Player Matchup

Hel
Hel
 
Hel
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Luke232
Sol
Level 3
God Stats
1W - 2L
1,447 SR
Queue Stats
1W - 2L
1,367 Elo+
Party 1
Ra
Ra
PineappleOwl
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,367 Elo+
Party 1
Chaac
Chaac
RuigeVirkel
Chaac
Level 56
God Stats
5W - 6L
1,499 SR
Queue Stats
50W - 62L
1,482 Elo+
Party 1
Bellona
Bellona
Taeke01
Bellona
Level 66
God Stats
3W - 8L
1,248 SR
Queue Stats
72W - 80L
1,408 Elo+
Party 1
Team Averages
Level 31
1,439 SR
1,424 Elo+

VS

Team Averages
Level 21
1,513 SR
1,412 Elo+
Sun Wukong
Sun Wukong
AvelizTN
Sun Wukong
Level 26
God Stats
2W - 0L
1,703 SR
Queue Stats
66W - 70L
1,362 Elo+
Solo
Chernobog
Chernobog
ReijiD
Chernobog
Level 29
God Stats
7W - 5L
1,560 SR
Queue Stats
24W - 19L
1,480 Elo+
Solo
Yemoja
Yemoja
Th3Cupcak3
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Thanatos
Thanatos
golextbb
Thanatos
Level 28
God Stats
31W - 26L
1,383 SR
Queue Stats
158W - 151L
1,369 Elo+
Party 2
Artemis
Artemis
hogkage
Artemis
Level 17
God Stats
12W - 15L
1,418 SR
Queue Stats
132W - 136L
1,348 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
8
0 / 4 / 1
4,840
403
1,306
6,881
1,489
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sol
10
2 / 5 / 0
6,006
501
6,022
6,781
1,246
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 4 / 0
4,675
390
1,061
5,757
1,023
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
1 / 2 / 0
6,050
504
5,633
7,149
5,625
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bellona
Taeke01
Bellona
10
3 / 1 / 1
6,378
532
4,192
5,516
2,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AvelizTN
Sun Wukong
10
0 / 1 / 0
6,123
510
3,679
7,719
3,203
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chernobog
ReijiD
Chernobog
12
8 / 2 / 2
7,817
651
7,974
7,229
2,545
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
Th3Cupcak3
Yemoja
9
0 / 1 / 4
6,290
524
2,459
3,388
2,758
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Thanatos
golextbb
Thanatos
11
7 / 0 / 0
7,207
601
4,191
6,525
2,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
hogkage
Artemis
10
1 / 2 / 4
5,709
476
5,048
5,498
1,717
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
6
Kills
16
16
Deaths
6
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
4
1
0.13
W
Sun Wukong
AvelizTN
Sun Wukong
0
1
0
0
L
Sol
2
5
0
0.4
L
0
4
0
0
W
Chernobog
ReijiD
Chernobog
8
2
2
4.5
L
1
2
0
0.5
L
Bellona
Taeke01
Bellona
3
1
1
3.5
W
Yemoja
Th3Cupcak3
Yemoja
0
1
4
2
W
Thanatos
golextbb
Thanatos
7
0
0
7
W
Artemis
hogkage
Artemis
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,214
Damage
23,351
32,084
Taken
30,359
12,256
Mitigated
12,380
10,701
Healing
14,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
1,306
352
790
1,128
6,881
1,489
715
1,141
5,740
13,575
0
W
Sun Wukong
AvelizTN
Sun Wukong
3,679
356
0
2,880
7,719
3,203
363
0
7,719
0
29,438
L
Sol
6,022
1,620
0
1,975
6,781
1,246
94
229
6,552
25,572
0
L
1,061
79
231
704
5,757
1,023
363
858
4,899
12,283
0
W
Chernobog
ReijiD
Chernobog
7,974
5,749
0
2,409
7,229
2,545
1,032
4,667
2,266
0
31,804
L
5,633
1,253
0
3,176
7,149
5,625
295
0
7,149
151
25,920
L
Bellona
Taeke01
Bellona
4,192
2,186
0
2,697
5,516
2,873
0
231
5,285
52
31,605
W
Yemoja
Th3Cupcak3
Yemoja
2,459
273
1,048
117
3,388
2,758
119
864
2,502
20,587
0
W
Thanatos
golextbb
Thanatos
4,191
1,282
0
7,994
6,525
2,157
0
1,054
5,439
0
36,680
W
Artemis
hogkage
Artemis
5,048
1,146
0
0
5,498
1,717
811
1,539
3,863
0
25,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,949
Gold Earned
33,146
214
Minions Killed
277
0
Camps Cleared
0
1,087,625
Distance Traveled
1,177,309
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
4,840
403
22
2
0
202,756
0
W
Sun Wukong
6,123
510
57
5
0
259,498
0
L
Sol
6,006
501
51
4
0
203,259
1
L
Ra
4,675
390
21
2
0
199,801
0
W
Chernobog
7,817
651
75
6
0
237,784
3
L
Chaac
6,050
504
51
4
0
239,854
2
L
Bellona
6,378
532
69
6
0
241,955
3
W
Yemoja
6,290
524
28
2
0
211,572
0
W
Thanatos
7,207
601
74
6
0
258,966
3
W
Artemis
5,709
476
43
4
0
209,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role