Player Matchup

Izanami
Izanami
Kreuzbruch
Izanami
Level 101
God Stats
14W - 14L
1,379 SR
Queue Stats
481W - 524L
1,434 Elo+
Solo
Cthulhu
Cthulhu
Luckyax93
Cthulhu
Level 66
God Stats
6W - 7L
1,631 SR
Queue Stats
598W - 631L
1,422 Elo+
Solo
Nemesis
Nemesis
Sbutler95-
Nemesis
Level 124
God Stats
3W - 3L
1,260 SR
Queue Stats
332W - 386L
1,373 Elo+
Solo
Scylla
Scylla
Sup_Diizen
Scylla
Level 117
God Stats
2W - 2L
1,676 SR
Queue Stats
191W - 174L
1,456 Elo+
Solo
Artemis
Artemis
xXRapTor97
Artemis
Level 97
God Stats
10W - 8L
1,271 SR
Queue Stats
382W - 485L
1,347 Elo+
Solo
Team Averages
Level 101
1,443 SR
1,406 Elo+

VS

Team Averages
Level 68
1,574 SR
1,418 Elo+
Ah Puch
Ah Puch
B0bisgreat
Ah Puch
Level 47
God Stats
19W - 9L
1,901 SR
Queue Stats
302W - 301L
1,478 Elo+
Solo
Thanatos
Thanatos
The_R_Joker
Thanatos
Level 104
God Stats
10W - 8L
1,706 SR
Queue Stats
256W - 247L
1,431 Elo+
Party 1
Kukulkan
Kukulkan
Vatoshermano
Kukulkan
Level 49
God Stats
2W - 5L
1,311 SR
Queue Stats
62W - 92L
1,343 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
WalterTheHuman
Ah Muzen Cab
Level 62
God Stats
12W - 11L
1,372 SR
Queue Stats
199W - 216L
1,397 Elo+
Solo
Sylvanus
Sylvanus
ton1ck1
Sylvanus
Level 80
God Stats
134W - 111L
1,578 SR
Queue Stats
260W - 264L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Kreuzbruch
Izanami
11
0 / 3 / 0
6,257
569
2,123
9,051
2,659
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
Luckyax93
Cthulhu
8
1 / 3 / 1
5,504
500
4,309
11,484
4,948
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nemesis
Sbutler95-
Nemesis
11
0 / 2 / 1
5,789
526
727
5,993
1,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
Sup_Diizen
Scylla
9
1 / 2 / 0
5,514
501
4,170
3,973
1,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
xXRapTor97
Artemis
9
0 / 4 / 1
6,015
547
3,678
7,463
2,185
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
B0bisgreat
Ah Puch
11
2 / 2 / 5
6,469
588
7,133
8,052
2,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
The_R_Joker
Thanatos
12
8 / 0 / 0
7,379
671
6,599
7,607
3,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
Vatoshermano
Kukulkan
9
0 / 0 / 2
5,592
508
2,218
2,979
1,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
WalterTheHuman
Ah Muzen Cab
13
2 / 0 / 0
7,598
691
6,864
4,225
1,272
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sylvanus
ton1ck1
Sylvanus
9
2 / 0 / 5
6,133
558
3,527
7,449
5,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
2
Kills
14
14
Deaths
2
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
B0bisgreat
Ah Puch
2
2
5
2.25
L
Izanami
Kreuzbruch
Izanami
0
3
0
0
L
Cthulhu
Luckyax93
Cthulhu
1
3
1
0.5
L
Nemesis
Sbutler95-
Nemesis
0
2
1
0.25
L
Scylla
Sup_Diizen
Scylla
1
2
0
0.5
W
Thanatos
The_R_Joker
Thanatos
8
0
0
8
W
Kukulkan
Vatoshermano
Kukulkan
0
0
2
1
W
Ah Muzen Cab
WalterTheHuman
Ah Muzen Cab
2
0
0
2
W
Sylvanus
ton1ck1
Sylvanus
2
0
5
4.5
L
Artemis
xXRapTor97
Artemis
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,007
Damage
26,341
37,964
Taken
30,312
12,372
Mitigated
13,789
7,240
Healing
22,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
B0bisgreat
Ah Puch
7,133
627
0
2,942
8,052
2,517
0
1,930
6,098
36,882
0
L
Izanami
Kreuzbruch
Izanami
2,123
1,427
0
2,768
9,051
2,659
343
279
8,772
0
41,885
L
Cthulhu
Luckyax93
Cthulhu
4,309
571
268
2,185
11,484
4,948
0
4,444
7,040
17,938
0
L
Nemesis
Sbutler95-
Nemesis
727
377
0
842
5,993
1,544
0
1,259
4,734
0
30,776
L
Scylla
Sup_Diizen
Scylla
4,170
357
0
715
3,973
1,036
0
1,601
2,372
22,502
0
W
Thanatos
The_R_Joker
Thanatos
6,599
1,438
0
8,319
7,607
3,541
0
1,203
6,350
0
47,090
W
Kukulkan
Vatoshermano
Kukulkan
2,218
111
0
750
2,979
1,126
0
1,455
1,416
22,911
0
W
Ah Muzen Cab
WalterTheHuman
Ah Muzen Cab
6,864
4,555
0
3,208
4,225
1,272
1,178
190
4,035
0
53,957
W
Sylvanus
ton1ck1
Sylvanus
3,527
1,666
2,520
5,214
7,449
5,333
0
3,393
3,934
15,303
0
L
Artemis
xXRapTor97
Artemis
3,678
1,554
0
462
7,463
2,185
1,042
5,295
2,168
0
22,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,079
Gold Earned
33,171
315
Minions Killed
329
0
Camps Cleared
0
1,066,921
Distance Traveled
1,124,181
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
6,469
588
60
5
0
209,926
2
L
Izanami
6,257
569
106
10
0
195,801
0
L
Cthulhu
5,504
500
24
2
0
218,333
0
L
Nemesis
5,789
526
71
6
0
249,613
0
L
Scylla
5,514
501
55
5
0
201,891
5
W
Thanatos
7,379
671
76
7
0
240,702
0
W
Kukulkan
5,592
508
60
5
0
241,390
1
W
Ah Muzen Cab
7,598
691
107
10
0
216,923
1
W
Sylvanus
6,133
558
26
2
0
215,240
2
L
Artemis
6,015
547
59
5
0
201,283
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role