Player Matchup

Chiron
Chiron
Bababooey4
Chiron
Level 8
God Stats
1W - 1L
1,696 SR
Queue Stats
33W - 33L
1,389 Elo+
Solo
Izanami
Izanami
Diablokii
Izanami
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,612 Elo+
Solo
Ah Puch
Ah Puch
MonoRompeCuero
Ah Puch
Level 10
God Stats
17W - 19L
1,499 SR
Queue Stats
26W - 32L
1,504 Elo+
Solo
Erlang Shen
Erlang Shen
RagibTheGeneral
Erlang Shen
Level 8
God Stats
0W - 2L
1,249 SR
Queue Stats
9W - 15L
1,320 Elo+
Party 1
Hun Batz
Hun Batz
hilthy-krak1
Hun Batz
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,332 Elo+
Party 1
Team Averages
Level 13
1,489 SR
1,431 Elo+

VS

Team Averages
Level 12
1,514 SR
1,380 Elo+
Bellona
Bellona
CthulhuTheGood
Bellona
Level 7
God Stats
7W - 4L
1,659 SR
Queue Stats
13W - 14L
1,510 Elo+
Solo
Ne Zha
Ne Zha
MRStealYoBihh
Ne Zha
Level 23
God Stats
3W - 5L
1,388 SR
Queue Stats
33W - 43L
1,393 Elo+
Solo
Hel
Hel
Pandylilly
Hel
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,320 Elo+
Solo
Kukulkan
Kukulkan
SCRUNCHYCRUNCH
Kukulkan
Level 7
God Stats
2W - 1L
1,524 SR
Queue Stats
7W - 12L
1,278 Elo+
Solo
Eset
Eset
Threshmain14
Eset
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Bababooey4
Chiron
18
4 / 10 / 9
11,679
1,062
14,938
18,623
5,954
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
Diablokii
Izanami
18
2 / 3 / 10
10,860
987
9,603
13,563
4,467
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
8 / 7 / 7
13,484
1,226
16,644
13,592
4,827
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
RagibTheGeneral
Erlang Shen
18
1 / 9 / 14
11,104
1,009
7,783
20,128
11,724
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hun Batz
hilthy-krak1
Hun Batz
17
6 / 16 / 6
11,234
1,021
9,313
25,181
8,909
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

213

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 2 / 27
14,670
1,334
25,147
15,846
16,556
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
11 / 5 / 22
13,784
1,253
13,272
14,330
6,504
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
0 / 5 / 18
10,853
987
7,661
12,151
9,191
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
19
7 / 5 / 16
12,732
1,157
13,078
9,276
4,086
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
13 / 4 / 13
13,576
1,234
23,752
10,961
5,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
141
21
Kills
45
45
Deaths
21
46
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Chiron
Bababooey4
Chiron
4
10
9
0.85
W
14
2
27
13.75
L
Izanami
Diablokii
Izanami
2
3
10
2.33
W
11
5
22
4.4
L
8
7
7
1.64
W
0
5
18
1.8
L
Erlang Shen
RagibTheGeneral
Erlang Shen
1
9
14
0.89
W
Kukulkan
7
5
16
3
W
13
4
13
4.88
L
Hun Batz
hilthy-krak1
Hun Batz
6
16
6
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,281
Damage
82,910
91,087
Taken
62,564
35,881
Mitigated
42,013
5,385
Healing
6,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
Bababooey4
Chiron
14,938
8,303
692
1,909
18,623
5,954
0
8,624
9,925
0
40,228
W
25,147
10,949
0
357
15,846
16,556
0
4,926
10,920
0
40,250
L
Izanami
Diablokii
Izanami
9,603
5,795
210
1,476
13,563
4,467
0
7,539
5,926
0
34,205
W
13,272
7,449
0
2,197
14,330
6,504
0
3,330
11,000
0
26,648
L
16,644
806
0
399
13,592
4,827
0
5,530
7,962
39,327
0
W
7,661
2,649
0
356
12,151
9,191
0
2,615
9,536
19,320
0
L
Erlang Shen
RagibTheGeneral
Erlang Shen
7,783
2,913
0
699
20,128
11,724
0
8,910
10,999
0
13,738
W
Kukulkan
13,078
1,874
0
292
9,276
4,086
0
1,778
7,498
46,137
0
W
23,752
2,559
2,039
1,628
10,961
5,676
0
3,995
6,966
44,697
0
L
Hun Batz
hilthy-krak1
Hun Batz
9,313
1,025
0
0
25,181
8,909
0
13,075
11,784
0
20,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,361
Gold Earned
65,615
157
Minions Killed
226
3
Camps Cleared
12
963,598
Distance Traveled
992,602
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
11,679
1,062
44
4
1
187,240
0
W
Bellona
14,670
1,334
29
3
0
241,379
0
L
Izanami
10,860
987
55
5
0
137,539
0
W
Ne Zha
13,784
1,253
22
2
5
211,138
0
L
Ah Puch
13,484
1,226
41
4
0
200,480
0
W
Hel
10,853
987
37
3
2
185,472
2
L
Erlang Shen
11,104
1,009
6
1
0
237,116
0
W
Kukulkan
12,732
1,157
81
7
5
191,467
3
W
Eset
13,576
1,234
57
5
0
163,146
0
L
Hun Batz
11,234
1,021
11
1
2
201,223
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role