Player Matchup

Hun Batz
Hun Batz
GangPlankMain28
Hun Batz
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 42L
1,499 Elo+
Solo
Danzaburou
Danzaburou
ItsSnok
Danzaburou
Level 27
God Stats
36W - 47L
1,435 SR
Queue Stats
194W - 257L
1,293 Elo+
Solo
Mercury
Mercury
Javionquake
Mercury
Level 10
God Stats
8W - 12L
1,428 SR
Queue Stats
21W - 29L
1,269 Elo+
Solo
Rama
Rama
KazukiDariki25
Rama
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 40L
1,273 Elo+
Solo
Hel
Hel
XxGosht_KillaxX
Hel
Level 20
God Stats
3W - 0L
1,736 SR
Queue Stats
3W - 1L
1,688 Elo+
Solo
Team Averages
Level 22
1,520 SR
1,404 Elo+

VS

Team Averages
Level 20
1,516 SR
1,387 Elo+
Hachiman
Hachiman
Nightwing19_
Hachiman
Level 8
God Stats
2W - 1L
1,811 SR
Queue Stats
12W - 9L
1,438 Elo+
Solo
Sun Wukong
Sun Wukong
RicSoSaucy
Sun Wukong
Level 28
God Stats
4W - 12L
1,637 SR
Queue Stats
84W - 94L
1,591 Elo+
Solo
Fafnir
Fafnir
WyvernWraith7
Fafnir
Level 21
God Stats
5W - 2L
1,500 SR
Queue Stats
227W - 252L
1,317 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ladyegiptyan
Morgan Le Fay
Level 27
God Stats
1W - 3L
1,133 SR
Queue Stats
109W - 103L
1,292 Elo+
Solo
Thanatos
Thanatos
yonita4
Thanatos
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
20
11 / 2 / 5
14,293
621
21,899
13,958
5,940
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Danzaburou
ItsSnok
Danzaburou
18
4 / 5 / 3
12,031
523
7,739
9,988
2,544
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mercury
Javionquake
Mercury
16
3 / 6 / 4
11,131
484
7,345
14,509
3,964
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
0 / 7 / 3
11,569
503
2,191
15,528
5,127
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
4 / 3 / 8
13,015
566
9,584
11,409
4,315
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Nightwing19_
Hachiman
17
0 / 7 / 1
10,366
451
4,024
13,599
4,192
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
RicSoSaucy
Sun Wukong
12
3 / 0 / 6
9,306
405
4,933
6,178
2,454
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
2 / 3 / 1
12,548
546
3,007
16,104
13,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
ladyegiptyan
Morgan Le Fay
16
2 / 7 / 3
10,178
443
6,134
16,829
6,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
yonita4
Thanatos
19
15 / 5 / 3
14,814
644
22,883
24,475
10,144
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
36
22
Kills
22
23
Deaths
22
23
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
11
2
5
6.75
W
Danzaburou
ItsSnok
Danzaburou
4
5
3
1.1
W
Mercury
Javionquake
Mercury
3
6
4
0.83
W
0
7
3
0.21
L
Hachiman
Nightwing19_
Hachiman
0
7
1
0.07
L
Sun Wukong
RicSoSaucy
Sun Wukong
3
0
6
6
L
2
3
1
0.83
W
4
3
8
2.67
L
Morgan Le Fay
ladyegiptyan
Morgan Le Fay
2
7
3
0.5
L
Thanatos
yonita4
Thanatos
15
5
3
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,758
Damage
40,981
65,392
Taken
77,185
21,890
Mitigated
37,131
16,014
Healing
31,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
21,899
5,750
0
2,592
13,958
5,940
4,648
1,738
12,220
0
88,302
W
Danzaburou
ItsSnok
Danzaburou
7,739
3,296
45
1,242
9,988
2,544
2,570
1,946
8,042
0
49,296
W
Mercury
Javionquake
Mercury
7,345
4,198
0
3,103
14,509
3,964
736
2,052
12,457
0
54,754
W
2,191
1,708
0
2,625
15,528
5,127
4,804
0
15,528
0
74,580
L
Hachiman
Nightwing19_
Hachiman
4,024
2,662
0
1,460
13,599
4,192
1,902
1,123
12,476
0
56,043
L
Sun Wukong
RicSoSaucy
Sun Wukong
4,933
616
0
3,402
6,178
2,454
786
765
5,413
0
33,291
L
3,007
993
0
4,835
16,104
13,679
879
0
16,104
79,421
0
W
9,584
561
1,933
4,474
11,409
4,315
1,248
3,405
8,004
69,781
0
L
Morgan Le Fay
ladyegiptyan
Morgan Le Fay
6,134
204
0
3,132
16,829
6,662
306
4,880
11,949
50,243
0
L
Thanatos
yonita4
Thanatos
22,883
8,578
0
19,108
24,475
10,144
812
2,816
21,659
0
72,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,039
Gold Earned
57,212
566
Minions Killed
485
0
Camps Cleared
0
2,003,074
Distance Traveled
1,845,137
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
14,293
621
143
6
0
456,908
1
W
Danzaburou
12,031
523
85
4
0
373,629
1
W
Mercury
11,131
484
97
4
0
431,918
0
W
Rama
11,569
503
123
5
0
318,893
7
L
Hachiman
10,366
451
104
5
0
400,785
0
L
Sun Wukong
9,306
405
58
3
0
265,015
3
L
Fafnir
12,548
546
148
6
0
376,856
4
W
Hel
13,015
566
118
5
0
421,726
5
L
Morgan Le Fay
10,178
443
77
3
0
383,424
2
L
Thanatos
14,814
644
98
4
0
419,057
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role