Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Devilntor2000
Artemis
Level 155
God Stats
0W - 4L
1,624 SR
Queue Stats
144W - 124L
1,585 Elo+
Solo
Gilgamesh
Gilgamesh
FracknCylon
Gilgamesh
Level 129
God Stats
1W - 2L
1,535 SR
Queue Stats
397W - 397L
1,555 Elo+
Solo
Hachiman
Hachiman
Swiftiejg
Hachiman
Level 109
God Stats
0W - 1L
1,421 SR
Queue Stats
66W - 56L
1,589 Elo+
Solo
Cerberus
Cerberus
UnfixedFern797
Cerberus
Level 160
God Stats
5W - 4L
1,343 SR
Queue Stats
599W - 621L
1,575 Elo+
Solo
Team Averages
Level 134
1,484 SR
1,561 Elo+

VS

Team Averages
Level 115
1,558 SR
1,538 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
JK77489
Agni
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 81L
1,534 Elo+
Solo
Cthulhu
Cthulhu
Lathedren
Cthulhu
Level 69
God Stats
7W - 3L
1,521 SR
Queue Stats
294W - 268L
1,627 Elo+
Solo
Ra
Ra
Monkie1
Ra
Level 139
God Stats
1W - 3L
1,429 SR
Queue Stats
411W - 413L
1,561 Elo+
Solo
Ganesha
Ganesha
ironshield_
Ganesha
Level 132
God Stats
11W - 1L
1,838 SR
Queue Stats
186W - 202L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
19
5 / 2 / 16
10,688
891
13,784
10,444
4,635
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Artemis
15
5 / 5 / 10
9,951
829
14,563
11,319
4,583
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
FracknCylon
Gilgamesh
15
7 / 4 / 8
9,664
805
13,173
14,328
14,219
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hachiman
Swiftiejg
Hachiman
13
0 / 5 / 8
7,941
662
7,755
9,190
3,569
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
16
4 / 5 / 13
9,504
792
10,904
20,856
25,831
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
14
2 / 6 / 10
9,336
778
12,547
13,039
5,751
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Agni
JK77489
Agni
18
9 / 3 / 9
11,572
964
18,881
12,152
5,755
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Lathedren
Cthulhu
15
3 / 5 / 12
10,072
839
10,734
21,272
26,079
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

19
7 / 4 / 9
11,328
944
9,546
11,527
5,918
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ganesha
ironshield_
Ganesha
17
0 / 3 / 17
9,348
779
5,940
14,488
16,457
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
78
21
Kills
21
21
Deaths
21
55
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
5
2
16
6.5
W
Xbalanque
 
Xbalanque
2
6
10
1.17
L
Artemis
5
5
10
2
L
Gilgamesh
FracknCylon
Gilgamesh
7
4
8
2.75
W
Agni
JK77489
Agni
9
3
9
4.5
W
Cthulhu
Lathedren
Cthulhu
3
5
12
1.8
W
7
4
9
2.88
L
Hachiman
Swiftiejg
Hachiman
0
5
8
0.8
L
Cerberus
4
5
13
2.1
W
Ganesha
ironshield_
Ganesha
0
3
17
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,179
Damage
57,648
66,137
Taken
72,478
52,837
Mitigated
59,960
20,430
Healing
24,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
13,784
5,925
1,400
3,460
10,444
4,635
696
8,303
2,141
0
33,880
W
Xbalanque
 
Xbalanque
12,547
4,544
1,158
1,689
13,039
5,751
2,478
3,302
9,737
0
20,102
L
Artemis
14,563
4,195
487
1,400
11,319
4,583
970
8,046
3,273
0
23,449
L
Gilgamesh
FracknCylon
Gilgamesh
13,173
957
2,198
2,605
14,328
14,219
152
9,454
4,874
1,936
21,003
W
Agni
JK77489
Agni
18,881
2,636
459
2,552
12,152
5,755
1,338
1,987
10,165
32,405
0
W
Cthulhu
Lathedren
Cthulhu
10,734
522
2,494
2,190
21,272
26,079
0
2,421
18,851
20,277
0
W
9,546
484
8,672
3,305
11,527
5,918
916
2,519
9,008
40,798
0
L
Hachiman
Swiftiejg
Hachiman
7,755
2,766
710
811
9,190
3,569
74
7,561
1,629
0
17,328
L
Cerberus
10,904
572
1,119
6,240
20,856
25,831
0
11,737
9,119
21,961
0
W
Ganesha
ironshield_
Ganesha
5,940
68
763
1,466
14,488
16,457
478
1,529
12,959
11,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,748
Gold Earned
51,656
144
Minions Killed
142
0
Camps Cleared
0
1,038,844
Distance Traveled
1,162,684
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,688
891
43
4
0
222,200
0
W
Xbalanque
9,336
778
16
1
0
214,494
1
L
Artemis
9,951
829
34
3
0
203,388
1
L
Gilgamesh
9,664
805
18
2
0
212,274
0
W
Agni
11,572
964
31
3
0
256,826
0
W
Cthulhu
10,072
839
23
2
0
194,737
0
W
Ra
11,328
944
72
6
0
244,065
0
L
Hachiman
7,941
662
16
1
0
200,609
1
L
Cerberus
9,504
792
33
3
0
200,373
0
W
Ganesha
9,348
779
0
0
0
252,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role