Player Matchup

Ra
Ra
Alvaro017123
Ra
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 5L
1,645 Elo+
Party 1
Hera
Hera
SweetPotion
Hera
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,325 Elo+
Solo
Nike
Nike
mpo1413
Nike
Level 46
God Stats
11W - 10L
1,592 SR
Queue Stats
40W - 38L
1,453 Elo+
Party 1
Apollo
Apollo
xLeGenD-_Monster
Apollo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,450 Elo+
Party 2
Gilgamesh
Gilgamesh
xTr3mz-_-G4m3RZz
Gilgamesh
Level 17
God Stats
9W - 7L
1,631 SR
Queue Stats
19W - 17L
1,488 Elo+
Party 2
Team Averages
Level 19
1,545 SR
1,472 Elo+

VS

Team Averages
Level 18
1,516 SR
1,483 Elo+
Bellona
Bellona
BloodCallsBlood
Bellona
Level 28
God Stats
2W - 0L
1,791 SR
Queue Stats
17W - 15L
1,513 Elo+
Solo
Artemis
Artemis
El-x-Professor
Artemis
Level 18
God Stats
1W - 1L
1,383 SR
Queue Stats
7W - 5L
1,399 Elo+
Solo
Ao Kuang
Ao Kuang
Peakatchu9499
Ao Kuang
Level 29
God Stats
42W - 23L
1,646 SR
Queue Stats
99W - 66L
1,575 Elo+
Solo
Hachiman
Hachiman
Wade-Wilson274
Hachiman
Level 13
God Stats
2W - 2L
1,259 SR
Queue Stats
7W - 7L
1,429 Elo+
Solo
Yemoja
Yemoja
illopit_99
Yemoja
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 12 / 2
6,947
386
4,162
11,482
3,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
1 / 1 / 0
5,870
326
1,446
2,174
555
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nike
mpo1413
Nike
16
4 / 7 / 2
9,606
534
13,212
16,749
12,320
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 5 / 1
7,163
398
1,985
10,155
3,371
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
13
4 / 5 / 1
8,688
483
9,068
14,110
6,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 6
10,167
565
10,545
13,766
9,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
6 / 3 / 5
9,164
509
6,171
7,480
3,154
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
Peakatchu9499
Ao Kuang
17
14 / 2 / 4
10,719
596
12,848
13,556
4,934
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
14
3 / 2 / 5
8,568
476
7,768
11,838
4,275
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Yemoja
illopit_99
Yemoja
13
2 / 1 / 4
8,803
489
3,503
7,209
8,407
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
53
9
Kills
29
30
Deaths
9
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
12
2
0.08
W
4
1
6
7
W
6
3
5
2.83
W
Ao Kuang
Peakatchu9499
Ao Kuang
14
2
4
8
L
1
1
0
1
W
Hachiman
3
2
5
2.75
W
Yemoja
illopit_99
Yemoja
2
1
4
4
L
Nike
mpo1413
Nike
4
7
2
0.71
L
0
5
1
0.1
L
Gilgamesh
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,873
Damage
40,835
54,670
Taken
53,849
26,168
Mitigated
30,348
5,322
Healing
19,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,162
1,091
201
99
11,482
3,772
491
3,176
8,306
19,032
0
W
10,545
2,859
0
7,358
13,766
9,578
214
1,952
11,774
0
62,829
W
6,171
2,775
0
1,327
7,480
3,154
2,469
443
6,997
0
32,491
W
Ao Kuang
Peakatchu9499
Ao Kuang
12,848
3,888
0
4,499
13,556
4,934
0
2,364
11,032
65,175
0
L
1,446
340
0
409
2,174
555
104
1,100
1,074
11,889
0
W
Hachiman
7,768
5,256
0
3,592
11,838
4,275
2,147
2,154
9,554
0
47,702
W
Yemoja
illopit_99
Yemoja
3,503
704
2,398
219
7,209
8,407
552
1,445
5,764
21,064
0
L
Nike
mpo1413
Nike
13,212
1,344
0
1,815
16,749
12,320
609
4,652
12,097
11,759
50,619
L
1,985
913
0
1,726
10,155
3,371
51
3,720
6,435
0
29,917
L
Gilgamesh
9,068
2,572
0
1,072
14,110
6,150
236
3,703
10,407
0
49,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,274
Gold Earned
47,421
314
Minions Killed
408
0
Camps Cleared
0
1,275,743
Distance Traveled
1,578,402
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,947
386
25
1
0
240,298
0
W
Bellona
10,167
565
135
8
0
309,636
1
W
Artemis
9,164
509
61
3
0
306,523
2
W
Ao Kuang
10,719
596
102
6
0
363,320
1
L
Hera
5,870
326
19
1
0
118,368
0
W
Hachiman
8,568
476
88
5
0
293,388
0
W
Yemoja
8,803
489
22
1
0
305,535
3
L
Nike
9,606
534
119
7
0
288,711
1
L
Apollo
7,163
398
65
4
0
292,401
6
L
Gilgamesh
8,688
483
86
5
0
335,965
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role