
0
1
0
0
L
Fenrir
Gakomxari
Fenrir
2
2
2
1.5
W
1
0
0
1
W
Tyr
Raggaa
Tyr
2
1
0
2
W
Cu Chulainn
Smipn
Cu Chulainn
2
1
0
2
W
Raijin
kiggyy
Raijin
0
2
2
0.5
L
Zhong Kui
mArS1233
Zhong Kui
1
1
2
2
L
1
0
1
1.5
L
Ao Kuang
zzDHzz
Ao Kuang
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,270
Damage
9,922
22,320
Taken
23,873
8,804
Mitigated
9,411
4,156
Healing
8,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
1,406
556
0
1,572
3,595
866
0
195
3,400
0
30,642
W
Cthulhu
BLUE0321
Cthulhu
1,257
0
82
287
4,074
1,794
83
847
3,227
9,679
0
L
Fenrir
Gakomxari
Fenrir
2,333
333
0
1,366
4,977
1,391
307
335
4,642
0
19,899
W
2,129
427
0
267
3,951
887
262
152
3,799
0
34,871
W
Tyr
Raggaa
Tyr
1,628
253
0
1,086
5,698
2,279
0
771
4,927
0
21,591
W
Cu Chulainn
Smipn
Cu Chulainn
4,164
511
0
1,864
4,868
2,771
0
176
4,692
2,466
27,200
W
Raijin
kiggyy
Raijin
3,092
632
0
570
3,729
1,073
301
1,873
1,856
22,245
0
L
Zhong Kui
mArS1233
Zhong Kui
2,945
254
0
2,339
6,255
3,953
171
3,123
2,691
22,116
0
L
2,789
521
0
2,538
5,502
2,408
0
64
4,843
2,298
30,269
L
Ao Kuang
zzDHzz
Ao Kuang
449
60
0
265
3,544
793
0
307
3,148
4,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,595
Gold Earned
26,635
243
Minions Killed
249
0
Camps Cleared
0
951,572
Distance Traveled
936,037
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,437
544
67
7
0
186,867
3
W
Cthulhu
4,344
434
18
2
0
199,136
3
L
Fenrir
5,204
520
47
5
0
210,300
0
W
Ullr
5,464
546
70
7
0
179,629
2
W
Tyr
5,020
502
46
5
0
196,265
2
W
Cu Chulainn
5,586
559
54
5
0
213,642
1
W
Raijin
5,181
518
55
6
0
162,900
1
L
Zhong Kui
5,142
514
45
5
0
158,869
2
L
Odin
6,443
644
84
8
0
207,408
0
L
Ao Kuang
4,409
441
6
1
0
172,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role