Player Matchup

Ymir
Ymir
Christian200260
Ymir
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
42W - 42L
1,044 Elo+
Party 3
Heimdallr
Heimdallr
GIPSI-_-KILLER
Heimdallr
Level 28
God Stats
6W - 4L
1,455 SR
Queue Stats
75W - 109L
1,331 Elo+
Party 2
Achilles
Achilles
HugoFerBri8
Achilles
Level 106
God Stats
2W - 1L
1,618 SR
Queue Stats
103W - 92L
1,482 Elo+
Party 3
Merlin
Merlin
NUCL3AR436
Merlin
Level 76
God Stats
8W - 11L
1,482 SR
Queue Stats
47W - 64L
1,390 Elo+
Party 2
Thanatos
Thanatos
elKoKiS_cjda32
Thanatos
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
46W - 62L
1,308 Elo+
Party 2
Team Averages
Level 52
1,511 SR
1,311 Elo+

VS

Team Averages
Level 43
1,252 SR
1,265 Elo+
Danzaburou
Danzaburou
Callaghancloud
Danzaburou
Level 49
God Stats
0W - 4L
1,442 SR
Queue Stats
0W - 5L
1,213 Elo+
Party 1
Gilgamesh
Gilgamesh
Pvt_Monster_
Gilgamesh
Level 66
God Stats
0W - 5L
1,404 SR
Queue Stats
2W - 5L
1,213 Elo+
Party 1
Chronos
Chronos
barbabianca13
Chronos
Level 43
God Stats
0W - 3L
1,261 SR
Queue Stats
74W - 65L
1,402 Elo+
Solo
Hun Batz
Hun Batz
dazlad123
Hun Batz
Level 9
God Stats
0W - 3L
1,021 SR
Queue Stats
0W - 5L
1,213 Elo+
Party 1
Cthulhu
Cthulhu
xXDiablo05Xx
Cthulhu
Level 46
God Stats
2W - 5L
1,132 SR
Queue Stats
148W - 209L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 0 / 18
15,702
541
8,624
22,644
31,269
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
GIPSI-_-KILLER
Heimdallr
20
3 / 5 / 14
15,148
522
10,202
21,855
9,478
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
HugoFerBri8
Achilles
20
20 / 1 / 8
17,580
606
25,463
26,453
36,566
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Merlin
NUCL3AR436
Merlin
20
10 / 5 / 13
15,701
541
32,448
18,686
8,507
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
20
12 / 3 / 11
15,971
551
15,341
24,858
15,846
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Callaghancloud
Danzaburou
18
5 / 11 / 1
13,620
470
10,974
24,917
9,574
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
Pvt_Monster_
Gilgamesh
18
1 / 12 / 6
12,520
432
16,547
32,078
23,935
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
19
5 / 8 / 2
12,927
446
20,810
23,325
7,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hun Batz
dazlad123
Hun Batz
15
0 / 14 / 1
10,293
355
3,924
21,724
8,102
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
xXDiablo05Xx
Cthulhu
20
3 / 5 / 5
13,556
467
16,332
23,739
22,838
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
29
49
Kills
14
14
Deaths
50
64
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Callaghancloud
Danzaburou
5
11
1
0.5
W
4
0
18
13
W
Heimdallr
GIPSI-_-KILLER
Heimdallr
3
5
14
2
W
Achilles
HugoFerBri8
Achilles
20
1
8
24
W
Merlin
NUCL3AR436
Merlin
10
5
13
3.3
L
Gilgamesh
Pvt_Monster_
Gilgamesh
1
12
6
0.33
L
Chronos
5
8
2
0.75
L
Hun Batz
dazlad123
Hun Batz
0
14
1
0.04
W
Thanatos
12
3
11
5.83
L
Cthulhu
xXDiablo05Xx
Cthulhu
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,078
Damage
68,587
114,496
Taken
125,783
101,666
Mitigated
72,330
35,604
Healing
21,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Callaghancloud
Danzaburou
10,974
5,714
0
4,566
24,917
9,574
3,606
9,106
15,465
0
62,835
W
8,624
1,275
0
3,834
22,644
31,269
427
7,663
14,981
75,081
0
W
Heimdallr
GIPSI-_-KILLER
Heimdallr
10,202
4,796
0
2,200
21,855
9,478
1,883
13,921
7,934
0
58,857
W
Achilles
HugoFerBri8
Achilles
25,463
6,298
0
6,065
26,453
36,566
3,762
3,030
23,423
0
130,885
W
Merlin
NUCL3AR436
Merlin
32,448
1,268
664
4,814
18,686
8,507
2,998
7,418
11,268
131,507
0
L
Gilgamesh
Pvt_Monster_
Gilgamesh
16,547
6,765
325
8,331
32,078
23,935
381
11,727
19,341
0
86,282
L
Chronos
20,810
1,890
0
5,319
23,325
7,881
806
8,086
15,084
75,357
0
L
Hun Batz
dazlad123
Hun Batz
3,924
1,160
0
558
21,724
8,102
2,059
3,567
17,783
0
50,300
W
Thanatos
15,341
5,586
0
18,027
24,858
15,846
2,748
5,230
19,628
0
116,247
L
Cthulhu
xXDiablo05Xx
Cthulhu
16,332
455
452
2,407
23,739
22,838
235
8,768
14,148
67,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,102
Gold Earned
62,916
715
Minions Killed
530
0
Camps Cleared
0
2,653,220
Distance Traveled
2,259,412
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
13,620
470
120
4
0
425,439
0
W
Ymir
15,702
541
91
3
0
495,762
1
W
Heimdallr
15,148
522
83
3
0
509,602
0
W
Achilles
17,580
606
181
6
0
544,309
0
W
Merlin
15,701
541
201
7
0
464,376
2
L
Gilgamesh
12,520
432
116
4
0
490,547
2
L
Chronos
12,927
446
100
3
0
455,413
1
L
Hun Batz
10,293
355
80
3
0
367,172
2
W
Thanatos
15,971
551
159
5
0
639,171
0
L
Cthulhu
13,556
467
114
4
0
520,841
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role