Player Matchup

King Arthur
King Arthur
Blackhol
King Arthur
Level 22
God Stats
1W - 1L
1,765 SR
Queue Stats
20W - 18L
1,514 Elo+
Party 1
Neith
Neith
Felicon83
Neith
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
OmycronZ
Morgan Le Fay
Level 28
God Stats
25W - 19L
1,586 SR
Queue Stats
31W - 30L
1,463 Elo+
Party 1
Ares
Ares
Thanosgaming94
Ares
Level 69
God Stats
1W - 1L
1,617 SR
Queue Stats
15W - 11L
1,709 Elo+
Party 2
Hun Batz
Hun Batz
vozmoozhno
Hun Batz
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
5W - 11L
1,295 Elo+
Solo
Team Averages
Level 25
1,594 SR
1,496 Elo+

VS

Team Averages
Level 21
1,424 SR
1,467 Elo+
Danzaburou
Danzaburou
CristianoH25
Danzaburou
Level 14
God Stats
1W - 5L
1,233 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
FunnyGeckoMan
Zhong Kui
Level 34
God Stats
4W - 2L
1,430 SR
Queue Stats
371W - 365L
1,463 Elo+
Party 3
Yemoja
Yemoja
PrimoMafioso
Yemoja
Level 31
God Stats
8W - 13L
1,377 SR
Queue Stats
448W - 450L
1,500 Elo+
Party 3
Erlang Shen
Erlang Shen
The45thh
Erlang Shen
Level 15
God Stats
1W - 1L
1,287 SR
Queue Stats
16W - 19L
1,424 Elo+
Solo
Fenrir
Fenrir
TirpDerp
Fenrir
Level 13
God Stats
2W - 0L
1,791 SR
Queue Stats
19W - 19L
1,447 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Blackhol
King Arthur
20
3 / 2 / 10
13,814
921
15,716
26,052
26,588
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Neith
Felicon83
Neith
20
1 / 10 / 4
12,772
851
7,221
20,247
8,667
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
OmycronZ
Morgan Le Fay
20
5 / 3 / 8
14,455
964
33,262
17,619
9,209
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
6 / 6 / 9
15,252
1,017
23,166
30,158
53,837
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hun Batz
vozmoozhno
Hun Batz
19
0 / 14 / 6
12,699
847
6,828
24,418
10,122
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

162

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CristianoH25
Danzaburou
20
4 / 5 / 18
14,234
949
20,576
16,101
6,662
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Zhong Kui
FunnyGeckoMan
Zhong Kui
20
15 / 3 / 13
16,350
1,090
38,522
21,641
15,678
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Yemoja
20
3 / 0 / 25
14,695
980
11,901
16,324
20,441
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Erlang Shen
The45thh
Erlang Shen
20
5 / 1 / 16
13,869
925
13,923
14,910
9,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Fenrir
TirpDerp
Fenrir
20
8 / 6 / 12
13,829
922
21,406
24,445
13,855
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
119
15
Kills
35
35
Deaths
15
37
Assists
84
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Blackhol
King Arthur
3
2
10
4
W
Danzaburou
CristianoH25
Danzaburou
4
5
18
2.6
L
Neith
Felicon83
Neith
1
10
4
0.3
W
Zhong Kui
FunnyGeckoMan
Zhong Kui
15
3
13
7.17
L
Morgan Le Fay
OmycronZ
Morgan Le Fay
5
3
8
3
W
Yemoja
3
0
25
15.5
L
6
6
9
1.75
W
Erlang Shen
The45thh
Erlang Shen
5
1
16
13
W
Fenrir
TirpDerp
Fenrir
8
6
12
2.33
L
Hun Batz
vozmoozhno
Hun Batz
0
14
6
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,193
Damage
106,328
118,494
Taken
93,421
108,423
Mitigated
66,053
9,039
Healing
18,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Blackhol
King Arthur
15,716
1,086
0
5,294
26,052
26,588
0
12,933
13,119
620
35,043
W
Danzaburou
CristianoH25
Danzaburou
20,576
12,458
309
2,434
16,101
6,662
0
9,271
6,830
0
38,753
L
Neith
Felicon83
Neith
7,221
3,024
0
1,335
20,247
8,667
0
6,177
14,070
0
29,057
W
Zhong Kui
FunnyGeckoMan
Zhong Kui
38,522
8,701
0
7,012
21,641
15,678
0
13,103
8,538
76,272
0
L
Morgan Le Fay
OmycronZ
Morgan Le Fay
33,262
3,229
0
1,829
17,619
9,209
0
8,332
9,287
63,389
0
W
Yemoja
11,901
3,382
5,648
925
16,324
20,441
0
10,044
6,280
39,122
0
L
23,166
1,586
0
470
30,158
53,837
0
13,674
16,484
34,172
0
W
Erlang Shen
The45thh
Erlang Shen
13,923
6,212
0
1,110
14,910
9,417
0
9,727
5,183
0
33,786
W
Fenrir
TirpDerp
Fenrir
21,406
7,090
0
1,546
24,445
13,855
0
14,903
9,542
0
29,259
L
Hun Batz
vozmoozhno
Hun Batz
6,828
888
0
111
24,418
10,122
0
9,307
15,111
0
29,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,992
Gold Earned
72,977
228
Minions Killed
271
6
Camps Cleared
11
1,240,857
Distance Traveled
1,416,792
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
13,814
921
36
2
0
279,896
0
W
Danzaburou
14,234
949
57
4
0
237,162
2
L
Neith
12,772
851
49
3
0
198,506
0
W
Zhong Kui
16,350
1,090
112
7
3
277,446
0
L
Morgan Le Fay
14,455
964
78
5
2
283,322
1
W
Yemoja
14,695
980
46
3
1
282,955
1
L
Ares
15,252
1,017
11
1
0
280,207
0
W
Erlang Shen
13,869
925
37
2
6
331,953
1
W
Fenrir
13,829
922
19
1
1
287,276
5
L
Hun Batz
12,699
847
54
4
4
198,926
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role