Player Matchup

Cupid
Cupid
FrootyRoots
Cupid
Level 29
God Stats
24W - 23L
1,545 SR
Queue Stats
198W - 196L
1,513 Elo+
Solo
Odin
Odin
SETHinallcaps
Odin
Level 15
God Stats
3W - 2L
1,441 SR
Queue Stats
35W - 33L
1,410 Elo+
Solo
Ymir
Ymir
king982
Ymir
Level 21
God Stats
8W - 6L
1,461 SR
Queue Stats
14W - 8L
1,457 Elo+
Party 1
Ra
Ra
soria007
Ra
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Solo
Susano
Susano
xXqpOsiphonOqpxX
Susano
Level 18
God Stats
8W - 5L
1,406 SR
Queue Stats
88W - 84L
1,451 Elo+
Party 1
Team Averages
Level 17
1,470 SR
1,466 Elo+

VS

Team Averages
Level 15
1,449 SR
1,381 Elo+
Sol
Sol
BlackMossCupCake
Sol
Level 25
God Stats
14W - 14L
1,424 SR
Queue Stats
45W - 67L
1,396 Elo+
Solo
Sun Wukong
Sun Wukong
GHostwight
Sun Wukong
Level 28
God Stats
11W - 27L
1,321 SR
Queue Stats
387W - 381L
1,427 Elo+
Solo
Nemesis
Nemesis
MikeHunt495
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,324 Elo+
Solo
Rama
Rama
Mtype
Rama
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cabrakan
Cabrakan
我不是九头蛇
Cabrakan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 23L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 5
8,563
612
8,110
7,140
2,638
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

13
1 / 1 / 0
7,572
541
2,260
6,761
6,382
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ymir
king982
Ymir
11
7 / 1 / 9
8,265
590
5,018
8,302
7,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
2 / 2 / 1
6,091
435
1,414
2,507
615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
6 / 0 / 8
7,849
561
5,968
6,310
2,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 5 / 0
6,903
493
2,947
7,805
1,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sun Wukong
GHostwight
Sun Wukong
13
1 / 1 / 0
7,168
512
4,173
5,603
2,220
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
MikeHunt495
Nemesis
8
0 / 5 / 2
5,960
426
2,646
9,323
2,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rama
Mtype
Rama
8
0 / 3 / 0
5,303
379
3,350
4,686
1,327
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 8 / 0
5,082
363
1,160
10,755
8,746
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
6
22
Kills
4
4
Deaths
22
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
3
5
0
0.6
W
6
0
5
8.5
L
Sun Wukong
GHostwight
Sun Wukong
1
1
0
1
L
Nemesis
MikeHunt495
Nemesis
0
5
2
0.2
L
Rama
Mtype
Rama
0
3
0
0
W
1
1
0
1
W
Ymir
king982
Ymir
7
1
9
11.5
W
2
2
1
1.25
W
6
0
8
10
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,770
Damage
14,276
31,020
Taken
38,172
19,353
Mitigated
17,219
9,475
Healing
8,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,947
685
0
1,179
7,805
1,984
2,015
1,124
6,531
25,503
0
W
8,110
4,710
162
3,596
7,140
2,638
2,642
581
6,559
0
54,311
L
Sun Wukong
GHostwight
Sun Wukong
4,173
585
0
2,535
5,603
2,220
652
0
5,603
0
36,972
L
Nemesis
MikeHunt495
Nemesis
2,646
956
0
3,320
9,323
2,942
0
1,547
7,734
0
23,517
L
Rama
Mtype
Rama
3,350
2,946
0
640
4,686
1,327
0
664
4,022
0
17,793
W
2,260
401
0
1,950
6,761
6,382
302
0
6,761
0
35,388
W
Ymir
king982
Ymir
5,018
1,489
0
1,247
8,302
7,676
310
872
7,386
20,306
0
W
1,414
198
0
250
2,507
615
0
880
1,459
12,087
0
W
5,968
2,002
0
2,270
6,310
2,042
682
1,464
4,748
0
33,834
L
1,160
125
0
500
10,755
8,746
0
2,905
7,850
11,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,340
Gold Earned
30,416
281
Minions Killed
246
0
Camps Cleared
0
1,183,782
Distance Traveled
1,098,547
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,903
493
61
4
0
225,981
1
W
Cupid
8,563
612
101
7
0
225,864
0
L
Sun Wukong
7,168
512
83
6
0
250,215
3
L
Nemesis
5,960
426
44
3
0
223,168
1
L
Rama
5,303
379
39
3
0
179,303
1
W
Odin
7,572
541
79
6
0
254,919
0
W
Ymir
8,265
590
18
1
0
247,774
0
W
Ra
6,091
435
27
2
0
200,472
0
W
Susano
7,849
561
56
4
0
254,753
0
L
Cabrakan
5,082
363
19
1
0
219,880
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role