Player Matchup

Tiamat
Tiamat
DeeperSeeker377
Tiamat
Level 104
God Stats
6W - 6L
1,398 SR
Queue Stats
304W - 390L
1,392 Elo+
Party 1
Bellona
Bellona
Maykel21
Bellona
Level 61
God Stats
30W - 29L
1,505 SR
Queue Stats
97W - 114L
1,412 Elo+
Solo
Izanami
Izanami
TheErickFerrari
Izanami
Level 122
God Stats
19W - 24L
1,410 SR
Queue Stats
589W - 721L
1,416 Elo+
Party 1
Scylla
Scylla
pedrin_todyyn
Scylla
Level 85
God Stats
5W - 8L
1,359 SR
Queue Stats
79W - 134L
1,337 Elo+
Party 1
Thoth
Thoth
speackpda
Thoth
Level 129
God Stats
4W - 6L
1,244 SR
Queue Stats
243W - 277L
1,429 Elo+
Party 1
Team Averages
Level 100
1,383 SR
1,397 Elo+

VS

Team Averages
Level 75
1,486 SR
1,425 Elo+
Apollo
Apollo
 
Apollo
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Brigz_Flawless
Zhong Kui
Level 69
God Stats
7W - 6L
1,504 SR
Queue Stats
208W - 256L
1,395 Elo+
Party 2
Ra
Ra
Ren_-of_thedarck
Ra
Level 78
God Stats
19W - 22L
1,540 SR
Queue Stats
387W - 569L
1,383 Elo+
Solo
Pele
Pele
RodrigoCenda
Pele
Level 83
God Stats
1W - 4L
1,352 SR
Queue Stats
212W - 255L
1,401 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Skc--Luscas
Cu Chulainn
Level 69
God Stats
16W - 15L
1,536 SR
Queue Stats
410W - 424L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 5
8,582
505
5,069
10,430
6,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Maykel21
Bellona
16
12 / 1 / 2
10,574
622
18,416
15,466
15,322
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
4 / 7 / 2
10,038
590
5,838
11,894
3,430
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
2 / 3 / 6
8,687
511
4,625
7,642
2,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thoth
speackpda
Thoth
14
5 / 1 / 4
9,094
535
6,272
10,200
2,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
7 / 3 / 3
8,503
500
7,926
8,774
2,699
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
Brigz_Flawless
Zhong Kui
15
4 / 2 / 1
9,684
570
8,404
12,619
9,555
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
4 / 6 / 5
8,319
489
6,127
11,260
5,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 9 / 1
7,659
451
5,014
14,337
4,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cu Chulainn
Skc--Luscas
Cu Chulainn
14
0 / 5 / 0
7,933
467
6,491
12,766
7,714
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
26
24
Kills
16
16
Deaths
25
19
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
7
3
3
2.83
L
Zhong Kui
Brigz_Flawless
Zhong Kui
4
2
1
2.25
W
1
4
5
0.88
W
Bellona
Maykel21
Bellona
12
1
2
13
L
4
6
5
1.08
L
1
9
1
0.17
L
Cu Chulainn
Skc--Luscas
Cu Chulainn
0
5
0
0
W
4
7
2
0.71
W
2
3
6
1.67
W
Thoth
speackpda
Thoth
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,220
Damage
33,962
55,632
Taken
59,756
30,323
Mitigated
30,016
16,993
Healing
16,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
7,926
4,966
0
3,655
8,774
2,699
122
1,809
6,741
0
41,182
L
Zhong Kui
Brigz_Flawless
Zhong Kui
8,404
1,260
0
6,133
12,619
9,555
184
6,105
6,150
50,023
0
W
5,069
628
51
3,294
10,430
6,353
0
4,098
6,332
34,047
0
W
Bellona
Maykel21
Bellona
18,416
5,837
0
4,915
15,466
15,322
1,003
3,537
11,929
212
64,480
L
6,127
671
186
2,143
11,260
5,494
0
2,568
8,494
40,942
0
L
5,014
1,483
0
1,472
14,337
4,554
0
2,828
11,421
0
46,096
L
Cu Chulainn
Skc--Luscas
Cu Chulainn
6,491
1,040
0
2,623
12,766
7,714
512
1,872
10,772
6,907
42,348
W
5,838
3,900
0
2,220
11,894
3,430
4,497
1,813
10,081
0
68,524
W
4,625
230
233
1,395
7,642
2,338
716
3,653
3,989
29,732
0
W
Thoth
speackpda
Thoth
6,272
495
78
4,807
10,200
2,880
930
2,258
7,942
43,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,975
Gold Earned
42,098
428
Minions Killed
401
0
Camps Cleared
0
1,559,810
Distance Traveled
1,358,766
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,503
500
76
4
0
203,109
1
L
Zhong Kui
9,684
570
97
6
0
319,803
1
W
Tiamat
8,582
505
63
4
0
323,022
5
W
Bellona
10,574
622
115
7
0
342,973
5
L
Ra
8,319
489
65
4
0
272,362
1
L
Pele
7,659
451
69
4
0
278,168
3
L
Cu Chulainn
7,933
467
94
6
0
285,324
5
W
Izanami
10,038
590
106
6
0
287,332
3
W
Scylla
8,687
511
64
4
0
347,110
5
W
Thoth
9,094
535
80
5
0
259,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role