Player Matchup

Apollo
Apollo
J4xW
Apollo
Level 81
God Stats
0W - 2L
1,327 SR
Queue Stats
25W - 34L
1,381 Elo+
Party 2
Bellona
Bellona
RxK6
Bellona
Level 65
God Stats
18W - 8L
1,568 SR
Queue Stats
24W - 26L
1,471 Elo+
Party 2
Kumbhakarna
Kumbhakarna
TxJ03
Kumbhakarna
Level 56
God Stats
3W - 9L
1,314 SR
Queue Stats
13W - 28L
1,316 Elo+
Party 2
Ao Kuang
Ao Kuang
Vx4n
Ao Kuang
Level 68
God Stats
0W - 2L
1,295 SR
Queue Stats
36W - 40L
1,455 Elo+
Party 2
Danzaburou
Danzaburou
couz3ni
Danzaburou
Level 52
God Stats
0W - 2L
1,438 SR
Queue Stats
16W - 33L
1,347 Elo+
Solo
Team Averages
Level 64
1,388 SR
1,394 Elo+

VS

Team Averages
Level 104
1,587 SR
1,499 Elo+
Jing Wei
Jing Wei
AceSociopath
Jing Wei
Level 103
God Stats
2W - 0L
1,692 SR
Queue Stats
41W - 38L
1,598 Elo+
Solo
Kuzenbo
Kuzenbo
DaultonO
Kuzenbo
Level 108
God Stats
1W - 1L
1,518 SR
Queue Stats
114W - 127L
1,408 Elo+
Solo
Athena
Athena
entrena1414
Athena
Level 103
God Stats
5W - 1L
1,886 SR
Queue Stats
115W - 101L
1,501 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
wood_villagerk10
Morgan Le Fay
Level 103
God Stats
2W - 2L
1,500 SR
Queue Stats
89W - 63L
1,527 Elo+
Party 1
Serqet
Serqet
xtoreadly
Serqet
Level 102
God Stats
9W - 7L
1,341 SR
Queue Stats
84W - 72L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
J4xW
Apollo
2
0 / 0 / 0
3,286
411
243
560
57
Bellona
RxK6
Bellona
3
0 / 1 / 0
3,438
430
398
1,213
564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kumbhakarna
TxJ03
Kumbhakarna
3
0 / 0 / 0
3,927
491
121
879
246
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
Vx4n
Ao Kuang
2
0 / 1 / 0
3,304
413
288
991
225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
couz3ni
Danzaburou
5
0 / 5 / 0
3,634
454
1,395
5,602
1,710
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AceSociopath
Jing Wei
10
0 / 0 / 0
5,675
709
494
2,555
951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kuzenbo
DaultonO
Kuzenbo
9
1 / 0 / 1
5,501
688
1,918
4,603
3,381
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Athena
9
2 / 0 / 0
5,742
718
403
4,696
2,004
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
wood_villagerk10
Morgan Le Fay
10
3 / 0 / 2
6,450
806
3,127
3,048
1,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
xtoreadly
Serqet
10
1 / 0 / 0
5,703
713
372
4,504
1,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
10
0
Kills
7
7
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
AceSociopath
Jing Wei
0
0
0
0
W
Kuzenbo
DaultonO
Kuzenbo
1
0
1
1.5
L
Apollo
J4xW
Apollo
0
0
0
0
L
Bellona
RxK6
Bellona
0
1
0
0
L
Kumbhakarna
TxJ03
Kumbhakarna
0
0
0
0
L
Ao Kuang
Vx4n
Ao Kuang
0
1
0
0
L
Danzaburou
couz3ni
Danzaburou
0
5
0
0
W
Athena
2
0
0
2
W
Morgan Le Fay
wood_villagerk10
Morgan Le Fay
3
0
2
4
W
Serqet
xtoreadly
Serqet
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,445
Damage
6,314
9,245
Taken
19,406
2,802
Mitigated
8,565
1,923
Healing
6,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
AceSociopath
Jing Wei
494
250
0
703
2,555
951
1,702
0
2,555
0
30,012
W
Kuzenbo
DaultonO
Kuzenbo
1,918
395
0
1,870
4,603
3,381
740
0
4,603
18,158
0
L
Apollo
J4xW
Apollo
243
156
0
87
560
57
0
0
560
0
2,272
L
Bellona
RxK6
Bellona
398
63
0
321
1,213
564
0
468
745
0
3,694
L
Kumbhakarna
TxJ03
Kumbhakarna
121
121
0
0
879
246
0
182
697
1,271
0
L
Ao Kuang
Vx4n
Ao Kuang
288
136
0
260
991
225
0
369
622
2,068
0
L
Danzaburou
couz3ni
Danzaburou
1,395
727
0
1,255
5,602
1,710
0
4,429
1,095
0
6,714
W
Athena
403
98
0
887
4,696
2,004
189
121
4,575
17,578
0
W
Morgan Le Fay
wood_villagerk10
Morgan Le Fay
3,127
172
0
914
3,048
1,000
2,097
288
2,760
30,185
0
W
Serqet
xtoreadly
Serqet
372
104
0
2,190
4,504
1,229
188
0
4,504
0
28,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,589
Gold Earned
29,071
39
Minions Killed
287
0
Camps Cleared
0
272,360
Distance Traveled
734,680
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
5,675
709
66
8
0
109,328
0
W
Kuzenbo
5,501
688
36
5
0
160,697
1
L
Apollo
3,286
411
7
1
0
30,500
0
L
Bellona
3,438
430
12
2
0
42,802
0
L
Kumbhakarna
3,927
491
1
0
0
28,843
0
L
Ao Kuang
3,304
413
6
1
0
29,970
0
L
Danzaburou
3,634
454
13
2
0
140,245
0
W
Athena
5,742
718
45
6
0
153,799
1
W
Morgan Le Fay
6,450
806
61
8
0
159,339
2
W
Serqet
5,703
713
79
10
0
151,517
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role