Player Matchup

Neith
Neith
Diamond III
 
Neith
Diamond III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Masters
Kotaro73
Sol
Masters
Level 156
God Stats
36W - 29L
1,720 SR
Queue Stats
1,503W - 1,495L
2,681 MMR
Solo
Xing Tian
Xing Tian
Platinum I
MannyXO_
Xing Tian
Platinum I
Level 66
God Stats
2W - 0L
2,006 SR
Queue Stats
54W - 48L
2,101 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum I
Phase G
Tsukuyomi
Platinum I
Level 129
God Stats
1W - 2L
1,598 SR
Queue Stats
74W - 60L
2,215 MMR
Solo
Cthulhu
Cthulhu
Masters
lZertl
Cthulhu
Masters
Level 127
God Stats
4W - 6L
1,601 SR
Queue Stats
208W - 163L
2,468 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 125
1,685 SR
2,193 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 120
1,663 SR
2,139 MMR
Aphrodite
Aphrodite
Diamond III
 
Aphrodite
Diamond III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Platinum II
EmoKatboy
Sylvanus
Platinum II
Level 62
God Stats
15W - 10L
1,628 SR
Queue Stats
282W - 294L
1,995 MMR
Solo
Set
Set
Diamond IV
SankeSwar
Set
Diamond IV
Level 122
God Stats
10W - 10L
1,730 SR
Queue Stats
149W - 124L
2,144 MMR
Solo
Danzaburou
Danzaburou
Diamond IV
SoloOrThrow-_
Danzaburou
Diamond IV
Level 120
God Stats
32W - 31L
1,624 SR
Queue Stats
808W - 804L
2,145 MMR
Solo
Sun Wukong
Sun Wukong
Masters
ekdl
Sun Wukong
Masters
Level 152
God Stats
12W - 6L
1,835 SR
Queue Stats
234W - 201L
2,911 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
1 / 0 / 1
7,373
670
3,433
5,686
1,652
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 0 / 4
7,730
703
5,286
6,325
1,987
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
MannyXO_
Xing Tian
9
0 / 0 / 3
5,262
478
3,997
6,705
3,195
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
Phase G
Tsukuyomi
10
3 / 1 / 2
6,346
577
4,223
7,089
2,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
lZertl
Cthulhu
12
1 / 1 / 1
6,901
627
5,347
4,379
2,310
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
KaliMorgan Le FayGilgameshTiamatZhong Kui

VS

Bans
AthenaLokiArtemisFenrirSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
0 / 1 / 0
6,550
595
2,706
4,755
1,718
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
EmoKatboy
Sylvanus
9
0 / 2 / 0
5,649
514
4,078
9,759
4,979
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

8
0 / 1 / 1
5,353
487
2,240
6,041
1,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
SoloOrThrow-_
Danzaburou
9
0 / 2 / 0
6,484
589
3,203
6,257
1,736
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
ekdl
Sun Wukong
11
2 / 0 / 0
6,504
591
2,381
8,506
5,594
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
6
Kills
2
2
Deaths
6
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
0
1
1.5
L
Aphrodite
 
Aphrodite
0
1
0
0
L
Sylvanus
EmoKatboy
Sylvanus
0
2
0
0
W
1
0
4
3
W
Xing Tian
MannyXO_
Xing Tian
0
0
3
1.5
W
Tsukuyomi
Phase G
Tsukuyomi
3
1
2
4
L
0
1
1
0.5
L
Danzaburou
SoloOrThrow-_
Danzaburou
0
2
0
0
L
Sun Wukong
ekdl
Sun Wukong
2
0
0
2
W
Cthulhu
lZertl
Cthulhu
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,286
Damage
14,608
30,184
Taken
35,318
11,339
Mitigated
15,745
9,514
Healing
13,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
3,433
1,557
0
2,558
5,686
1,652
559
553
5,133
0
47,017
L
Aphrodite
 
Aphrodite
2,706
0
918
2,455
4,755
1,718
0
2,613
2,142
42,661
0
L
Sylvanus
EmoKatboy
Sylvanus
4,078
1,309
933
2,523
9,759
4,979
0
5,134
4,625
14,467
0
W
5,286
2,948
0
2,088
6,325
1,987
774
1,354
4,971
52,804
0
W
Xing Tian
MannyXO_
Xing Tian
3,997
455
225
755
6,705
3,195
26
3,147
3,558
12,027
0
W
Tsukuyomi
Phase G
Tsukuyomi
4,223
1,833
0
2,415
7,089
2,195
0
696
6,393
0
30,403
L
2,240
698
0
2,729
6,041
1,718
0
1,636
4,405
0
26,364
L
Danzaburou
SoloOrThrow-_
Danzaburou
3,203
1,343
0
843
6,257
1,736
0
1,497
4,760
0
33,800
L
Sun Wukong
ekdl
Sun Wukong
2,381
294
0
2,923
8,506
5,594
0
3,750
4,756
0
36,914
W
Cthulhu
lZertl
Cthulhu
5,347
606
261
1,212
4,379
2,310
0
1,034
3,345
42,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,612
Gold Earned
30,540
383
Minions Killed
358
0
Camps Cleared
0
1,126,603
Distance Traveled
1,053,798
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,373
670
93
8
0
197,449
4
L
Aphrodite
6,550
595
112
10
0
226,450
2
L
Sylvanus
5,649
514
15
1
0
193,523
4
W
Sol
7,730
703
111
10
0
223,027
4
W
Xing Tian
5,262
478
20
2
0
226,827
1
W
Tsukuyomi
6,346
577
57
5
0
247,123
2
L
Set
5,353
487
67
6
0
229,018
5
L
Danzaburou
6,484
589
75
7
0
183,657
5
L
Sun Wukong
6,504
591
89
8
0
221,150
4
W
Cthulhu
6,901
627
102
9
0
232,177
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role