Player Matchup

Medusa
Medusa
Arkhamheart
Medusa
Level 5
God Stats
3W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Bakasura
Bakasura
Bricklless
Bakasura
Level 6
God Stats
2W - 0L
1,718 SR
Queue Stats
2W - 0L
1,699 Elo+
Solo
Mercury
Mercury
JockinMyNutz
Mercury
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
202W - 234L
1,400 Elo+
Solo
Gilgamesh
Gilgamesh
V-Twin-HD
Gilgamesh
Level 81
God Stats
6W - 3L
1,742 SR
Queue Stats
67W - 51L
1,481 Elo+
Party 1
Chang'e
Chang'e
swankytiger00
Chang'e
Level 17
God Stats
1W - 0L
1,292 SR
Queue Stats
9W - 6L
1,423 Elo+
Solo
Team Averages
Level 27
1,550 SR
1,501 Elo+

VS

Team Averages
Level 19
1,450 SR
1,478 Elo+
Merlin
Merlin
H-Y-N50
Merlin
Level 29
God Stats
152W - 161L
1,541 SR
Queue Stats
291W - 336L
1,466 Elo+
Solo
Nemesis
Nemesis
OnePonch
Nemesis
Level 25
God Stats
22W - 12L
1,678 SR
Queue Stats
104W - 79L
1,539 Elo+
Solo
Tiamat
Tiamat
Ryuo_MH
Tiamat
Level 17
God Stats
18W - 17L
1,380 SR
Queue Stats
32W - 32L
1,444 Elo+
Solo
Cerberus
Cerberus
TuvonaughtGC
Cerberus
Level 16
God Stats
0W - 5L
1,151 SR
Queue Stats
7W - 15L
1,291 Elo+
Solo
Set
Set
rastgele-repo
Set
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,651 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
19
7 / 7 / 11
12,786
984
14,539
15,383
7,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
Bricklless
Bakasura
20
8 / 0 / 16
13,804
1,062
14,766
15,140
6,747
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
JockinMyNutz
Mercury
20
3 / 5 / 17
12,305
947
9,608
18,319
11,417
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
V-Twin-HD
Gilgamesh
20
6 / 2 / 21
13,324
1,025
21,822
16,185
20,144
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chang'e
20
16 / 0 / 16
15,319
1,178
39,755
18,913
7,825
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

174

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
H-Y-N50
Merlin
18
1 / 5 / 6
11,936
918
22,056
16,000
6,997
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
OnePonch
Nemesis
18
10 / 2 / 3
13,739
1,057
27,446
27,428
34,579
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tiamat
Ryuo_MH
Tiamat
18
2 / 7 / 7
12,157
935
21,612
15,037
7,128
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
TuvonaughtGC
Cerberus
19
1 / 12 / 9
12,124
933
1,516
30,119
14,151
18
0 / 16 / 2
10,592
815
3,754
23,416
9,410
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
41
40
Kills
14
14
Deaths
42
81
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Medusa
7
7
11
1.79
W
Bakasura
Bricklless
Bakasura
8
0
16
16
L
Merlin
H-Y-N50
Merlin
1
5
6
0.8
W
Mercury
JockinMyNutz
Mercury
3
5
17
2.3
L
Nemesis
OnePonch
Nemesis
10
2
3
5.75
L
Tiamat
Ryuo_MH
Tiamat
2
7
7
0.79
L
Cerberus
TuvonaughtGC
Cerberus
1
12
9
0.46
W
Gilgamesh
V-Twin-HD
Gilgamesh
6
2
21
8.25
L
0
16
2
0.06
W
Chang'e
16
0
16
24

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,490
Damage
76,384
83,940
Taken
112,000
53,651
Mitigated
72,265
25,311
Healing
9,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
14,539
8,258
272
1,756
15,383
7,518
0
9,566
5,817
0
25,114
W
Bakasura
Bricklless
Bakasura
14,766
9,898
0
3,949
15,140
6,747
0
9,474
5,666
0
36,995
L
Merlin
H-Y-N50
Merlin
22,056
655
298
1,656
16,000
6,997
0
5,666
10,194
64,116
0
W
Mercury
JockinMyNutz
Mercury
9,608
4,912
0
423
18,319
11,417
0
7,697
10,622
0
17,163
L
Nemesis
OnePonch
Nemesis
27,446
12,346
0
4,766
27,428
34,579
0
9,142
16,902
0
37,075
L
Tiamat
Ryuo_MH
Tiamat
21,612
464
0
1,408
15,037
7,128
0
9,166
5,871
48,659
0
L
Cerberus
TuvonaughtGC
Cerberus
1,516
162
0
1,474
30,119
14,151
0
6,236
21,325
14,197
0
W
Gilgamesh
V-Twin-HD
Gilgamesh
21,822
6,289
0
636
16,185
20,144
0
6,896
9,289
0
36,837
L
3,754
2,970
0
0
23,416
9,410
0
9,545
13,345
0
9,595
W
Chang'e
39,755
3,668
8,097
10,178
18,913
7,825
0
11,551
7,362
74,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,538
Gold Earned
60,548
223
Minions Killed
223
8
Camps Cleared
5
1,379,112
Distance Traveled
1,173,206
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,786
984
30
2
0
187,331
0
W
Bakasura
13,804
1,062
65
5
5
322,537
2
L
Merlin
11,936
918
109
8
1
219,503
0
W
Mercury
12,305
947
21
2
1
296,361
0
L
Nemesis
13,739
1,057
13
1
1
305,227
0
L
Tiamat
12,157
935
58
4
0
256,494
0
L
Cerberus
12,124
933
32
2
3
202,946
0
W
Gilgamesh
13,324
1,025
27
2
0
284,069
1
L
Set
10,592
815
11
1
0
189,036
0
W
Chang'e
15,319
1,178
80
6
2
288,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role