Player Matchup

Bacchus
Bacchus
iM_Bggie
Bacchus
Level 88
God Stats
9W - 10L
1,519 SR
Queue Stats
357W - 275L
1,457 Elo+
Party 1
Danzaburou
Danzaburou
imIvory
Danzaburou
Level 83
God Stats
27W - 25L
1,475 SR
Queue Stats
107W - 90L
1,496 Elo+
Party 1
Hel
Hel
nero_dt
Hel
Level 154
God Stats
8W - 12L
1,520 SR
Queue Stats
572W - 356L
1,596 Elo+
Party 1
Team Averages
Level 108
1,505 SR
1,517 Elo+

VS

Team Averages
Level 86
1,598 SR
1,474 Elo+
Ares
Ares
K9-AcCler4t0r_gR
Ares
Level 149
God Stats
3W - 5L
1,660 SR
Queue Stats
92W - 89L
1,576 Elo+
Solo
Apollo
Apollo
KingPakuk
Apollo
Level 28
God Stats
0W - 2L
1,652 SR
Queue Stats
17W - 20L
1,347 Elo+
Solo
Scylla
Scylla
Mister_Tize
Scylla
Level 82
God Stats
81W - 96L
1,483 SR
Queue Stats
145W - 179L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
iM_Bggie
Bacchus
16
3 / 4 / 13
11,824
739
8,604
25,664
35,770
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
imIvory
Danzaburou
16
4 / 6 / 9
12,213
763
13,962
16,470
7,013
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hel
17
10 / 3 / 5
12,618
789
17,982
15,791
7,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 7
11,426
714
17,429
21,275
26,247
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Apollo
KingPakuk
Apollo
14
4 / 8 / 4
10,823
676
9,892
13,471
4,007
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Scylla
15
4 / 6 / 7
11,023
689
16,616
14,326
4,818
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
31
17
Kills
13
13
Deaths
17
27
Assists
18
Player
Kills
Deaths
Assists
KDA
L
5
3
7
2.83
L
Apollo
KingPakuk
Apollo
4
8
4
0.75
L
Scylla
4
6
7
1.25
W
Bacchus
iM_Bggie
Bacchus
3
4
13
2.38
W
Danzaburou
imIvory
Danzaburou
4
6
9
1.42
W
Hel
10
3
5
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,548
Damage
43,937
57,925
Taken
49,072
50,671
Mitigated
35,072
25,614
Healing
3,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,429
977
0
1,600
21,275
26,247
39
8,496
12,353
40,695
0
L
Apollo
KingPakuk
Apollo
9,892
5,818
0
259
13,471
4,007
1,067
10,019
3,174
0
31,005
L
Scylla
16,616
1,060
0
1,931
14,326
4,818
196
7,106
6,959
49,378
0
W
Bacchus
iM_Bggie
Bacchus
8,604
1,090
808
2,826
25,664
35,770
0
11,946
13,718
24,320
0
W
Danzaburou
imIvory
Danzaburou
13,962
5,629
0
4,486
16,470
7,013
1,527
11,590
4,880
0
49,065
W
Hel
17,982
1,630
9,157
8,337
15,791
7,888
866
10,509
5,282
60,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,655
Gold Earned
33,272
188
Minions Killed
162
0
Camps Cleared
0
849,504
Distance Traveled
783,663
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
11,426
714
29
2
0
296,274
0
L
Apollo
10,823
676
50
3
0
222,748
0
L
Scylla
11,023
689
83
5
0
264,641
3
W
Bacchus
11,824
739
23
1
0
298,347
1
W
Danzaburou
12,213
763
65
4
0
257,971
1
W
Hel
12,618
789
100
6
0
293,186
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role