Player Matchup

Cthulhu
Cthulhu
Saul7142
Cthulhu
Level 67
God Stats
3W - 2L
1,718 SR
Queue Stats
98W - 108L
1,316 Elo+
Solo
Aphrodite
Aphrodite
freddynDaCut
Aphrodite
Level 8
God Stats
4W - 9L
1,422 SR
Queue Stats
14W - 38L
1,194 Elo+
Solo
Neith
Neith
fwjackieee86
Neith
Level 28
God Stats
0W - 6L
1,266 SR
Queue Stats
61W - 55L
1,369 Elo+
Solo
Team Averages
Level 34
1,468 SR
1,293 Elo+

VS

Team Averages
Level 34
1,549 SR
1,310 Elo+
Sylvanus
Sylvanus
DangitDevin
Sylvanus
Level 26
God Stats
9W - 7L
1,466 SR
Queue Stats
50W - 106L
1,186 Elo+
Solo
Ah Puch
Ah Puch
Nr1-Himura
Ah Puch
Level 29
God Stats
20W - 8L
1,766 SR
Queue Stats
33W - 36L
1,364 Elo+
Party 1
Skadi
Skadi
VendeAntonio
Skadi
Level 47
God Stats
36W - 32L
1,414 SR
Queue Stats
36W - 33L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Saul7142
Cthulhu
9
4 / 2 / 1
6,365
796
5,389
8,865
5,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Aphrodite
freddynDaCut
Aphrodite
6
0 / 1 / 1
4,760
595
1,079
3,551
1,288
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
2 / 5 / 4
6,157
770
2,883
6,931
2,122
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DangitDevin
Sylvanus
8
1 / 3 / 5
6,340
793
1,126
5,818
3,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
Nr1-Himura
Ah Puch
10
5 / 2 / 3
7,143
893
9,969
4,709
1,459
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

10
2 / 1 / 6
6,450
806
4,610
4,489
1,487
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
22
6
Kills
8
8
Deaths
6
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
DangitDevin
Sylvanus
1
3
5
1.17
W
Ah Puch
Nr1-Himura
Ah Puch
5
2
3
3.25
L
Cthulhu
Saul7142
Cthulhu
4
2
1
2.25
W
2
1
6
5
L
Aphrodite
freddynDaCut
Aphrodite
0
1
1
0.5
L
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,351
Damage
15,705
19,347
Taken
15,016
8,973
Mitigated
6,075
4,181
Healing
3,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
DangitDevin
Sylvanus
1,126
561
840
1,694
5,818
3,129
923
2,159
3,333
5,116
0
W
Ah Puch
Nr1-Himura
Ah Puch
9,969
243
0
1,050
4,709
1,459
538
1,626
2,873
29,354
0
L
Cthulhu
Saul7142
Cthulhu
5,389
467
0
1,851
8,865
5,563
0
4,794
4,071
17,040
0
W
4,610
2,212
0
0
4,489
1,487
1,011
2,024
2,342
0
12,726
L
Aphrodite
freddynDaCut
Aphrodite
1,079
36
820
1,306
3,551
1,288
0
1,739
1,812
3,583
0
L
2,883
1,650
0
204
6,931
2,122
0
4,562
2,369
0
14,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,282
Gold Earned
19,933
75
Minions Killed
71
0
Camps Cleared
0
347,544
Distance Traveled
378,526
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,340
793
6
1
0
99,402
0
W
Ah Puch
7,143
893
47
6
0
145,265
2
L
Cthulhu
6,365
796
28
4
0
134,736
1
W
Skadi
6,450
806
18
2
0
133,859
1
L
Aphrodite
4,760
595
10
1
0
106,171
1
L
Neith
6,157
770
37
5
0
106,637
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role