Player Matchup

Ares
Ares
CODYDINATALE
Ares
Level 112
God Stats
6W - 10L
1,489 SR
Queue Stats
447W - 438L
1,489 Elo+
Solo
Merlin
Merlin
Mar丶凌乱
Merlin
Level 16
God Stats
1W - 1L
1,285 SR
Queue Stats
10W - 19L
1,388 Elo+
Party 2
Bastet
Bastet
Swoonis
Bastet
Level 125
God Stats
110W - 86L
1,570 SR
Queue Stats
278W - 291L
1,523 Elo+
Party 1
Neith
Neith
TheLastSam
Neith
Level 93
God Stats
103W - 85L
1,535 SR
Queue Stats
107W - 99L
1,480 Elo+
Party 1
Kali
Kali
new-37187214
Kali
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 114L
1,479 Elo+
Party 2
Team Averages
Level 86
1,476 SR
1,472 Elo+

VS

Team Averages
Level 88
1,591 SR
1,497 Elo+
Serqet
Serqet
CatNiku
Serqet
Level 89
God Stats
2W - 4L
1,500 SR
Queue Stats
192W - 171L
1,482 Elo+
Solo
Skadi
Skadi
Ethernil
Skadi
Level 91
God Stats
2W - 2L
1,733 SR
Queue Stats
78W - 66L
1,524 Elo+
Solo
Sylvanus
Sylvanus
Wizkiidy
Sylvanus
Level 107
God Stats
8W - 4L
1,536 SR
Queue Stats
35W - 30L
1,505 Elo+
Solo
Janus
Janus
catrin090
Janus
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 31L
1,320 Elo+
Solo
Neith
Neith
heymeere
Neith
Level 48
God Stats
2W - 2L
1,684 SR
Queue Stats
146W - 108L
1,656 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 5
10,411
548
5,721
16,904
16,929
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Merlin
15
2 / 5 / 2
9,056
477
4,703
9,229
3,453
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bastet
Swoonis
Bastet
17
11 / 0 / 6
11,224
591
16,275
11,305
12,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
19
12 / 6 / 5
12,420
654
18,844
15,776
6,246
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

13
1 / 2 / 3
9,074
478
1,652
8,967
4,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
CatNiku
Serqet
14
3 / 3 / 4
9,275
488
6,712
12,245
4,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Skadi
Ethernil
Skadi
14
2 / 9 / 0
8,300
437
7,011
15,179
4,262
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sylvanus
Wizkiidy
Sylvanus
14
0 / 4 / 8
8,753
461
6,168
12,232
10,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Janus
catrin090
Janus
13
5 / 6 / 1
9,107
479
9,966
11,430
3,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Neith
heymeere
Neith
14
4 / 6 / 2
9,297
489
4,483
11,333
4,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
29
28
Kills
14
15
Deaths
28
21
Assists
15
Player
Kills
Deaths
Assists
KDA
W
2
2
5
2.25
L
Serqet
CatNiku
Serqet
3
3
4
1.67
L
Skadi
Ethernil
Skadi
2
9
0
0.22
W
Merlin
2
5
2
0.6
W
Bastet
Swoonis
Bastet
11
0
6
14
W
Neith
12
6
5
2.42
L
Sylvanus
Wizkiidy
Sylvanus
0
4
8
1
L
Janus
catrin090
Janus
5
6
1
0.92
L
Neith
heymeere
Neith
4
6
2
0.83
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,195
Damage
34,340
62,181
Taken
62,419
43,757
Mitigated
26,762
17,649
Healing
13,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,721
218
0
3,019
16,904
16,929
0
4,581
12,157
42,519
0
L
Serqet
CatNiku
Serqet
6,712
2,551
0
3,572
12,245
4,385
0
2,273
9,875
0
46,953
L
Skadi
Ethernil
Skadi
7,011
3,560
0
3,338
15,179
4,262
107
1,689
12,542
0
39,303
W
Merlin
4,703
554
0
1,818
9,229
3,453
0
3,935
4,562
45,938
0
W
Bastet
Swoonis
Bastet
16,275
3,283
0
3,142
11,305
12,688
223
2,654
8,477
0
40,830
W
Neith
18,844
10,744
0
6,905
15,776
6,246
5,936
3,354
12,125
0
82,871
L
Sylvanus
Wizkiidy
Sylvanus
6,168
1,956
819
2,771
12,232
10,609
581
3,092
8,979
28,996
0
L
Janus
catrin090
Janus
9,966
447
0
1,019
11,430
3,066
190
2,515
8,749
54,923
0
L
Neith
heymeere
Neith
4,483
1,507
0
1,693
11,333
4,440
1,078
855
10,320
0
40,697
W
1,652
723
0
2,765
8,967
4,441
274
1,610
7,357
0
53,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,185
Gold Earned
44,732
417
Minions Killed
402
0
Camps Cleared
0
1,674,433
Distance Traveled
1,550,147
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,411
548
40
2
0
333,389
6
L
Serqet
9,275
488
101
5
0
329,942
4
L
Skadi
8,300
437
75
4
0
275,556
3
W
Merlin
9,056
477
86
5
0
281,119
0
W
Bastet
11,224
591
61
3
0
420,140
4
W
Neith
12,420
654
144
8
0
308,179
2
L
Sylvanus
8,753
461
51
3
0
283,535
2
L
Janus
9,107
479
96
5
0
346,215
2
L
Neith
9,297
489
79
4
0
314,899
4
W
Kali
9,074
478
86
5
0
331,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role