Player Matchup

Chernobog
Chernobog
GodofWasined
Chernobog
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 17L
1,277 Elo+
Solo
Agni
Agni
Kiljaiden
Agni
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,396 Elo+
Solo
Athena
Athena
NormalAvocado
Athena
Level 25
God Stats
8W - 6L
1,766 SR
Queue Stats
324W - 350L
1,436 Elo+
Solo
King Arthur
King Arthur
Seegürkschien
King Arthur
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 12L
1,456 Elo+
Solo
Bakasura
Bakasura
Tom5ter130
Bakasura
Level 18
God Stats
8W - 8L
1,474 SR
Queue Stats
197W - 206L
1,389 Elo+
Solo
Team Averages
Level 18
1,548 SR
1,391 Elo+

VS

Team Averages
Level 17
1,460 SR
1,413 Elo+
Ra
Ra
Guflay
Ra
Level 3
God Stats
0W - 2L
1,334 SR
Queue Stats
1W - 3L
1,436 Elo+
Solo
Chernobog
Chernobog
JayPhii
Chernobog
Level 27
God Stats
4W - 2L
1,500 SR
Queue Stats
70W - 60L
1,493 Elo+
Solo
Guan Yu
Guan Yu
Ligth0215
Guan Yu
Level 27
God Stats
2W - 2L
1,467 SR
Queue Stats
27W - 36L
1,381 Elo+
Solo
Hun Batz
Hun Batz
Zuzol
Hun Batz
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 33L
1,342 Elo+
Solo
Ymir
Ymir
j0tate
Ymir
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
174W - 199L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
GodofWasined
Chernobog
12
7 / 5 / 3
7,756
554
3,580
7,255
2,242
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Agni
11
3 / 5 / 5
7,094
507
8,688
6,967
1,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
2 / 3 / 6
7,224
516
3,317
13,465
8,464
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
Seegürkschien
King Arthur
12
2 / 2 / 8
7,272
519
6,408
12,235
6,187
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bakasura
Tom5ter130
Bakasura
15
11 / 2 / 2
9,277
663
10,985
11,011
4,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
12
2 / 9 / 3
7,406
529
6,321
9,359
3,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
JayPhii
Chernobog
11
6 / 5 / 5
7,427
531
10,581
9,899
3,330
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
Ligth0215
Guan Yu
6
0 / 3 / 0
5,096
364
1,940
4,035
1,105
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Hun Batz
Zuzol
Hun Batz
11
5 / 5 / 2
7,433
531
6,581
10,541
3,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
j0tate
Ymir
10
3 / 4 / 4
6,719
480
5,522
10,377
8,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
30
25
Kills
16
17
Deaths
26
24
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chernobog
GodofWasined
Chernobog
7
5
3
1.7
L
Ra
2
9
3
0.39
L
Chernobog
JayPhii
Chernobog
6
5
5
1.7
W
Agni
3
5
5
1.1
L
Guan Yu
Ligth0215
Guan Yu
0
3
0
0
W
2
3
6
1.67
W
King Arthur
Seegürkschien
King Arthur
2
2
8
3
W
Bakasura
Tom5ter130
Bakasura
11
2
2
6
L
Hun Batz
Zuzol
Hun Batz
5
5
2
1.2
L
Ymir
j0tate
Ymir
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,978
Damage
30,945
50,933
Taken
44,211
23,177
Mitigated
18,713
10,001
Healing
7,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
GodofWasined
Chernobog
3,580
2,308
28
1,176
7,255
2,242
3,043
2,797
4,222
0
30,955
L
Ra
6,321
2,020
147
1,331
9,359
3,026
1,087
1,550
7,657
34,976
0
L
Chernobog
JayPhii
Chernobog
10,581
5,960
0
2,040
9,899
3,330
261
4,922
4,479
0
30,068
W
Agni
8,688
1,086
0
660
6,967
1,973
75
1,672
5,229
28,994
0
L
Guan Yu
Ligth0215
Guan Yu
1,940
538
0
1,278
4,035
1,105
0
0
3,960
0
11,913
W
3,317
1,344
0
2,310
13,465
8,464
318
2,472
10,939
18,538
0
W
King Arthur
Seegürkschien
King Arthur
6,408
1,242
0
3,907
12,235
6,187
600
2,254
9,932
0
35,302
W
Bakasura
Tom5ter130
Bakasura
10,985
7,952
0
1,920
11,011
4,311
0
2,169
8,768
0
54,564
L
Hun Batz
Zuzol
Hun Batz
6,581
1,879
0
673
10,541
3,236
0
1,494
8,285
0
29,696
L
Ymir
j0tate
Ymir
5,522
1,074
0
2,005
10,377
8,016
372
3,337
6,240
16,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,623
Gold Earned
34,081
328
Minions Killed
207
0
Camps Cleared
0
1,277,521
Distance Traveled
1,001,645
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
7,756
554
59
4
0
196,152
1
L
Ra
7,406
529
71
5
0
190,687
0
L
Chernobog
7,427
531
48
3
0
232,580
3
W
Agni
7,094
507
48
3
0
238,320
2
L
Guan Yu
5,096
364
23
2
0
89,904
2
W
Athena
7,224
516
30
2
0
268,567
2
W
King Arthur
7,272
519
57
4
0
268,377
3
W
Bakasura
9,277
663
134
10
0
306,105
0
L
Hun Batz
7,433
531
38
3
0
268,788
0
L
Ymir
6,719
480
27
2
0
219,686
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role