Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
Dprompt73
Nemesis
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,322 Elo+
Party 2
Sun Wukong
Sun Wukong
KeenINW
Sun Wukong
Level 8
God Stats
0W - 2L
1,242 SR
Queue Stats
2W - 5L
1,253 Elo+
Party 2
Artemis
Artemis
Khaofaang
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,412 Elo+
Party 2
Fenrir
Fenrir
thirann
Fenrir
Level 12
God Stats
1W - 8L
1,265 SR
Queue Stats
3W - 16L
1,093 Elo+
Solo
Team Averages
Level 11
1,401 SR
1,316 Elo+

VS

Team Averages
Level 26
1,521 SR
1,342 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
Hax6243
Cupid
Level 26
God Stats
15W - 12L
1,559 SR
Queue Stats
15W - 13L
1,430 Elo+
Solo
Sun Wukong
Sun Wukong
Omegashrigma
Sun Wukong
Level 6
God Stats
3W - 0L
1,500 SR
Queue Stats
4W - 9L
1,123 Elo+
Party 1
Baron Samedi
Baron Samedi
Toxilocalypse
Baron Samedi
Level 18
God Stats
6W - 7L
1,348 SR
Queue Stats
24W - 52L
1,212 Elo+
Solo
Apollo
Apollo
tehpuertoric4n
Apollo
Level 18
God Stats
4W - 3L
1,699 SR
Queue Stats
161W - 166L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
17
6 / 2 / 3
10,652
484
14,556
13,502
4,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
Dprompt73
Nemesis
15
4 / 8 / 6
10,035
456
9,877
18,738
8,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sun Wukong
KeenINW
Sun Wukong
14
0 / 3 / 3
8,204
373
8,058
16,094
17,375
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
Khaofaang
Artemis
14
2 / 9 / 4
9,076
413
8,819
14,492
4,301
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fenrir
thirann
Fenrir
13
3 / 9 / 2
8,507
387
3,644
17,897
15,554
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
18
2 / 0 / 1
10,912
496
9,548
10,353
4,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cupid
Hax6243
Cupid
17
8 / 4 / 12
11,907
541
12,594
13,089
5,505
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sun Wukong
Omegashrigma
Sun Wukong
16
1 / 0 / 1
10,336
470
4,423
12,668
13,366
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Toxilocalypse
Baron Samedi
15
1 / 8 / 2
10,075
458
5,150
13,155
9,176
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

20
19 / 4 / 7
13,947
634
30,585
25,277
9,931
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
54
15
Kills
31
31
Deaths
16
18
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
6
2
3
3.75
W
Hun Batz
 
Hun Batz
2
0
1
2.5
L
Nemesis
Dprompt73
Nemesis
4
8
6
0.88
W
Cupid
Hax6243
Cupid
8
4
12
3.5
L
Sun Wukong
KeenINW
Sun Wukong
0
3
3
0.5
L
Artemis
Khaofaang
Artemis
2
9
4
0.44
W
Sun Wukong
Omegashrigma
Sun Wukong
1
0
1
1.5
W
Baron Samedi
Toxilocalypse
Baron Samedi
1
8
2
0.25
W
19
4
7
5.63
L
Fenrir
thirann
Fenrir
3
9
2
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,954
Damage
62,300
80,723
Taken
74,542
49,776
Mitigated
42,054
8,916
Healing
24,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
14,556
1,764
0
1,389
13,502
4,362
0
2,013
11,489
67,649
0
W
Hun Batz
 
Hun Batz
9,548
2,109
0
4,445
10,353
4,076
3,933
1,780
8,401
0
82,033
L
Nemesis
Dprompt73
Nemesis
9,877
4,635
0
4,171
18,738
8,184
0
1,530
17,208
0
47,313
W
Cupid
Hax6243
Cupid
12,594
6,923
1,652
4,256
13,089
5,505
6,033
1,072
11,922
0
54,589
L
Sun Wukong
KeenINW
Sun Wukong
8,058
1,049
0
940
16,094
17,375
0
432
15,662
0
41,967
L
Artemis
Khaofaang
Artemis
8,819
3,791
0
1,113
14,492
4,301
954
894
13,598
0
43,193
W
Sun Wukong
Omegashrigma
Sun Wukong
4,423
973
0
258
12,668
13,366
503
976
11,604
0
39,742
W
Baron Samedi
Toxilocalypse
Baron Samedi
5,150
582
424
1,039
13,155
9,176
709
4,981
7,838
45,572
0
W
30,585
22,198
0
12,690
25,277
9,931
6,962
4,821
20,221
0
111,849
L
Fenrir
thirann
Fenrir
3,644
552
0
1,303
17,897
15,554
296
281
17,616
0
17,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,474
Gold Earned
57,177
383
Minions Killed
544
0
Camps Cleared
0
1,913,827
Distance Traveled
2,051,125
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
10,652
484
116
5
0
419,441
2
W
Hun Batz
10,912
496
130
6
0
453,943
3
L
Nemesis
10,035
456
82
4
0
377,114
2
W
Cupid
11,907
541
74
3
0
380,714
0
L
Sun Wukong
8,204
373
71
3
0
435,534
3
L
Artemis
9,076
413
78
4
0
366,144
1
W
Sun Wukong
10,336
470
97
4
0
443,526
0
W
Baron Samedi
10,075
458
78
4
0
340,419
3
W
Apollo
13,947
634
165
8
0
432,523
1
L
Fenrir
8,507
387
36
2
0
315,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role