Player Matchup

Hel
Hel
Silver I
 
Hel
Silver I
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Silver IV
BigFrankDouble0
Cernunnos
Silver IV
Level 60
God Stats
34W - 23L
1,621 SR
Queue Stats
87W - 104L
682 MMR
Solo
Guan Yu
Guan Yu
Silver IV
Budtend101
Guan Yu
Silver IV
Level 125
God Stats
32W - 21L
1,618 SR
Queue Stats
279W - 276L
812 MMR
Solo
Skadi
Skadi
Silver II
THE_WIKKID7
Skadi
Silver II
Level 68
God Stats
18W - 16L
1,454 SR
Queue Stats
99W - 112L
1,020 MMR
Solo
Ymir
Ymir
Silver II
iEssau2
Ymir
Silver II
Level 117
God Stats
5W - 1L
1,253 SR
Queue Stats
168W - 181L
1,047 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 98
1,489 SR
1,012 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 110
1,417 SR
1,015 MMR
Chronos
Chronos
Silver II
 
Chronos
Silver II
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Silver V
Deus-grego_kaio1
Hera
Silver V
Level 106
God Stats
10W - 17L
1,268 SR
Queue Stats
65W - 94L
664 MMR
Solo
Medusa
Medusa
Silver I
Ragna721
Medusa
Silver I
Level 149
God Stats
38W - 31L
1,546 SR
Queue Stats
78W - 90L
1,102 MMR
Solo
Thanatos
Thanatos
Silver I
bluester02
Thanatos
Silver I
Level 65
God Stats
3W - 2L
1,508 SR
Queue Stats
64W - 74L
1,023 MMR
Solo
Aphrodite
Aphrodite
Silver III
xIceDuck
Aphrodite
Silver III
Level 105
God Stats
0W - 2L
1,265 SR
Queue Stats
68W - 87L
784 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
11
7 / 0 / 2
6,762
676
4,895
5,418
2,133
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
BigFrankDouble0
Cernunnos
12
2 / 0 / 7
6,681
668
3,887
7,203
2,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
Budtend101
Guan Yu
11
0 / 0 / 1
5,810
581
2,421
5,857
4,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+200
Health
+100
Mana

11
3 / 2 / 2
6,298
630
3,934
4,787
1,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ymir
iEssau2
Ymir
8
2 / 0 / 5
5,781
578
2,035
5,046
3,605
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
AthenaGilgameshMorgan Le FayTiamat

VS

Bans
DanzaburouCthulhuArachneXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
10
0 / 1 / 0
6,034
603
3,071
5,230
1,166
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

9
1 / 5 / 0
5,246
525
3,133
4,618
1,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
Ragna721
Medusa
9
1 / 4 / 1
5,284
528
2,926
6,517
1,618
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
bluester02
Thanatos
8
0 / 3 / 0
4,714
471
4,393
7,064
2,504
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Aphrodite
xIceDuck
Aphrodite
8
0 / 1 / 1
5,003
500
795
3,004
1,328
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
14
Kills
2
2
Deaths
14
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
7
0
2
8
L
Chronos
 
Chronos
0
1
0
0
W
Cernunnos
BigFrankDouble0
Cernunnos
2
0
7
5.5
W
Guan Yu
Budtend101
Guan Yu
0
0
1
0.5
L
1
5
0
0.2
L
Medusa
Ragna721
Medusa
1
4
1
0.38
W
3
2
2
2
L
Thanatos
bluester02
Thanatos
0
3
0
0
W
Ymir
iEssau2
Ymir
2
0
5
4.5
L
Aphrodite
xIceDuck
Aphrodite
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,172
Damage
14,318
28,311
Taken
26,433
13,437
Mitigated
7,956
14,054
Healing
9,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
4,895
471
2,177
4,328
5,418
2,133
414
1,188
4,230
35,571
0
L
Chronos
 
Chronos
3,071
1,570
0
750
5,230
1,166
853
0
4,935
31,770
0
W
Cernunnos
BigFrankDouble0
Cernunnos
3,887
2,250
0
863
7,203
2,069
514
435
6,768
0
42,465
W
Guan Yu
Budtend101
Guan Yu
2,421
467
311
3,597
5,857
4,137
226
2,923
2,934
0
26,219
L
3,133
801
0
540
4,618
1,340
0
2,687
1,931
25,894
0
L
Medusa
Ragna721
Medusa
2,926
890
0
765
6,517
1,618
0
844
5,613
0
24,440
W
3,934
1,462
0
1,528
4,787
1,493
1,294
1,244
3,543
0
31,743
L
Thanatos
bluester02
Thanatos
4,393
660
0
4,780
7,064
2,504
0
2,819
4,182
0
24,588
W
Ymir
iEssau2
Ymir
2,035
166
0
1,250
5,046
3,605
0
1,209
3,837
13,817
0
L
Aphrodite
xIceDuck
Aphrodite
795
117
1,078
1,235
3,004
1,328
0
457
2,547
10,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,332
Gold Earned
26,281
293
Minions Killed
221
0
Camps Cleared
0
936,508
Distance Traveled
840,980
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
6,762
676
62
6
0
185,312
1
L
Chronos
6,034
603
57
6
0
169,276
2
W
Cernunnos
6,681
668
86
9
0
198,966
3
W
Guan Yu
5,810
581
56
6
0
184,035
3
L
Hera
5,246
525
48
5
0
168,464
0
L
Medusa
5,284
528
50
5
0
156,463
4
W
Skadi
6,298
630
67
7
0
182,953
4
L
Thanatos
4,714
471
46
5
0
179,748
3
W
Ymir
5,781
578
22
2
0
185,242
2
L
Aphrodite
5,003
500
20
2
0
167,029
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role