Player Matchup

Heimdallr
Heimdallr
FalcoZz
Heimdallr
Level 28
God Stats
9W - 11L
1,474 SR
Queue Stats
13W - 16L
1,403 Elo+
Solo
Bacchus
Bacchus
worsammaks
Bacchus
Level 49
God Stats
1W - 3L
1,368 SR
Queue Stats
31W - 71L
1,289 Elo+
Party 1
Scylla
Scylla
yourgoddesss
Scylla
Level 47
God Stats
0W - 2L
1,566 SR
Queue Stats
24W - 62L
1,254 Elo+
Party 1
Team Averages
Level 41
1,469 SR
1,315 Elo+

VS

Team Averages
Level 89
1,486 SR
1,353 Elo+
Janus
Janus
Darklin93
Janus
Level 125
God Stats
16W - 15L
1,523 SR
Queue Stats
240W - 246L
1,440 Elo+
Solo
Neith
Neith
gaddeshedi
Neith
Level 35
God Stats
5W - 1L
1,477 SR
Queue Stats
9W - 12L
1,201 Elo+
Solo
Cthulhu
Cthulhu
idamsco
Cthulhu
Level 106
God Stats
21W - 22L
1,459 SR
Queue Stats
293W - 254L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FalcoZz
Heimdallr
16
10 / 8 / 2
12,175
761
19,222
16,153
7,285
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
worsammaks
Bacchus
13
1 / 6 / 10
9,991
624
6,787
16,285
21,638
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Scylla
14
2 / 4 / 10
10,254
641
5,598
11,446
4,562
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Darklin93
Janus
15
7 / 5 / 8
11,661
729
12,935
10,843
4,087
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
13
7 / 4 / 9
11,300
706
12,701
10,600
4,350
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
idamsco
Cthulhu
16
4 / 5 / 13
11,425
714
9,556
20,834
26,912
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
48
13
Kills
18
18
Deaths
14
22
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Janus
Darklin93
Janus
7
5
8
2.2
L
Heimdallr
FalcoZz
Heimdallr
10
8
2
1.38
W
Neith
7
4
9
2.88
W
Cthulhu
idamsco
Cthulhu
4
5
13
2.1
L
Bacchus
worsammaks
Bacchus
1
6
10
1
L
Scylla
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,607
Damage
35,192
43,884
Taken
42,277
33,485
Mitigated
35,349
6,350
Healing
7,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Darklin93
Janus
12,935
438
0
4
10,843
4,087
665
2,735
8,105
45,718
0
L
Heimdallr
FalcoZz
Heimdallr
19,222
13,172
0
3,793
16,153
7,285
736
9,023
7,130
0
56,934
W
Neith
12,701
6,647
0
2,554
10,600
4,350
1,575
3,849
6,751
0
33,397
W
Cthulhu
idamsco
Cthulhu
9,556
438
585
4,100
20,834
26,912
358
5,801
15,033
31,830
0
L
Bacchus
worsammaks
Bacchus
6,787
1,150
0
550
16,285
21,638
125
5,345
10,940
19,087
0
L
Scylla
5,598
1,449
0
2,007
11,446
4,562
545
8,123
3,323
16,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,420
Gold Earned
34,386
126
Minions Killed
132
0
Camps Cleared
0
772,485
Distance Traveled
949,919
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,661
729
69
4
0
335,645
2
L
Heimdallr
12,175
761
85
5
0
244,220
2
W
Neith
11,300
706
33
2
0
263,243
1
W
Cthulhu
11,425
714
30
2
0
351,031
1
L
Bacchus
9,991
624
15
1
0
271,901
0
L
Scylla
10,254
641
26
2
0
256,364
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role