Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Artacama
Ao Kuang
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
69W - 78L
1,526 Elo+
Solo
Rama
Rama
ElCarroDeMompo
Rama
Level 3
God Stats
2W - 0L
1,708 SR
Queue Stats
14W - 5L
1,848 Elo+
Party 2
Odin
Odin
IziKsPenta
Odin
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 6L
1,848 Elo+
Party 2
Pele
Pele
mompo98yt
Pele
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 5L
1,741 Elo+
Party 2
Team Averages
Level 28
1,542 SR
1,693 Elo+

VS

Team Averages
Level 43
1,389 SR
1,365 Elo+
Khepri
Khepri
 
Khepri
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
GrannyTeapod
Neith
Level 4
God Stats
0W - 2L
1,107 SR
Queue Stats
0W - 2L
1,183 Elo+
Solo
Thoth
Thoth
K1TSUN3TSUK1
Thoth
Level 21
God Stats
0W - 1L
1,336 SR
Queue Stats
10W - 13L
1,513 Elo+
Solo
Ratatoskr
Ratatoskr
Shinxekin
Ratatoskr
Level 5
God Stats
2W - 3L
1,500 SR
Queue Stats
5W - 9L
1,212 Elo+
Party 1
Kukulkan
Kukulkan
SolarZXA
Kukulkan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 44L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
17
5 / 0 / 18
10,355
1,036
7,044
3,365
1,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
Artacama
Ao Kuang
17
1 / 3 / 22
9,920
992
8,538
10,549
4,212
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
26 / 0 / 12
14,387
1,439
45,599
20,013
8,562
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
7 / 0 / 23
11,336
1,134
14,407
10,262
6,176
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pele
17
0 / 4 / 17
9,502
950
10,856
12,013
4,058
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

315

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
15
0 / 11 / 5
8,902
890
8,647
36,469
36,030
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
0 / 11 / 1
8,198
820
4,418
17,182
5,524
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
0 / 4 / 2
8,403
840
4,621
4,485
1,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ratatoskr
Shinxekin
Ratatoskr
14
6 / 11 / 1
9,573
957
11,720
21,329
6,400
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
SolarZXA
Kukulkan
14
1 / 2 / 3
8,844
884
15,811
9,852
2,835
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
19
39
Kills
7
7
Deaths
39
92
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
5
0
18
14
L
Khepri
 
Khepri
0
11
5
0.23
W
Ao Kuang
Artacama
Ao Kuang
1
3
22
4
W
26
0
12
32
L
0
11
1
0.05
W
7
0
23
18.5
L
0
4
2
0.25
L
Ratatoskr
Shinxekin
Ratatoskr
6
11
1
0.59
L
Kukulkan
SolarZXA
Kukulkan
1
2
3
1.25
W
Pele
0
4
17
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,444
Damage
45,217
56,202
Taken
89,317
24,488
Mitigated
51,848
24,842
Healing
3,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
7,044
689
0
1,636
3,365
1,480
0
2,024
1,265
20,694
0
L
Khepri
 
Khepri
8,647
633
384
345
36,469
36,030
0
8,659
27,810
16,573
0
W
Ao Kuang
Artacama
Ao Kuang
8,538
2,202
0
2,973
10,549
4,212
0
6,478
4,057
22,295
0
W
45,599
42,921
0
15,205
20,013
8,562
0
10,121
9,762
0
73,382
L
4,418
2,282
0
593
17,182
5,524
0
2,201
14,981
0
14,024
W
14,407
2,925
465
863
10,262
6,176
0
4,399
5,759
184
25,717
L
4,621
666
0
237
4,485
1,059
0
285
4,200
22,577
0
L
Ratatoskr
Shinxekin
Ratatoskr
11,720
3,987
0
2,176
21,329
6,400
0
3,487
17,842
0
14,203
L
Kukulkan
SolarZXA
Kukulkan
15,811
650
0
117
9,852
2,835
0
1,116
8,736
37,519
0
W
Pele
10,856
1,778
0
3,700
12,013
4,058
0
5,651
6,280
0
26,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,500
Gold Earned
43,920
205
Minions Killed
150
10
Camps Cleared
4
1,001,220
Distance Traveled
776,695
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,355
1,036
39
4
2
198,979
0
L
Khepri
8,902
890
14
1
1
181,326
0
W
Ao Kuang
9,920
992
38
4
0
189,809
3
W
Rama
14,387
1,439
69
7
6
200,792
2
L
Neith
8,198
820
15
2
1
142,291
0
W
Odin
11,336
1,134
32
3
2
214,824
0
L
Thoth
8,403
840
58
6
2
96,094
0
L
Ratatoskr
9,573
957
2
0
0
169,634
0
L
Kukulkan
8,844
884
61
6
0
187,350
3
W
Pele
9,502
950
27
3
0
196,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role