Player Matchup

Thor
Thor
BeoWulf3103
Thor
Level 5
God Stats
2W - 2L
1,501 SR
Queue Stats
60W - 59L
1,369 Elo+
Solo
Vulcan
Vulcan
RoguevulcN
Vulcan
Level 27
God Stats
14W - 19L
1,422 SR
Queue Stats
98W - 129L
1,390 Elo+
Solo
Nike
Nike
UndeadSkull780
Nike
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 19L
1,447 Elo+
Solo
Jing Wei
Jing Wei
kuietkei
Jing Wei
Level 15
God Stats
36W - 30L
1,594 SR
Queue Stats
719W - 774L
1,469 Elo+
Solo
Hel
Hel
my4nados
Hel
Level 8
God Stats
5W - 6L
1,174 SR
Queue Stats
97W - 94L
1,257 Elo+
Solo
Team Averages
Level 16
1,438 SR
1,387 Elo+

VS

Team Averages
Level 22
1,501 SR
1,521 Elo+
Scylla
Scylla
 
Scylla
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
EdgyArcher88264
Hun Batz
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Artemis
Artemis
Troyboy_gotheat
Artemis
Level 6
God Stats
2W - 1L
1,550 SR
Queue Stats
2W - 1L
1,773 Elo+
Party 1
Jormungandr
Jormungandr
irepride
Jormungandr
Level 26
God Stats
38W - 44L
1,456 SR
Queue Stats
109W - 122L
1,332 Elo+
Solo
Neith
Neith
terrel_2raw
Neith
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 7 / 17
13,162
940
10,466
13,251
5,407
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
RoguevulcN
Vulcan
20
20 / 4 / 11
16,901
1,207
41,801
12,590
7,328
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

20
14 / 2 / 16
15,054
1,075
24,123
12,846
5,742
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jing Wei
kuietkei
Jing Wei
20
3 / 3 / 19
13,126
938
13,403
14,003
4,946
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
3 / 5 / 23
13,913
994
11,366
14,290
8,606
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

114

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
14 / 5 / 3
15,884
1,135
23,964
19,305
5,555
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
19
0 / 9 / 8
11,971
855
8,579
22,106
8,566
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
1 / 12 / 7
11,905
850
9,587
25,819
8,352
Jormungandr
irepride
Jormungandr
20
2 / 8 / 11
14,069
1,005
15,403
25,379
28,798
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
4 / 11 / 5
13,202
943
3,059
18,307
6,564

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
55
44
Kills
21
21
Deaths
45
86
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
14
5
3
3.1
W
4
7
17
1.79
L
Hun Batz
0
9
8
0.44
W
Vulcan
RoguevulcN
Vulcan
20
4
11
6.38
L
1
12
7
0.38
W
14
2
16
11
L
Jormungandr
irepride
Jormungandr
2
8
11
0.94
W
Jing Wei
kuietkei
Jing Wei
3
3
19
4.17
W
3
5
23
2.9
L
4
11
5
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,159
Damage
60,592
66,980
Taken
110,916
32,029
Mitigated
57,835
6,992
Healing
1,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
23,964
812
0
0
19,305
5,555
0
12,243
7,062
45,934
0
W
10,466
891
0
0
13,251
5,407
0
7,389
5,862
0
27,007
L
Hun Batz
8,579
309
0
0
22,106
8,566
0
8,380
13,726
0
26,879
W
Vulcan
RoguevulcN
Vulcan
41,801
18,240
0
0
12,590
7,328
0
6,801
5,789
63,984
0
L
9,587
2,777
0
280
25,819
8,352
0
14,910
10,909
0
22,981
W
24,123
8,550
595
779
12,846
5,742
0
6,845
6,001
0
48,318
L
Jormungandr
irepride
Jormungandr
15,403
3,348
74
617
25,379
28,798
0
9,293
16,086
73,186
0
W
Jing Wei
kuietkei
Jing Wei
13,403
11,951
0
2,484
14,003
4,946
0
8,833
5,170
0
25,341
W
11,366
5,092
1,071
2,063
14,290
8,606
0
9,499
4,791
29,562
0
L
3,059
1,092
0
340
18,307
6,564
0
8,341
9,966
0
14,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,156
Gold Earned
67,031
227
Minions Killed
247
5
Camps Cleared
8
1,214,941
Distance Traveled
1,152,471
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
15,884
1,135
46
3
0
291,080
0
W
Thor
13,162
940
40
3
2
228,403
0
L
Hun Batz
11,971
855
35
3
2
225,275
2
W
Vulcan
16,901
1,207
57
4
0
263,440
0
L
Artemis
11,905
850
24
2
5
207,335
1
W
Nike
15,054
1,075
63
5
2
263,548
1
L
Jormungandr
14,069
1,005
121
9
0
205,605
1
W
Jing Wei
13,126
938
27
2
1
228,886
0
W
Hel
13,913
994
40
3
0
230,664
0
L
Neith
13,202
943
21
2
1
223,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role